Index: remoting/ios/ui/cursor_texture.h |
diff --git a/remoting/ios/ui/cursor_texture.h b/remoting/ios/ui/cursor_texture.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..398a42467bae3440c41c9a0cf670cf479926ed91 |
--- /dev/null |
+++ b/remoting/ios/ui/cursor_texture.h |
@@ -0,0 +1,58 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |
+#define REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |
+ |
+#import <Foundation/Foundation.h> |
+#import <GLKit/GLKit.h> |
+ |
+#import "base/memory/scoped_ptr.h" |
+ |
+#import "remoting/ios/utility.h" |
+#include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h" |
+#include "third_party/webrtc/modules/desktop_capture/mouse_cursor.h" |
+ |
+@interface CursorTexture : NSObject { |
+ @private |
+ // GL name |
+ GLuint _textureId; |
+ webrtc::DesktopSize _textureSize; |
+ BOOL _needInitialize; |
+ |
+ // The current cursor |
+ scoped_ptr<webrtc::MouseCursor> _cursor; |
+ |
+ BOOL _needCursorRedraw; |
+ |
+ // Rectangle of the most recent cursor drawn to a GL Texture. On each |
+ // successive frame when a new cursor is available this region is cleared on |
+ // the GL Texture, so that the GL Texture is completely transparent again, and |
+ // the cursor is then redrawn. |
+ webrtc::DesktopRect _cursorDrawnToGL; |
+} |
+ |
+- (const webrtc::DesktopSize&)textureSize; |
+ |
+- (void)setTextureSize:(const webrtc::DesktopSize&)size; |
+ |
+- (const webrtc::MouseCursor&)cursor; |
+ |
+- (void)setCursor:(webrtc::MouseCursor*)cursor; |
+ |
+// bind this object to an effect's via the effects properties |
+- (void)bindToEffect:(GLKEffectPropertyTexture*)effectProperty; |
+ |
+// True if the cursor has changed in a way that requires it to be redrawn |
+- (BOOL)needDrawAtPosition:(const webrtc::DesktopVector&)position; |
+ |
+// needDrawAtPosition must be checked prior to calling drawWithMousePosition. |
+// Draw mouse at the new position. |
+- (void)drawWithMousePosition:(const webrtc::DesktopVector&)position; |
+ |
+- (void)releaseTexture; |
+ |
+@end |
+ |
+#endif // REMOTING_IOS_UI_CURSOR_TEXTURE_H_ |