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Unified Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h

Issue 2791883002: Optimize ClipRects in the PrePaintTreeWalk (Closed)
Patch Set: none Created 3 years, 9 months ago
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Index: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h
diff --git a/third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h b/third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h
index c7d2274da3fc556e599b076131c69f717ebfe7c0..8ff6dc106366f5cee39f0116e47d8637e71d3862 100644
--- a/third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h
+++ b/third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h
@@ -31,18 +31,18 @@ class PrePaintTreeWalk {
// Invalidates paint-layer painting optimizations, such as subsequence caching
// and empty paint phase optimizations if clips from the context have changed.
- void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&,
- PrePaintTreeWalkContext&);
+ ALWAYS_INLINE void invalidatePaintLayerOptimizationsIfNeeded(
+ const LayoutObject&,
+ PrePaintTreeWalkContext&);
// Returns in |clipRect| the clip applied to children for the given
// contaiing block context + effect, in the space of ancestorState adjusted
- // by ancestorPaintOffset. Sets hasClip to true if a clip was applied.
- void computeClipRectForContext(
+ // by ancestorPaintOffset.
+ ALWAYS_INLINE void computeClipRectForContext(
const PaintPropertyTreeBuilderContext::ContainingBlockContext&,
const EffectPaintPropertyNode*,
const PropertyTreeState& ancestorState,
const LayoutPoint& ancestorPaintOffset,
- bool& hasClip,
FloatClipRect&);
// Returns true if the tree walk should stop before processing this object.
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