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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/debug/rasterize_and_record_benchmark.h" | 5 #include "cc/debug/rasterize_and_record_benchmark.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/strings/stringprintf.h" | 12 #include "base/strings/stringprintf.h" |
13 #include "base/values.h" | 13 #include "base/values.h" |
14 #include "cc/debug/lap_timer.h" | |
14 #include "cc/debug/rasterize_and_record_benchmark_impl.h" | 15 #include "cc/debug/rasterize_and_record_benchmark_impl.h" |
15 #include "cc/layers/layer.h" | 16 #include "cc/layers/layer.h" |
16 #include "cc/layers/picture_layer.h" | 17 #include "cc/layers/picture_layer.h" |
17 #include "cc/trees/layer_tree_host.h" | 18 #include "cc/trees/layer_tree_host.h" |
18 #include "cc/trees/layer_tree_host_common.h" | 19 #include "cc/trees/layer_tree_host_common.h" |
19 #include "ui/gfx/rect.h" | 20 #include "ui/gfx/rect.h" |
20 | 21 |
21 namespace cc { | 22 namespace cc { |
22 | 23 |
23 namespace { | 24 namespace { |
24 | 25 |
25 const int kDefaultRecordRepeatCount = 100; | 26 const int kDefaultRecordRepeatCount = 100; |
26 | 27 |
28 // Parameters for LapTimer. | |
29 const int kTimeLimitMillis = 1; | |
30 const int kWarmupRuns = 0; | |
31 const int kTimeCheckInterval = 1; | |
32 | |
27 const char* kModeSuffixes[Picture::RECORDING_MODE_COUNT] = { | 33 const char* kModeSuffixes[Picture::RECORDING_MODE_COUNT] = { |
28 "", "_sk_null_canvas", "_painting_disabled", "_skrecord"}; | 34 "", "_sk_null_canvas", "_painting_disabled", "_skrecord"}; |
29 | 35 |
30 base::TimeTicks Now() { | |
31 return base::TimeTicks::IsThreadNowSupported() | |
32 ? base::TimeTicks::ThreadNow() | |
33 : base::TimeTicks::HighResNow(); | |
34 } | |
35 | |
36 } // namespace | 36 } // namespace |
37 | 37 |
38 RasterizeAndRecordBenchmark::RasterizeAndRecordBenchmark( | 38 RasterizeAndRecordBenchmark::RasterizeAndRecordBenchmark( |
39 scoped_ptr<base::Value> value, | 39 scoped_ptr<base::Value> value, |
40 const MicroBenchmark::DoneCallback& callback) | 40 const MicroBenchmark::DoneCallback& callback) |
41 : MicroBenchmark(callback), | 41 : MicroBenchmark(callback), |
42 record_repeat_count_(kDefaultRecordRepeatCount), | 42 record_repeat_count_(kDefaultRecordRepeatCount), |
43 settings_(value.Pass()), | 43 settings_(value.Pass()), |
44 main_thread_benchmark_done_(false), | 44 main_thread_benchmark_done_(false), |
45 host_(NULL), | 45 host_(NULL), |
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
114 gfx::Rect visible_content_rect = gfx::ScaleToEnclosingRect( | 114 gfx::Rect visible_content_rect = gfx::ScaleToEnclosingRect( |
115 layer->visible_content_rect(), 1.f / layer->contents_scale_x()); | 115 layer->visible_content_rect(), 1.f / layer->contents_scale_x()); |
116 if (visible_content_rect.IsEmpty()) | 116 if (visible_content_rect.IsEmpty()) |
117 return; | 117 return; |
118 | 118 |
119 for (int mode_index = 0; mode_index < Picture::RECORDING_MODE_COUNT; | 119 for (int mode_index = 0; mode_index < Picture::RECORDING_MODE_COUNT; |
120 mode_index++) { | 120 mode_index++) { |
121 Picture::RecordingMode mode = | 121 Picture::RecordingMode mode = |
122 static_cast<Picture::RecordingMode>(mode_index); | 122 static_cast<Picture::RecordingMode>(mode_index); |
123 base::TimeDelta min_time = base::TimeDelta::Max(); | 123 base::TimeDelta min_time = base::TimeDelta::Max(); |
124 LapTimer timer(kWarmupRuns, | |
danakj
2014/05/12 17:16:41
Can you move the LapTimer constant declarations do
| |
125 base::TimeDelta::FromMilliseconds(kTimeLimitMillis), | |
danakj
2014/05/12 17:16:41
And this could go inside the for loop?
| |
126 kTimeCheckInterval); | |
124 for (int i = 0; i < record_repeat_count_; ++i) { | 127 for (int i = 0; i < record_repeat_count_; ++i) { |
125 base::TimeTicks start = Now(); | 128 // Run for a minimum amount of time to avoid problems with timer |
126 scoped_refptr<Picture> picture = Picture::Create( | 129 // quantization when the layer is very small. |
127 visible_content_rect, painter, tile_grid_info, false, 0, mode); | 130 timer.Reset(); |
128 base::TimeTicks end = Now(); | 131 do { |
129 base::TimeDelta duration = end - start; | 132 scoped_refptr<Picture> picture = Picture::Create( |
133 visible_content_rect, painter, tile_grid_info, false, 0, mode); | |
134 timer.NextLap(); | |
135 } while (!timer.HasTimeLimitExpired()); | |
136 base::TimeDelta duration = | |
137 base::TimeDelta::FromMillisecondsD(timer.MsPerLap()); | |
130 if (duration < min_time) | 138 if (duration < min_time) |
131 min_time = duration; | 139 min_time = duration; |
132 } | 140 } |
133 | 141 |
134 if (mode == Picture::RECORD_NORMALLY) { | 142 if (mode == Picture::RECORD_NORMALLY) { |
135 record_results_.pixels_recorded += | 143 record_results_.pixels_recorded += |
136 visible_content_rect.width() * visible_content_rect.height(); | 144 visible_content_rect.width() * visible_content_rect.height(); |
137 } | 145 } |
138 record_results_.total_best_time[mode_index] += min_time; | 146 record_results_.total_best_time[mode_index] += min_time; |
139 } | 147 } |
140 } | 148 } |
141 | 149 |
142 RasterizeAndRecordBenchmark::RecordResults::RecordResults() | 150 RasterizeAndRecordBenchmark::RecordResults::RecordResults() |
143 : pixels_recorded(0) {} | 151 : pixels_recorded(0) {} |
144 | 152 |
145 RasterizeAndRecordBenchmark::RecordResults::~RecordResults() {} | 153 RasterizeAndRecordBenchmark::RecordResults::~RecordResults() {} |
146 | 154 |
147 } // namespace cc | 155 } // namespace cc |
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