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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PrePaintTreeWalk.h" | 5 #include "core/paint/PrePaintTreeWalk.h" |
| 6 | 6 |
| 7 #include "core/dom/DocumentLifecycle.h" | 7 #include "core/dom/DocumentLifecycle.h" |
| 8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" | 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" |
| 11 #include "core/layout/LayoutPart.h" | 11 #include "core/layout/LayoutPart.h" |
| 12 #include "core/layout/LayoutView.h" | 12 #include "core/layout/LayoutView.h" |
| 13 #include "core/paint/PaintLayer.h" | 13 #include "core/paint/PaintLayer.h" |
| 14 #include "platform/graphics/paint/GeometryMapper.h" | 14 #include "platform/graphics/paint/GeometryMapper.h" |
| 15 | 15 |
| 16 namespace blink { | 16 namespace blink { |
| 17 | 17 |
| 18 struct PrePaintTreeWalkContext { | 18 struct PrePaintTreeWalkContext { |
| 19 PrePaintTreeWalkContext() | 19 PrePaintTreeWalkContext() |
| 20 : treeBuilderContext( | 20 : treeBuilderContext( |
| 21 WTF::wrapUnique(new PaintPropertyTreeBuilderContext)), | 21 WTF::wrapUnique(new PaintPropertyTreeBuilderContext)), |
| 22 paintInvalidatorContext(*treeBuilderContext), | 22 paintInvalidatorContext(treeBuilderContext.get()), |
| 23 ancestorOverflowPaintLayer(nullptr), | 23 ancestorOverflowPaintLayer(nullptr), |
| 24 ancestorTransformedOrRootPaintLayer(nullptr) {} | 24 ancestorTransformedOrRootPaintLayer(nullptr) {} |
| 25 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext) | 25 |
| 26 : treeBuilderContext(WTF::wrapUnique(new PaintPropertyTreeBuilderContext( | 26 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext, |
| 27 *parentContext.treeBuilderContext))), | 27 bool needsTreeBuilderContext) |
| 28 paintInvalidatorContext(*treeBuilderContext, | 28 : treeBuilderContext( |
| 29 WTF::wrapUnique(needsTreeBuilderContext || DCHECK_IS_ON() |
| 30 ? new PaintPropertyTreeBuilderContext( |
| 31 *parentContext.treeBuilderContext) |
| 32 : nullptr)), |
| 33 paintInvalidatorContext(treeBuilderContext.get(), |
| 29 parentContext.paintInvalidatorContext), | 34 parentContext.paintInvalidatorContext), |
| 30 ancestorOverflowPaintLayer(parentContext.ancestorOverflowPaintLayer), | 35 ancestorOverflowPaintLayer(parentContext.ancestorOverflowPaintLayer), |
| 31 ancestorTransformedOrRootPaintLayer( | 36 ancestorTransformedOrRootPaintLayer( |
| 32 parentContext.ancestorTransformedOrRootPaintLayer) {} | 37 parentContext.ancestorTransformedOrRootPaintLayer) { |
| 38 #if DCHECK_IS_ON() |
| 39 if (needsTreeBuilderContext) |
| 40 DCHECK(parentContext.treeBuilderContext->isActuallyNeeded); |
| 41 treeBuilderContext->isActuallyNeeded = needsTreeBuilderContext; |
| 42 #endif |
| 43 } |
| 33 | 44 |
| 34 // PaintPropertyTreeBuilderContext is large and can lead to stack overflows | 45 // PaintPropertyTreeBuilderContext is large and can lead to stack overflows |
| 35 // when recursion is deep so this context object is allocated on the heap. | 46 // when recursion is deep so this context object is allocated on the heap. |
| 36 // See: https://crbug.com/698653. | 47 // See: https://crbug.com/698653. |
| 37 std::unique_ptr<PaintPropertyTreeBuilderContext> treeBuilderContext; | 48 std::unique_ptr<PaintPropertyTreeBuilderContext> treeBuilderContext; |
| 38 | 49 |
| 39 PaintInvalidatorContext paintInvalidatorContext; | 50 PaintInvalidatorContext paintInvalidatorContext; |
| 40 | 51 |
| 41 // The ancestor in the PaintLayer tree which has overflow clip, or | 52 // The ancestor in the PaintLayer tree which has overflow clip, or |
