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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <stdint.h> | 10 #include <stdint.h> |
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174 virtual Capabilities GetCapabilities() = 0; | 174 virtual Capabilities GetCapabilities() = 0; |
175 | 175 |
176 // Restores all of the decoder GL state. | 176 // Restores all of the decoder GL state. |
177 virtual void RestoreState(const ContextState* prev_state) = 0; | 177 virtual void RestoreState(const ContextState* prev_state) = 0; |
178 | 178 |
179 // Restore States. | 179 // Restore States. |
180 virtual void RestoreActiveTexture() const = 0; | 180 virtual void RestoreActiveTexture() const = 0; |
181 virtual void RestoreAllTextureUnitBindings( | 181 virtual void RestoreAllTextureUnitBindings( |
182 const ContextState* prev_state) const = 0; | 182 const ContextState* prev_state) const = 0; |
183 virtual void RestoreActiveTextureUnitBinding(unsigned int target) const = 0; | 183 virtual void RestoreActiveTextureUnitBinding(unsigned int target) const = 0; |
184 virtual void RestoreBufferBinding(unsigned int target) const = 0; | 184 virtual void RestoreBufferBinding(unsigned int target) = 0; |
185 virtual void RestoreBufferBindings() const = 0; | 185 virtual void RestoreBufferBindings() const = 0; |
186 virtual void RestoreFramebufferBindings() const = 0; | 186 virtual void RestoreFramebufferBindings() const = 0; |
187 virtual void RestoreRenderbufferBindings() = 0; | 187 virtual void RestoreRenderbufferBindings() = 0; |
188 virtual void RestoreGlobalState() const = 0; | 188 virtual void RestoreGlobalState() const = 0; |
189 virtual void RestoreProgramBindings() const = 0; | 189 virtual void RestoreProgramBindings() const = 0; |
190 virtual void RestoreTextureState(unsigned service_id) const = 0; | 190 virtual void RestoreTextureState(unsigned service_id) const = 0; |
191 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; | 191 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; |
192 virtual void RestoreVertexAttribArray(unsigned index) = 0; | 192 virtual void RestoreVertexAttribArray(unsigned index) = 0; |
193 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; | 193 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; |
194 | 194 |
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335 bool initialized_; | 335 bool initialized_; |
336 bool debug_; | 336 bool debug_; |
337 bool log_commands_; | 337 bool log_commands_; |
338 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 338 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
339 }; | 339 }; |
340 | 340 |
341 } // namespace gles2 | 341 } // namespace gles2 |
342 } // namespace gpu | 342 } // namespace gpu |
343 | 343 |
344 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 344 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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