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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ | 5 #ifndef CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
| 6 #define CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ | 6 #define CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <memory> | 9 #include <memory> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/auto_reset.h" | 12 #include "base/auto_reset.h" |
| 13 #include "base/macros.h" | 13 #include "base/macros.h" |
| 14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
| 15 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
| 16 #include "cc/output/swap_promise.h" | 16 #include "cc/output/swap_promise.h" |
| 17 #include "content/common/content_export.h" | 17 #include "content/common/content_export.h" |
| 18 #include "content/renderer/message_delivery_policy.h" | 18 #include "content/renderer/message_delivery_policy.h" |
| 19 | 19 |
| 20 namespace IPC { | 20 namespace IPC { |
| 21 class Message; | 21 class Message; |
| 22 }; | 22 }; |
| 23 | 23 |
| 24 namespace content { | 24 namespace content { |
| 25 | 25 |
| 26 class FrameSwapMessageSubQueue; | 26 class FrameSwapMessageSubQueue; |
| 27 | 27 |
| 28 // Queue used to keep track of which IPC::Messages should be sent along with a | 28 // Queue used to keep track of which IPC::Messages should be sent after a |
| 29 // particular compositor frame swap. | 29 // particular compositor frame swap. The messages are guaranteed to be processed |
| 30 // after the frame is processed, but there is no guarantee that nothing else |
| 31 // happens between processing the frame and processing the messages. |
| 30 class CONTENT_EXPORT FrameSwapMessageQueue | 32 class CONTENT_EXPORT FrameSwapMessageQueue |
| 31 : public base::RefCountedThreadSafe<FrameSwapMessageQueue> { | 33 : public base::RefCountedThreadSafe<FrameSwapMessageQueue> { |
| 32 public: | 34 public: |
| 33 class CONTENT_EXPORT SendMessageScope { | 35 class CONTENT_EXPORT SendMessageScope { |
| 34 public: | 36 public: |
| 35 virtual ~SendMessageScope() {} | 37 virtual ~SendMessageScope() {} |
| 36 }; | 38 }; |
| 37 | 39 |
| 38 FrameSwapMessageQueue(); | 40 FrameSwapMessageQueue(); |
| 39 | 41 |
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| 105 std::unique_ptr<FrameSwapMessageSubQueue> visual_state_queue_; | 107 std::unique_ptr<FrameSwapMessageSubQueue> visual_state_queue_; |
| 106 std::unique_ptr<FrameSwapMessageSubQueue> swap_queue_; | 108 std::unique_ptr<FrameSwapMessageSubQueue> swap_queue_; |
| 107 std::vector<std::unique_ptr<IPC::Message>> next_drain_messages_; | 109 std::vector<std::unique_ptr<IPC::Message>> next_drain_messages_; |
| 108 | 110 |
| 109 DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageQueue); | 111 DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageQueue); |
| 110 }; | 112 }; |
| 111 | 113 |
| 112 } // namespace content | 114 } // namespace content |
| 113 | 115 |
| 114 #endif // CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ | 116 #endif // CONTENT_RENDERER_GPU_FRAME_SWAP_MESSAGE_QUEUE_H_ |
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