Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(99)

Side by Side Diff: ash/rotator/screen_rotation_animator.h

Issue 2790583004: Add second copy request after screen rotation to flatten the layers in animation. (Closed)
Patch Set: Rebased and fixed a bug. Created 3 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ 5 #ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_
6 #define ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ 6 #define ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "base/callback_forward.h" 11 #include "base/callback_forward.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
14 #include "base/observer_list.h" 14 #include "base/observer_list.h"
15 #include "ui/display/display.h" 15 #include "ui/display/display.h"
16 16
17 namespace aura {
18 class Window;
19 } // namesapce aura
20
17 namespace cc { 21 namespace cc {
22 class CopyOutputRequest;
18 class CopyOutputResult; 23 class CopyOutputResult;
19 } // namespace cc 24 } // namespace cc
20 25
21 namespace ui { 26 namespace ui {
22 class AnimationMetricsReporter; 27 class AnimationMetricsReporter;
23 class Layer; 28 class Layer;
24 class LayerTreeOwner; 29 class LayerTreeOwner;
25 } // namespace ui 30 } // namespace ui
26 31
27 namespace ash { 32 namespace ash {
(...skipping 30 matching lines...) Expand all
58 // When screen rotation animation is ended or aborted, calls |Rotate()| with 63 // When screen rotation animation is ended or aborted, calls |Rotate()| with
59 // the pending rotation request if the request queue is not empty. Otherwise 64 // the pending rotation request if the request queue is not empty. Otherwise
60 // notifies |screen_rotation_animator_observer_|. 65 // notifies |screen_rotation_animator_observer_|.
61 void ProcessAnimationQueue(); 66 void ProcessAnimationQueue();
62 67
63 protected: 68 protected:
64 using CopyCallback = 69 using CopyCallback =
65 base::Callback<void(std::unique_ptr<cc::CopyOutputResult> result)>; 70 base::Callback<void(std::unique_ptr<cc::CopyOutputResult> result)>;
66 struct ScreenRotationRequest { 71 struct ScreenRotationRequest {
67 ScreenRotationRequest(int64_t id, 72 ScreenRotationRequest(int64_t id,
73 display::Display::Rotation from_rotation,
68 display::Display::Rotation to_rotation, 74 display::Display::Rotation to_rotation,
69 display::Display::RotationSource from_source) 75 display::Display::RotationSource from_source)
70 : id(id), new_rotation(to_rotation), source(from_source) {} 76 : id(id),
77 old_rotation(from_rotation),
78 new_rotation(to_rotation),
79 source(from_source) {}
71 int64_t id; 80 int64_t id;
81 display::Display::Rotation old_rotation;
72 display::Display::Rotation new_rotation; 82 display::Display::Rotation new_rotation;
73 display::Display::RotationSource source; 83 display::Display::RotationSource source;
74 }; 84 };
75 85
76 // This function can be overridden in unit test to test removing external 86 // This function can be overridden in unit test to test removing external
77 // display. 87 // display.
78 virtual CopyCallback CreateAfterCopyCallback( 88 virtual CopyCallback CreateAfterCopyCallbackBeforeRotation(
89 std::unique_ptr<ScreenRotationRequest> rotation_request);
90
91 virtual CopyCallback CreateAfterCopyCallbackAfterRotation(
79 std::unique_ptr<ScreenRotationRequest> rotation_request); 92 std::unique_ptr<ScreenRotationRequest> rotation_request);
oshima 2017/04/17 15:25:23 looks to me that you're not really using both in t
wutao 2017/04/17 23:30:31 Added two more tests to remove display before the
80 93
81 private: 94 private:
82 friend class ash::test::ScreenRotationAnimatorTestApi; 95 friend class ash::test::ScreenRotationAnimatorTestApi;
83 96
84 void StartRotationAnimation( 97 void StartRotationAnimation(
85 std::unique_ptr<ScreenRotationRequest> rotation_request); 98 std::unique_ptr<ScreenRotationRequest> rotation_request);
86 99
87 // This is an asynchronous call to request copy output of root layer. 100 // The fallback to slow animation if copy output request cancled or failed.
88 void RequestCopyRootLayerAndAnimateRotation( 101 void StartSlowAnimation(
89 std::unique_ptr<ScreenRotationRequest> rotation_request); 102 std::unique_ptr<ScreenRotationRequest> rotation_request);
90 103
91 // The callback in |RequestCopyRootLayerAndAnimateRotation()|. 104 // A wrapper to call |display_manager| to set screen rotation and rotate the
92 void OnRootLayerCopiedBeforeRotation( 105 // |old_layer_tree| to the |old_rotation|.
106 void SetRotation(display::Display::Rotation old_rotation,
107 display::Display::Rotation new_rotation,
108 display::Display::RotationSource source);
109
110 // This is an asynchronous call to request copy output of root layer.
111 void RequestCopyScreenRotationContainerLayer(
112 std::unique_ptr<cc::CopyOutputRequest> copy_output_request);
113
114 // The callback in |RequestCopyScreenRotationContainerLayer()| before screen
115 // rotation.
