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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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178 'default_framebuffer_06.html', | 178 'default_framebuffer_06.html', |
179 ['win', 'intel', 'd3d11'], bug=680797) | 179 ['win', 'intel', 'd3d11'], bug=680797) |
180 | 180 |
181 # It's unfortunate that these suppressions need to be so broad, but it | 181 # It's unfortunate that these suppressions need to be so broad, but it |
182 # looks like the D3D11 device can be lost spontaneously on this | 182 # looks like the D3D11 device can be lost spontaneously on this |
183 # configuration while running basically any test. | 183 # configuration while running basically any test. |
184 self.Flaky('conformance/*', ['win', 'intel', 'd3d11'], bug=628395) | 184 self.Flaky('conformance/*', ['win', 'intel', 'd3d11'], bug=628395) |
185 self.Flaky('conformance2/*', ['win', 'intel', 'd3d11'], bug=628395) | 185 self.Flaky('conformance2/*', ['win', 'intel', 'd3d11'], bug=628395) |
186 self.Flaky('deqp/*', ['win', 'intel', 'd3d11'], bug=628395) | 186 self.Flaky('deqp/*', ['win', 'intel', 'd3d11'], bug=628395) |
187 | 187 |
| 188 # Passthrough command decoder / D3D11 |
| 189 self.Fail('conformance/textures/image_bitmap_from_video/*', |
| 190 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 191 self.Fail('conformance/textures/video/*', |
| 192 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 193 self.Fail('conformance/textures/misc/texture-corner-case-videos.html', |
| 194 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 195 self.Fail('conformance2/textures/image_bitmap_from_video/*', |
| 196 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 197 self.Fail('conformance2/textures/video/*', |
| 198 ['win', 'passthrough', 'd3d11'], bug=602688) |
| 199 |
188 # Mac only. | 200 # Mac only. |
189 | 201 |
190 # Regressions in 10.12.4. | 202 # Regressions in 10.12.4. |
191 self.Fail('conformance2/textures/misc/tex-base-level-bug.html', | 203 self.Fail('conformance2/textures/misc/tex-base-level-bug.html', |
192 ['sierra'], bug=705865) | 204 ['sierra'], bug=705865) |
193 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', | 205 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', |
194 ['sierra'], bug=705865) | 206 ['sierra'], bug=705865) |
195 | 207 |
196 # Fails on multiple GPU types. | 208 # Fails on multiple GPU types. |
197 self.Fail('conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html', | 209 self.Fail('conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html', |
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997 # self.Fail(page_name, | 1009 # self.Fail(page_name, |
998 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1010 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
999 # self.Fail(page_name, | 1011 # self.Fail(page_name, |
1000 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1012 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
1001 | 1013 |
1002 # Conflicts if between a generic os condition and a specific version | 1014 # Conflicts if between a generic os condition and a specific version |
1003 # self.Fail(page_name, | 1015 # self.Fail(page_name, |
1004 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1016 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
1005 # self.Fail(page_name, | 1017 # self.Fail(page_name, |
1006 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1018 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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