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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkPictureShader_DEFINED | 8 #ifndef SkPictureShader_DEFINED |
| 9 #define SkPictureShader_DEFINED | 9 #define SkPictureShader_DEFINED |
| 10 | 10 |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 public: | 23 public: |
| 24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode, const SkMatri
x* = NULL); | 24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode, const SkMatri
x* = NULL); |
| 25 virtual ~SkPictureShader(); | 25 virtual ~SkPictureShader(); |
| 26 | 26 |
| 27 virtual size_t contextSize() const SK_OVERRIDE; | 27 virtual size_t contextSize() const SK_OVERRIDE; |
| 28 | 28 |
| 29 SK_TO_STRING_OVERRIDE() | 29 SK_TO_STRING_OVERRIDE() |
| 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) | 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) |
| 31 | 31 |
| 32 #if SK_SUPPORT_GPU | 32 #if SK_SUPPORT_GPU |
| 33 GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE; | 33 GrEffectRef* asNewEffect(GrContext*, const SkPaint&, const SkMatrix*) const
SK_OVERRIDE; |
| 34 #endif | 34 #endif |
| 35 | 35 |
| 36 protected: | 36 protected: |
| 37 SkPictureShader(SkReadBuffer&); | 37 SkPictureShader(SkReadBuffer&); |
| 38 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 38 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 39 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_
OVERRIDE; | 39 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_
OVERRIDE; |
| 40 | 40 |
| 41 private: | 41 private: |
| 42 SkPictureShader(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL); | 42 SkPictureShader(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL); |
| 43 | 43 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 71 SkShader::Context* fBitmapShaderContext; | 71 SkShader::Context* fBitmapShaderContext; |
| 72 void* fBitmapShaderContextStorage; | 72 void* fBitmapShaderContextStorage; |
| 73 | 73 |
| 74 typedef SkShader::Context INHERITED; | 74 typedef SkShader::Context INHERITED; |
| 75 }; | 75 }; |
| 76 | 76 |
| 77 typedef SkShader INHERITED; | 77 typedef SkShader INHERITED; |
| 78 }; | 78 }; |
| 79 | 79 |
| 80 #endif // SkPictureShader_DEFINED | 80 #endif // SkPictureShader_DEFINED |
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