Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/paint/GeometryMapper.h" | 5 #include "platform/graphics/paint/GeometryMapper.h" |
| 6 | 6 |
| 7 #include "platform/geometry/GeometryTestHelpers.h" | 7 #include "platform/geometry/GeometryTestHelpers.h" |
| 8 #include "platform/geometry/LayoutRect.h" | 8 #include "platform/geometry/LayoutRect.h" |
| 9 #include "platform/graphics/BoxReflection.h" | 9 #include "platform/graphics/BoxReflection.h" |
| 10 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" | 10 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 66 void localToAncestorRectInternal( | 66 void localToAncestorRectInternal( |
| 67 const TransformPaintPropertyNode* localTransformNode, | 67 const TransformPaintPropertyNode* localTransformNode, |
| 68 const TransformPaintPropertyNode* ancestorTransformNode, | 68 const TransformPaintPropertyNode* ancestorTransformNode, |
| 69 FloatRect& rect, | 69 FloatRect& rect, |
| 70 bool& success) { | 70 bool& success) { |
| 71 geometryMapper->localToAncestorRectInternal( | 71 geometryMapper->localToAncestorRectInternal( |
| 72 localTransformNode, ancestorTransformNode, rect, success); | 72 localTransformNode, ancestorTransformNode, rect, success); |
| 73 } | 73 } |
| 74 | 74 |
| 75 private: | 75 private: |
| 76 void SetUp() override { geometryMapper = GeometryMapper::create(); } | |
| 77 | |
| 78 void TearDown() override { geometryMapper.reset(); } | |
|
tasak
2017/04/04 07:40:26
I think, we still need this? Because this test use
| |
| 79 }; | 76 }; |
| 80 | 77 |
| 81 const static float kTestEpsilon = 1e-6; | 78 const static float kTestEpsilon = 1e-6; |
| 82 | 79 |
| 83 #define EXPECT_RECT_EQ(expected, actual) \ | 80 #define EXPECT_RECT_EQ(expected, actual) \ |
| 84 do { \ | 81 do { \ |
| 85 const FloatRect& actualRect = actual; \ | 82 const FloatRect& actualRect = actual; \ |
| 86 EXPECT_TRUE(GeometryTest::ApproximatelyEqual(expected.x(), actualRect.x(), \ | 83 EXPECT_TRUE(GeometryTest::ApproximatelyEqual(expected.x(), actualRect.x(), \ |
| 87 kTestEpsilon)) \ | 84 kTestEpsilon)) \ |
| 88 << "actual: " << actualRect.x() << ", expected: " << expected.x(); \ | 85 << "actual: " << actualRect.x() << ", expected: " << expected.x(); \ |
| (...skipping 769 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 858 FloatRect input(100, 100, 50, 50); | 855 FloatRect input(100, 100, 50, 50); |
| 859 // Reflection is at (50, 100, 50, 50). | 856 // Reflection is at (50, 100, 50, 50). |
| 860 FloatRect output(50, 100, 100, 50); | 857 FloatRect output(50, 100, 100, 50); |
| 861 | 858 |
| 862 bool hasRadius = false; | 859 bool hasRadius = false; |
| 863 CHECK_MAPPINGS(input, output, input, TransformationMatrix(), FloatClipRect(), | 860 CHECK_MAPPINGS(input, output, input, TransformationMatrix(), FloatClipRect(), |
| 864 localState, PropertyTreeState::root(), hasRadius); | 861 localState, PropertyTreeState::root(), hasRadius); |
| 865 } | 862 } |
| 866 | 863 |
| 867 } // namespace blink | 864 } // namespace blink |
| OLD | NEW |