| 42 // is the root layer. Note that it is tree ancestor, not containing | 53 // is the root layer. Note that it is tree ancestor, not containing |
| 43 // block or stacking ancestor. | 54 // block or stacking ancestor. |
| 44 PaintLayer* ancestorOverflowPaintLayer; | 55 PaintLayer* ancestorOverflowPaintLayer; |
| 45 PaintLayer* ancestorTransformedOrRootPaintLayer; | 56 PaintLayer* ancestorTransformedOrRootPaintLayer; |
| 46 }; | 57 }; |
| 47 | 58 |
| 48 void PrePaintTreeWalk::walk(FrameView& rootFrame) { | 59 void PrePaintTreeWalk::walk(FrameView& rootFrame) { |
| 49 DCHECK(rootFrame.frame().document()->lifecycle().state() == | 60 DCHECK(rootFrame.frame().document()->lifecycle().state() == |
| 50 DocumentLifecycle::InPrePaint); | 61 DocumentLifecycle::InPrePaint); |
| 51 | 62 |
| 52 PrePaintTreeWalkContext initialContext; | 63 PrePaintTreeWalkContext initialContext; |
| 53 initialContext.ancestorTransformedOrRootPaintLayer = | 64 initialContext.ancestorTransformedOrRootPaintLayer = |
| 54 rootFrame.layoutView()->layer(); | 65 rootFrame.layoutView()->layer(); |
| 55 | 66 |
| 56 // GeometryMapper caches depend on paint properties. | 67 // GeometryMapper depends on paint properties. |
| 57 if (rootFrame.needsPaintPropertyUpdate() || | 68 if (needsTreeBuilderContextUpdate(rootFrame, initialContext)) |
| 58 (rootFrame.layoutView() && | |
| 59 !shouldEndWalkBefore(*rootFrame.layoutView(), initialContext))) | |
| 60 GeometryMapper::clearCache(); | 69 GeometryMapper::clearCache(); |
| 61 | 70 |
| 62 walk(rootFrame, initialContext); | 71 walk(rootFrame, initialContext); |
| 63 m_paintInvalidator.processPendingDelayedPaintInvalidations(); | 72 m_paintInvalidator.processPendingDelayedPaintInvalidations(); |
| 64 } | 73 } |
| 65 | 74 |
| 66 void PrePaintTreeWalk::walk(FrameView& frameView, | 75 void PrePaintTreeWalk::walk(FrameView& frameView, |
| 67 const PrePaintTreeWalkContext& parentContext) { | 76 const PrePaintTreeWalkContext& parentContext) { |
| 68 if (frameView.shouldThrottleRendering()) { | 77 if (frameView.shouldThrottleRendering()) { |
| 69 // Skip the throttled frame. Will update it when it becomes unthrottled. | 78 // Skip the throttled frame. Will update it when it becomes unthrottled. |
| 70 return; | 79 return; |
| 71 } | 80 } |
| 72 | 81 |
| 73 PrePaintTreeWalkContext context(parentContext); | 82 bool needsTreeBuilderContextUpdate = |
| 83 this->needsTreeBuilderContextUpdate(frameView, parentContext); |
| 84 PrePaintTreeWalkContext context(parentContext, needsTreeBuilderContextUpdate); |
| 74 // ancestorOverflowLayer does not cross frame boundaries. | 85 // ancestorOverflowLayer does not cross frame boundaries. |
| 75 context.ancestorOverflowPaintLayer = nullptr; | 86 context.ancestorOverflowPaintLayer = nullptr; |
| 76 m_propertyTreeBuilder.updateProperties(frameView, | 87 if (context.treeBuilderContext) { |
| 77 *context.treeBuilderContext); | 88 m_propertyTreeBuilder.updateProperties(frameView, |
| 89 *context.treeBuilderContext); |
| 90 } |
| 78 m_paintInvalidator.invalidatePaintIfNeeded(frameView, | 91 m_paintInvalidator.invalidatePaintIfNeeded(frameView, |
| 79 context.paintInvalidatorContext); | 92 context.paintInvalidatorContext); |
| 80 | 93 |
| 81 if (LayoutView* view = frameView.layoutView()) { | 94 if (LayoutView* view = frameView.layoutView()) { |
| 82 walk(*view, context); | 95 walk(*view, context); |
| 83 #if DCHECK_IS_ON() | 96 #if DCHECK_IS_ON() |
| 84 view->assertSubtreeClearedPaintInvalidationFlags(); | 97 view->assertSubtreeClearedPaintInvalidationFlags(); |
| 85 #endif | 98 #endif |
| 86 } | 99 } |