116 void OnScreenRotationContainerLayerCopiedBeforeRotation(
93 std::unique_ptr<ScreenRotationRequest> rotation_request, 117 std::unique_ptr<ScreenRotationRequest> rotation_request,
94 std::unique_ptr<cc::CopyOutputResult> result); 118 std::unique_ptr<cc::CopyOutputResult> result);
95 119
96 // Recreates all |root_window| layers. 120 // The callback in |RequestCopyScreenRotationContainerLayer()| after screen
121 // rotation.
122 void OnScreenRotationContainerLayerCopiedAfterRotation(
123 std::unique_ptr<ScreenRotationRequest> rotation_request,
124 std::unique_ptr<cc::CopyOutputResult> result);
125
126 // Recreates all |root_window| layers and their layer tree owner.
97 void CreateOldLayerTree(); 127 void CreateOldLayerTree();
98 128
99 // Requests a copy of |root_window| root layer output. 129 // Creates a new layer and its layer tree owner from |CopyOutputResult|.
100 void CopyOldLayerTree(std::unique_ptr<cc::CopyOutputResult> result); 130 std::unique_ptr<ui::LayerTreeOwner> CopyLayerTree(
131 std::unique_ptr<cc::CopyOutputResult> result);
101 132
102 // Note: Only call this function when the |old_layer_tree_owner_| is set up 133 // Note: Only call this function when the |old_layer_tree_owner_| is set up
103 // properly. 134 // properly.
104 // Sets the screen orientation to |new_rotation| and animate the change. The 135 // Sets the screen orientation to |new_rotation| and animate the change. The
105 // animation will rotate the initial orientation's layer towards the new 136 // animation will rotate the initial orientation's layer towards the new
106 // orientation through |rotation_degrees| while fading out, and the new 137 // orientation through |rotation_degrees| while fading out, and the new
107 // orientation's layer will be rotated in to the |new_orientation| through 138 // orientation's layer will be rotated in to the |new_orientation| through
108 // |rotation_degrees| arc. 139 // |rotation_degrees| arc.
109 void AnimateRotation(std::unique_ptr<ScreenRotationRequest> rotation_request); 140 void AnimateRotation(std::unique_ptr<ScreenRotationRequest> rotation_request);
110 141
111 void set_disable_animation_timers_for_test(bool disable_timers); 142 void set_disable_animation_timers_for_test(bool disable_timers) {
143 disable_animation_timers_for_test_ = disable_timers;
144 }
145
146 void set_switch_smooth_rotation_for_test(bool enable) {
147 has_switch_ash_enable_smooth_screen_rotation_ = enable;
148 }
112 149
113 void StopAnimating(); 150 void StopAnimating();
114 151
115 // The id of the display to rotate. 152 // The id of the display to rotate.
116 int64_t display_id_; 153 int64_t display_id_;
117 154
118 // For current slow rotation animation, there are two states |ROTATING| and 155 // For current slow rotation animation, there are two states |ROTATING| and
119 // |IDLE|. For the smooth rotation animation, we need to send copy request 156 // |IDLE|. For the smooth rotation animation, we need to send copy request
120 // and get copy result before animating. 157 // and get copy result before animating.
121 enum ScreenRotationState { 158 enum ScreenRotationState {
122 COPY_REQUESTED, 159 COPY_REQUESTED,
123 ROTATING, 160 ROTATING,
124 IDLE, 161 IDLE,
125 }; 162 };
126 ScreenRotationState screen_rotation_state_; 163 ScreenRotationState screen_rotation_state_;
127 164
128 // Rotation request id, used to ignore copy request callback if we decide to 165 // Rotation request id, used to ignore copy request callback if we decide to
129 // cancel the previous rotation request. 166 // cancel the previous rotation request.
130 int64_t rotation_request_id_; 167 int64_t rotation_request_id_;
131 168
132 std::unique_ptr<ui::AnimationMetricsReporter> metrics_reporter_; 169 std::unique_ptr<ui::AnimationMetricsReporter> metrics_reporter_;
133 // Only set in unittest to disable animation timers. 170 // Only set in unittest to disable animation timers.
134 bool disable_animation_timers_for_test_; 171 bool disable_animation_timers_for_test_;
135 base::ObserverList<ScreenRotationAnimatorObserver> 172 base::ObserverList<ScreenRotationAnimatorObserver>
136 screen_rotation_animator_observers_; 173 screen_rotation_animator_observers_;
137 std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner_; 174 std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner_;
175 std::unique_ptr<ui::LayerTreeOwner> new_layer_tree_owner_;
138 std::unique_ptr<ScreenRotationRequest> last_pending_request_; 176 std::unique_ptr<ScreenRotationRequest> last_pending_request_;
177 bool has_switch_ash_enable_smooth_screen_rotation_;
178 aura::Window* root_window_;
179 ui::Layer* screen_rotation_container_layer_;
139 base::WeakPtrFactory<ScreenRotationAnimator> weak_factory_; 180 base::WeakPtrFactory<ScreenRotationAnimator> weak_factory_;
140 181
141 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimator); 182 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimator);
142 }; 183 };
143 184
144 } // namespace ash 185 } // namespace ash
145 186
146 #endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ 187 #endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698