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Side by Side Diff: third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp

Issue 2793993003: Make GeometryMapper fully static (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/PaintInvalidationState.h" 5 #include "core/layout/PaintInvalidationState.h"
6 6
7 #include "core/frame/FrameView.h" 7 #include "core/frame/FrameView.h"
8 #include "core/frame/LocalFrame.h" 8 #include "core/frame/LocalFrame.h"
9 #include "core/frame/Settings.h" 9 #include "core/frame/Settings.h"
10 #include "core/layout/LayoutInline.h" 10 #include "core/layout/LayoutInline.h"
(...skipping 617 matching lines...) Expand 10 before | Expand all | Expand 10 after
628 NOTREACHED(); 628 NOTREACHED();
629 } 629 }
630 630
631 #endif // CHECK_FAST_PATH_SLOW_PATH_EQUALITY 631 #endif // CHECK_FAST_PATH_SLOW_PATH_EQUALITY
632 632
633 static const PaintPropertyTreeBuilderContext& dummyTreeBuilderContext() { 633 static const PaintPropertyTreeBuilderContext& dummyTreeBuilderContext() {
634 DEFINE_STATIC_LOCAL(PaintPropertyTreeBuilderContext, dummyContext, ()); 634 DEFINE_STATIC_LOCAL(PaintPropertyTreeBuilderContext, dummyContext, ());
635 return dummyContext; 635 return dummyContext;
636 } 636 }
637 637
638 static GeometryMapper& dummyGeometryMapper() {
639 DEFINE_STATIC_LOCAL(std::unique_ptr<GeometryMapper>, dummyMapper,
640 (GeometryMapper::create()));
641 return *dummyMapper;
642 }
643
644 PaintInvalidatorContextAdapter::PaintInvalidatorContextAdapter( 638 PaintInvalidatorContextAdapter::PaintInvalidatorContextAdapter(
645 const PaintInvalidationState& paintInvalidationState) 639 const PaintInvalidationState& paintInvalidationState)
646 // The dummy parameters will be never used because the overriding 640 // The dummy parameters will be never used because the overriding
647 // mapLocalRectToVisualRectInBacking() uses PaintInvalidationState. 641 // mapLocalRectToVisualRectInBacking() uses PaintInvalidationState.
648 : PaintInvalidatorContext(dummyTreeBuilderContext(), dummyGeometryMapper()), 642 : PaintInvalidatorContext(dummyTreeBuilderContext()),
649 m_paintInvalidationState(paintInvalidationState) { 643 m_paintInvalidationState(paintInvalidationState) {
650 forcedSubtreeInvalidationFlags = 644 forcedSubtreeInvalidationFlags =
651 paintInvalidationState.m_forcedSubtreeInvalidationFlags; 645 paintInvalidationState.m_forcedSubtreeInvalidationFlags;
652 paintInvalidationContainer = 646 paintInvalidationContainer =
653 &paintInvalidationState.paintInvalidationContainer(); 647 &paintInvalidationState.paintInvalidationContainer();
654 paintingLayer = &paintInvalidationState.paintingLayer(); 648 paintingLayer = &paintInvalidationState.paintingLayer();
655 } 649 }
656 650
657 void PaintInvalidatorContextAdapter::mapLocalRectToVisualRectInBacking( 651 void PaintInvalidatorContextAdapter::mapLocalRectToVisualRectInBacking(
658 const LayoutObject& object, 652 const LayoutObject& object,
659 LayoutRect& rect) const { 653 LayoutRect& rect) const {
660 DCHECK(&object == &m_paintInvalidationState.currentObject()); 654 DCHECK(&object == &m_paintInvalidationState.currentObject());
661 m_paintInvalidationState.mapLocalRectToVisualRectInBacking(rect); 655 m_paintInvalidationState.mapLocalRectToVisualRectInBacking(rect);
662 } 656 }
663 657
664 } // namespace blink 658 } // namespace blink
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