| 87 frameView.clearNeedsPaintPropertyUpdate(); | 100 frameView.clearNeedsPaintPropertyUpdate(); |
| (...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 197 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects(); | 210 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects(); |
| 198 | 211 |
| 199 if (!previousClipRects || *clipRects != *previousClipRects) { | 212 if (!previousClipRects || *clipRects != *previousClipRects) { |
| 200 paintLayer.setNeedsRepaint(); | 213 paintLayer.setNeedsRepaint(); |
| 201 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false); | 214 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false); |
| 202 paintLayer.setPreviousPaintPhaseFloatEmpty(false); | 215 paintLayer.setPreviousPaintPhaseFloatEmpty(false); |
| 203 paintLayer.setPreviousPaintPhaseDescendantBlockBackgroundsEmpty(false); | 216 paintLayer.setPreviousPaintPhaseDescendantBlockBackgroundsEmpty(false); |
| 204 // All subsequences which are contained below this paintLayer must also | 217 // All subsequences which are contained below this paintLayer must also |
| 205 // be checked. | 218 // be checked. |
| 206 context.paintInvalidatorContext.forcedSubtreeInvalidationFlags |= | 219 context.paintInvalidatorContext.forcedSubtreeInvalidationFlags |= |
| 207 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; | 220 PaintInvalidatorContext::ForcedSubtreeVisualRectUpdate; |
| 208 } | 221 } |
| 209 | 222 |
| 210 paintLayer.setPreviousPaintingClipRects(*clipRects); | 223 paintLayer.setPreviousPaintingClipRects(*clipRects); |
| 211 } | 224 } |
| 212 | 225 |
| 213 bool PrePaintTreeWalk::shouldEndWalkBefore( | 226 bool PrePaintTreeWalk::needsTreeBuilderContextUpdate( |
| 227 const FrameView& frameView, |
| 228 const PrePaintTreeWalkContext& context) { |
| 229 return frameView.needsPaintPropertyUpdate() || |
| 230 (frameView.layoutView() && |
| 231 needsTreeBuilderContextUpdate(*frameView.layoutView(), context)); |
| 232 } |
| 233 |
| 234 bool PrePaintTreeWalk::needsTreeBuilderContextUpdate( |
| 214 const LayoutObject& object, | 235 const LayoutObject& object, |
| 215 const PrePaintTreeWalkContext& context) { | 236 const PrePaintTreeWalkContext& parentContext) { |
| 216 return !object.needsPaintPropertyUpdate() && | 237 return object.needsPaintPropertyUpdate() || |
| 217 !object.descendantNeedsPaintPropertyUpdate() && | 238 object.descendantNeedsPaintPropertyUpdate() || |
| 218 !context.treeBuilderContext->forceSubtreeUpdate && | 239 (parentContext.treeBuilderContext && |
| 219 !context.paintInvalidatorContext.forcedSubtreeInvalidationFlags && | 240 parentContext.treeBuilderContext->forceSubtreeUpdate) || |
| 220 !object.shouldCheckForPaintInvalidation(); | 241 // If the object needs visual rect update, we should update tree |
| 242 // builder context which is needed by visual rect update. |
| 243 parentContext.paintInvalidatorContext.needsVisualRectUpdate(object); |
| 221 } | 244 } |
| 222 | 245 |
| 223 void PrePaintTreeWalk::walk(const LayoutObject& object, | 246 void PrePaintTreeWalk::walk(const LayoutObject& object, |
| 224 const PrePaintTreeWalkContext& parentContext) { | 247 const PrePaintTreeWalkContext& parentContext) { |
| 225 if (shouldEndWalkBefore(object, parentContext)) | 248 // Early out from the tree walk if possible. |
| 249 bool needsTreeBuilderContextUpdate = |
| 250 this->needsTreeBuilderContextUpdate(object, parentContext); |
| 251 if (!needsTreeBuilderContextUpdate && |
| 252 !object.shouldCheckForPaintInvalidation()) |
| 226 return; | 253 return; |
| 227 | 254 |
| 228 PrePaintTreeWalkContext context(parentContext); | 255 PrePaintTreeWalkContext context(parentContext, needsTreeBuilderContextUpdate); |
