| Index: chrome/tools/build/mac/make_locale_dirs.sh
|
| diff --git a/chrome/tools/build/mac/make_locale_dirs.sh b/chrome/tools/build/mac/make_locale_dirs.sh
|
| deleted file mode 100755
|
| index 7636b15e6ce689c166880cf5b57737f8b3378aff..0000000000000000000000000000000000000000
|
| --- a/chrome/tools/build/mac/make_locale_dirs.sh
|
| +++ /dev/null
|
| @@ -1,39 +0,0 @@
|
| -#!/bin/bash
|
| -
|
| -# Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -# Use of this source code is governed by a BSD-style license that can be
|
| -# found in the LICENSE file.
|
| -
|
| -# usage: make_locale_dirs.sh locale_dir [...]
|
| -#
|
| -# This script creates the Resources directory for the bundle being built by
|
| -# the Xcode target that calls it if the directory does not yet exist. It then
|
| -# changes to that directory and creates subdirectories for each locale_dir
|
| -# passed on the command line.
|
| -#
|
| -# This script is intended to create empty locale directories (.lproj) in a
|
| -# Cocoa .app bundle. The presence of these empty directories is sufficient to
|
| -# convince Cocoa that the application supports the named localization, even if
|
| -# an InfoPlist.strings file is not provided. Chrome uses these empty locale
|
| -# directoires for its helper executable bundles, which do not otherwise
|
| -# require any direct Cocoa locale support.
|
| -
|
| -set -eu
|
| -
|
| -if [[ ${#} -eq 0 ]]; then
|
| - echo "usage: ${0} locale_dir [...]" >& 2
|
| - exit 1
|
| -fi
|
| -
|
| -RESOURCES_DIR="${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}"
|
| -if [[ ! -d "${RESOURCES_DIR}" ]]; then
|
| - mkdir "${RESOURCES_DIR}"
|
| -fi
|
| -
|
| -cd "${RESOURCES_DIR}"
|
| -
|
| -for dir in "${@}"; do
|
| - if [[ ! -d "${dir}" ]]; then
|
| - mkdir "${dir}"
|
| - fi
|
| -done
|
|
|