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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
9 #include "SkEmptyShader.h" | 9 #include "SkEmptyShader.h" |
10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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204 ////////////////////////////////////////////////////////////////////////////// | 204 ////////////////////////////////////////////////////////////////////////////// |
205 | 205 |
206 SkShader::BitmapType SkShader::asABitmap(SkBitmap*, SkMatrix*, TileMode*) const
{ | 206 SkShader::BitmapType SkShader::asABitmap(SkBitmap*, SkMatrix*, TileMode*) const
{ |
207 return kNone_BitmapType; | 207 return kNone_BitmapType; |
208 } | 208 } |
209 | 209 |
210 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { | 210 SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const { |
211 return kNone_GradientType; | 211 return kNone_GradientType; |
212 } | 212 } |
213 | 213 |
214 GrEffectRef* SkShader::asNewEffect(GrContext*, const SkPaint&) const { | 214 GrEffectRef* SkShader::asNewEffect(GrContext*, const SkPaint&, const SkMatrix*)
const { |
215 return NULL; | 215 return NULL; |
216 } | 216 } |
217 | 217 |
218 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const { | 218 SkShader* SkShader::refAsALocalMatrixShader(SkMatrix*) const { |
219 return NULL; | 219 return NULL; |
220 } | 220 } |
221 | 221 |
222 SkShader* SkShader::CreateEmptyShader() { | 222 SkShader* SkShader::CreateEmptyShader() { |
223 return SkNEW(SkEmptyShader); | 223 return SkNEW(SkEmptyShader); |
224 } | 224 } |
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363 #include "SkEmptyShader.h" | 363 #include "SkEmptyShader.h" |
364 | 364 |
365 void SkEmptyShader::toString(SkString* str) const { | 365 void SkEmptyShader::toString(SkString* str) const { |
366 str->append("SkEmptyShader: ("); | 366 str->append("SkEmptyShader: ("); |
367 | 367 |
368 this->INHERITED::toString(str); | 368 this->INHERITED::toString(str); |
369 | 369 |
370 str->append(")"); | 370 str->append(")"); |
371 } | 371 } |
372 #endif | 372 #endif |
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