| 229 | 256 |
| 230 // This must happen before updatePropertiesForSelf, because the latter reads | 257 // This must happen before updatePropertiesForSelf, because the latter reads |
| 231 // some of the state computed here. | 258 // some of the state computed here. |
| 232 updateAuxiliaryObjectProperties(object, context); | 259 updateAuxiliaryObjectProperties(object, context); |
| 233 | 260 |
| 234 m_propertyTreeBuilder.updatePropertiesForSelf(object, | 261 if (context.treeBuilderContext) { |
| 235 *context.treeBuilderContext); | 262 DCHECK(context.treeBuilderContext); |
| 263 m_propertyTreeBuilder.updatePropertiesForSelf(object, |
| 264 *context.treeBuilderContext); |
| 265 } |
| 266 |
| 236 m_paintInvalidator.invalidatePaintIfNeeded(object, | 267 m_paintInvalidator.invalidatePaintIfNeeded(object, |
| 237 context.paintInvalidatorContext); | 268 context.paintInvalidatorContext); |
| 238 m_propertyTreeBuilder.updatePropertiesForChildren( | |
| 239 object, *context.treeBuilderContext); | |
| 240 | 269 |
| 241 invalidatePaintLayerOptimizationsIfNeeded(object, context); | 270 if (context.treeBuilderContext) { |
| 271 m_propertyTreeBuilder.updatePropertiesForChildren( |
| 272 object, *context.treeBuilderContext); |
| 273 invalidatePaintLayerOptimizationsIfNeeded(object, context); |
| 274 } |
| 242 | 275 |
| 243 for (const LayoutObject* child = object.slowFirstChild(); child; | 276 for (const LayoutObject* child = object.slowFirstChild(); child; |
| 244 child = child->nextSibling()) { | 277 child = child->nextSibling()) { |
| 245 if (child->isLayoutMultiColumnSpannerPlaceholder()) { | 278 if (child->isLayoutMultiColumnSpannerPlaceholder()) { |
| 246 child->getMutableForPainting().clearPaintFlags(); | 279 child->getMutableForPainting().clearPaintFlags(); |
| 247 continue; | 280 continue; |
| 248 } | 281 } |
| 249 walk(*child, context); | 282 walk(*child, context); |
| 250 } | 283 } |
| 251 | 284 |
| 252 if (object.isLayoutPart()) { | 285 if (object.isLayoutPart()) { |
| 253 const LayoutPart& layoutPart = toLayoutPart(object); | 286 const LayoutPart& layoutPart = toLayoutPart(object); |
| 254 FrameViewBase* frameViewBase = layoutPart.frameViewBase(); | 287 FrameViewBase* frameViewBase = layoutPart.frameViewBase(); |
| 255 if (frameViewBase && frameViewBase->isFrameView()) { | 288 if (frameViewBase && frameViewBase->isFrameView()) { |
| 256 context.treeBuilderContext->current.paintOffset += | 289 if (context.treeBuilderContext) { |
| 257 layoutPart.replacedContentRect().location() - | 290 context.treeBuilderContext->current.paintOffset += |
| 258 frameViewBase->frameRect().location(); | 291 layoutPart.replacedContentRect().location() - |
| 259 context.treeBuilderContext->current.paintOffset = | 292 frameViewBase->frameRect().location(); |
| 260 roundedIntPoint(context.treeBuilderContext->current.paintOffset); | 293 context.treeBuilderContext->current.paintOffset = |
| 294 roundedIntPoint(context.treeBuilderContext->current.paintOffset); |
| 295 } |
| 261 walk(*toFrameView(frameViewBase), context); | 296 walk(*toFrameView(frameViewBase), context); |
| 262 } | 297 } |
| 263 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). | 298 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). |
| 264 } | 299 } |
| 265 | 300 |
| 266 object.getMutableForPainting().clearPaintFlags(); | 301 object.getMutableForPainting().clearPaintFlags(); |
| 267 } | 302 } |
| 268 | 303 |
| 269 } // namespace blink | 304 } // namespace blink |
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