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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
| 6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
| 7 | 7 |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "ui/compositor/compositor_export.h" | 9 #include "ui/compositor/compositor_export.h" |
| 10 | 10 |
| 11 namespace ui { | 11 namespace ui { |
| 12 | 12 |
| 13 class Compositor; | 13 class Compositor; |
| 14 | 14 |
| 15 // A compositor observer is notified when compositing completes. | 15 // A compositor observer is notified when compositing completes. |
| 16 class COMPOSITOR_EXPORT CompositorObserver { | 16 class COMPOSITOR_EXPORT CompositorObserver { |
| 17 public: | 17 public: |
| 18 virtual ~CompositorObserver() = default; |
| 19 |
| 18 // A commit proxies information from the main thread to the compositor | 20 // A commit proxies information from the main thread to the compositor |
| 19 // thread. It typically happens when some state changes that will require a | 21 // thread. It typically happens when some state changes that will require a |
| 20 // composite. In the multi-threaded case, many commits may happen between | 22 // composite. In the multi-threaded case, many commits may happen between |
| 21 // two successive composites. In the single-threaded, a single commit | 23 // two successive composites. In the single-threaded, a single commit |
| 22 // between two composites (just before the composite as part of the | 24 // between two composites (just before the composite as part of the |
| 23 // composite cycle). If the compositor is locked, it will not send this | 25 // composite cycle). If the compositor is locked, it will not send this |
| 24 // this signal. | 26 // this signal. |
| 25 virtual void OnCompositingDidCommit(Compositor* compositor) = 0; | 27 virtual void OnCompositingDidCommit(Compositor* compositor) = 0; |
| 26 | 28 |
| 27 // Called when compositing started: it has taken all the layer changes into | 29 // Called when compositing started: it has taken all the layer changes into |
| 28 // account and has issued the graphics commands. | 30 // account and has issued the graphics commands. |
| 29 virtual void OnCompositingStarted(Compositor* compositor, | 31 virtual void OnCompositingStarted(Compositor* compositor, |
| 30 base::TimeTicks start_time) = 0; | 32 base::TimeTicks start_time) = 0; |
| 31 | 33 |
| 32 // Called when compositing completes: the present to screen has completed. | 34 // Called when compositing completes: the present to screen has completed. |
| 33 virtual void OnCompositingEnded(Compositor* compositor) = 0; | 35 virtual void OnCompositingEnded(Compositor* compositor) = 0; |
| 34 | 36 |
| 35 // Called when the compositor lock state changes. | 37 // Called when the compositor lock state changes. |
| 36 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0; | 38 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0; |
| 37 | 39 |
| 38 // Called at the top of the compositor's destructor, to give observers a | 40 // Called at the top of the compositor's destructor, to give observers a |
| 39 // chance to remove themselves. | 41 // chance to remove themselves. |
| 40 virtual void OnCompositingShuttingDown(Compositor* compositor) = 0; | 42 virtual void OnCompositingShuttingDown(Compositor* compositor) = 0; |
| 41 }; | 43 }; |
| 42 | 44 |
| 43 } // namespace ui | 45 } // namespace ui |
| 44 | 46 |
| 45 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ | 47 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
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