Index: content/browser/renderer_host/delegated_frame_host.h |
diff --git a/content/browser/renderer_host/delegated_frame_host.h b/content/browser/renderer_host/delegated_frame_host.h |
index 2a3433b17ff2eed21a8bbd45e2576c39ad8e2e85..faa46b71db8c7a848b3176473757046ba0960cce 100644 |
--- a/content/browser/renderer_host/delegated_frame_host.h |
+++ b/content/browser/renderer_host/delegated_frame_host.h |
@@ -69,7 +69,6 @@ class CONTENT_EXPORT DelegatedFrameHostClient { |
virtual bool DelegatedFrameCanCreateResizeLock() const = 0; |
virtual std::unique_ptr<CompositorResizeLock> |
DelegatedFrameHostCreateResizeLock() = 0; |
- virtual void DelegatedFrameHostResizeLockWasReleased() = 0; |
virtual void DelegatedFrameHostSendReclaimCompositorResources( |
bool is_swap_ack, |
@@ -205,12 +204,11 @@ class CONTENT_EXPORT DelegatedFrameHost |
RenderWidgetHostViewFrameSubscriber* frame_subscriber() const { |
return frame_subscriber_.get(); |
} |
- bool ShouldCreateResizeLock(); |
void LockResources(); |
void UnlockResources(); |
void RequestCopyOfOutput(std::unique_ptr<cc::CopyOutputRequest> request); |
- bool ShouldSkipFrame(gfx::Size size_in_dip) const; |
+ bool ShouldSkipFrame(const gfx::Size& size_in_dip); |
// Lazily grab a resize lock if the aura window size doesn't match the current |
// frame size, to give time to the renderer. |
@@ -294,6 +292,8 @@ class CONTENT_EXPORT DelegatedFrameHost |
// compositor, as well as the UI for a short time to give a chance to the |
// renderer of producing a frame of the right size. |
std::unique_ptr<CompositorResizeLock> resize_lock_; |
+ bool create_resize_lock_after_commit_ = false; |
+ bool allow_one_renderer_frame_during_resize_lock_ = false; |
// Keeps track of the current frame size. |
gfx::Size current_frame_size_in_dip_; |
@@ -301,17 +301,6 @@ class CONTENT_EXPORT DelegatedFrameHost |
// This lock is for waiting for a front surface to become available to draw. |
std::unique_ptr<ui::CompositorLock> released_front_lock_; |
- enum CanLockCompositorState { |
- YES_CAN_LOCK, |
- // We locked, so at some point we'll need to kick a frame. |
- YES_DID_LOCK, |
- // No. A lock timed out, we need to kick a new frame before locking again. |
- NO_PENDING_RENDERER_FRAME, |
- // No. We've got a frame, but it hasn't been committed. |
- NO_PENDING_COMMIT, |
- }; |
- CanLockCompositorState can_lock_compositor_; |
- |
base::TimeTicks last_draw_ended_; |
// Subscriber that listens to frame presentation events. |