Index: chrome/tools/build/mac/make_locale_dirs.sh |
diff --git a/chrome/tools/build/mac/make_locale_dirs.sh b/chrome/tools/build/mac/make_locale_dirs.sh |
deleted file mode 100755 |
index 7636b15e6ce689c166880cf5b57737f8b3378aff..0000000000000000000000000000000000000000 |
--- a/chrome/tools/build/mac/make_locale_dirs.sh |
+++ /dev/null |
@@ -1,39 +0,0 @@ |
-#!/bin/bash |
- |
-# Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-# Use of this source code is governed by a BSD-style license that can be |
-# found in the LICENSE file. |
- |
-# usage: make_locale_dirs.sh locale_dir [...] |
-# |
-# This script creates the Resources directory for the bundle being built by |
-# the Xcode target that calls it if the directory does not yet exist. It then |
-# changes to that directory and creates subdirectories for each locale_dir |
-# passed on the command line. |
-# |
-# This script is intended to create empty locale directories (.lproj) in a |
-# Cocoa .app bundle. The presence of these empty directories is sufficient to |
-# convince Cocoa that the application supports the named localization, even if |
-# an InfoPlist.strings file is not provided. Chrome uses these empty locale |
-# directoires for its helper executable bundles, which do not otherwise |
-# require any direct Cocoa locale support. |
- |
-set -eu |
- |
-if [[ ${#} -eq 0 ]]; then |
- echo "usage: ${0} locale_dir [...]" >& 2 |
- exit 1 |
-fi |
- |
-RESOURCES_DIR="${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}" |
-if [[ ! -d "${RESOURCES_DIR}" ]]; then |
- mkdir "${RESOURCES_DIR}" |
-fi |
- |
-cd "${RESOURCES_DIR}" |
- |
-for dir in "${@}"; do |
- if [[ ! -d "${dir}" ]]; then |
- mkdir "${dir}" |
- fi |
-done |