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Unified Diff: remoting/protocol/connection_to_host.h

Issue 279273002: Move ConnectionToHost parameters out from Connect() call. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 7 months ago
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Index: remoting/protocol/connection_to_host.h
diff --git a/remoting/protocol/connection_to_host.h b/remoting/protocol/connection_to_host.h
index e50e041f2b907755a828e0424a89d600a1090a93..0c2479ade63a65584c836314bebdcb4ef55cb50c 100644
--- a/remoting/protocol/connection_to_host.h
+++ b/remoting/protocol/connection_to_host.h
@@ -23,10 +23,6 @@
#include "remoting/protocol/session.h"
#include "remoting/protocol/session_manager.h"
-namespace pp {
-class Instance;
-} // namespace pp
-
namespace remoting {
class XmppProxy;
@@ -87,26 +83,38 @@ class ConnectionToHost : public SignalStrategy::Listener,
ConnectionToHost(bool allow_nat_traversal);
virtual ~ConnectionToHost();
- // |signal_strategy| must outlive connection. |audio_stub| may be
- // null, in which case audio will not be requested.
+ // Initiates a connection to the host specified by |host_jid|.
+ // |signal_strategy| is used to signal to the host, and must outlive the
+ // connection. Data channels will be negotiated over |transport_factory|.
+ // |authenticator| will be used to authenticate the session and data channels.
+ // |event_callback| will be notified of changes in the state of the connection
+ // and must outlive the ConnectionToHost.
+ // Caller must set stubs (see below) before calling Connect.
virtual void Connect(SignalStrategy* signal_strategy,
- const std::string& host_jid,
- const std::string& host_public_key,
scoped_ptr<TransportFactory> transport_factory,
scoped_ptr<Authenticator> authenticator,
- HostEventCallback* event_callback,
- ClientStub* client_stub,
- ClipboardStub* clipboard_stub,
- VideoStub* video_stub,
- AudioStub* audio_stub);
+ const std::string& host_jid,
+ const std::string& host_public_key,
+ HostEventCallback* event_callback);
+ // Returns the session configuration that was negotiated with the host.
virtual const SessionConfig& config();
// Stubs for sending data to the host.
- virtual ClipboardStub* clipboard_stub();
+ virtual ClipboardStub* clipboard_forwarder();
virtual HostStub* host_stub();
virtual InputStub* input_stub();
+ // Set the stubs which will handle messages from the host.
Sergey Ulanov 2014/05/21 03:42:33 nit: put this above Connect(), because they are no
Wez 2014/05/21 05:14:21 Done.
+ // The caller must ensure that stubs out-live the connection.
+ // Unless otherwise specified, all stubs must be set before Connect()
+ // is called.
+ virtual void set_client_stub(ClientStub* client_stub);
Sergey Ulanov 2014/05/21 03:42:33 Do these need to be virtual? Can they be inlined?
Wez 2014/05/21 05:14:21 Nope. Fixed.
+ virtual void set_clipboard_stub(ClipboardStub* clipboard_stub);
+ virtual void set_video_stub(VideoStub* video_stub);
+ // If no audio stub is specified then audio will not be requested.
+ virtual void set_audio_stub(AudioStub* audio_stub);
+
// SignalStrategy::StatusObserver interface.
virtual void OnSignalStrategyStateChange(
SignalStrategy::State state) OVERRIDE;
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