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1 /* | 1 /* |
2 * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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68 bool usesOverlayFullscreenVideo() const override; | 68 bool usesOverlayFullscreenVideo() const override; |
69 | 69 |
70 // Statistics | 70 // Statistics |
71 unsigned webkitDecodedFrameCount() const; | 71 unsigned webkitDecodedFrameCount() const; |
72 unsigned webkitDroppedFrameCount() const; | 72 unsigned webkitDroppedFrameCount() const; |
73 | 73 |
74 // Used by canvas to gain raw pixel access | 74 // Used by canvas to gain raw pixel access |
75 void paintCurrentFrame(PaintCanvas*, const IntRect&, const PaintFlags*) const; | 75 void paintCurrentFrame(PaintCanvas*, const IntRect&, const PaintFlags*) const; |
76 | 76 |
77 // Used by WebGL to do GPU-GPU textures copy if possible. | 77 // Used by WebGL to do GPU-GPU textures copy if possible. |
78 // The caller is responsible for allocating the destination texture. | |
79 bool copyVideoTextureToPlatformTexture(gpu::gles2::GLES2Interface*, | 78 bool copyVideoTextureToPlatformTexture(gpu::gles2::GLES2Interface*, |
80 GLuint texture, | 79 GLuint texture, |
| 80 GLenum internalFormat, |
| 81 GLenum type, |
81 bool premultiplyAlpha, | 82 bool premultiplyAlpha, |
82 bool flipY); | 83 bool flipY); |
83 | 84 |
84 // Used by WebGL to do CPU-GPU texture upload if possible. | 85 // Used by WebGL to do CPU-GPU texture upload if possible. |
85 bool texImageImpl(WebMediaPlayer::TexImageFunctionID, | 86 bool texImageImpl(WebMediaPlayer::TexImageFunctionID, |
86 GLenum target, | 87 GLenum target, |
87 gpu::gles2::GLES2Interface*, | 88 gpu::gles2::GLES2Interface*, |
88 GLint level, | 89 GLint level, |
89 GLint internalformat, | 90 GLint internalformat, |
90 GLenum format, | 91 GLenum format, |
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160 m_customControlsFullscreenDetector; | 161 m_customControlsFullscreenDetector; |
161 | 162 |
162 AtomicString m_defaultPosterURL; | 163 AtomicString m_defaultPosterURL; |
163 | 164 |
164 bool m_isPersistent = false; | 165 bool m_isPersistent = false; |
165 }; | 166 }; |
166 | 167 |
167 } // namespace blink | 168 } // namespace blink |
168 | 169 |
169 #endif // HTMLVideoElement_h | 170 #endif // HTMLVideoElement_h |
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