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1 /* | 1 /* |
2 * Copyright (C) 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2007 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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32 #include "core/loader/DocumentLoader.h" | 32 #include "core/loader/DocumentLoader.h" |
33 #include "core/loader/FrameLoader.h" | 33 #include "core/loader/FrameLoader.h" |
34 #include "core/probe/CoreProbes.h" | 34 #include "core/probe/CoreProbes.h" |
35 #include "platform/loader/fetch/Resource.h" | 35 #include "platform/loader/fetch/Resource.h" |
36 #include "platform/loader/fetch/ResourceFetcher.h" | 36 #include "platform/loader/fetch/ResourceFetcher.h" |
37 #include "platform/loader/fetch/ResourceResponse.h" | 37 #include "platform/loader/fetch/ResourceResponse.h" |
38 #include "wtf/CurrentTime.h" | 38 #include "wtf/CurrentTime.h" |
39 #include "wtf/PtrUtil.h" | 39 #include "wtf/PtrUtil.h" |
40 #include "wtf/text/CString.h" | 40 #include "wtf/text/CString.h" |
41 | 41 |
42 using namespace std; | |
43 | |
44 namespace blink { | 42 namespace blink { |
45 | 43 |
46 // Always start progress at initialProgressValue. This helps provide feedback as | 44 // Always start progress at initialProgressValue. This helps provide feedback as |
47 // soon as a load starts. | 45 // soon as a load starts. |
48 static const double initialProgressValue = 0.1; | 46 static const double initialProgressValue = 0.1; |
49 | 47 |
50 static const int progressItemDefaultEstimatedLength = 1024 * 1024; | 48 static const int progressItemDefaultEstimatedLength = 1024 * 1024; |
51 | 49 |
52 static const double progressNotificationInterval = 0.02; | 50 static const double progressNotificationInterval = 0.02; |
53 static const double progressNotificationTimeInterval = 0.1; | 51 static const double progressNotificationTimeInterval = 0.1; |
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234 void ProgressTracker::completeProgress(unsigned long identifier) { | 232 void ProgressTracker::completeProgress(unsigned long identifier) { |
235 ProgressItem* item = m_progressItems.at(identifier); | 233 ProgressItem* item = m_progressItems.at(identifier); |
236 if (!item) | 234 if (!item) |
237 return; | 235 return; |
238 | 236 |
239 item->estimatedLength = item->bytesReceived; | 237 item->estimatedLength = item->bytesReceived; |
240 maybeSendProgress(); | 238 maybeSendProgress(); |
241 } | 239 } |
242 | 240 |
243 } // namespace blink | 241 } // namespace blink |
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