Index: services/ui/public/interfaces/cursor/cursor_struct_traits_unittest.cc |
diff --git a/services/ui/public/interfaces/cursor/cursor_struct_traits_unittest.cc b/services/ui/public/interfaces/cursor/cursor_struct_traits_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..179c6ca5d81f3480c45b7a99f20fef5ea79a12f6 |
--- /dev/null |
+++ b/services/ui/public/interfaces/cursor/cursor_struct_traits_unittest.cc |
@@ -0,0 +1,106 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "services/ui/public/interfaces/cursor/cursor_struct_traits.h" |
+ |
+#include "base/message_loop/message_loop.h" |
+#include "mojo/common/common_custom_types_struct_traits.h" |
+#include "mojo/public/cpp/bindings/binding_set.h" |
+#include "services/ui/public/interfaces/cursor/cursor.mojom.h" |
+#include "skia/public/interfaces/bitmap_array_struct_traits.h" |
+#include "skia/public/interfaces/bitmap_skbitmap_struct_traits.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/base/cursor/cursor.h" |
+#include "ui/base/cursor/cursor_data.h" |
+#include "ui/gfx/geometry/mojo/geometry_struct_traits.h" |
+ |
+namespace ui { |
+ |
+namespace { |
+ |
+class CursorStructTraitsTest : public testing::Test { |
+ public: |
+ CursorStructTraitsTest() {} |
+ |
+ protected: |
+ bool EchoCursorData(const ui::CursorData& in, ui::CursorData* out) { |
+ return mojom::CursorData::Deserialize(mojom::CursorData::Serialize(&in), |
+ out); |
+ } |
+ |
+ DISALLOW_COPY_AND_ASSIGN(CursorStructTraitsTest); |
+}; |
+ |
+std::vector<SkBitmap> CreateTestCursorFrames(const gfx::Size& size, |
+ unsigned int count) { |
+ std::vector<SkBitmap> frames(count); |
+ for (size_t i = 0; i < count; ++i) { |
+ SkBitmap& bitmap = frames[i]; |
+ bitmap.allocN32Pixels(size.width(), size.height()); |
+ bitmap.eraseColor(SK_ColorRED); |
+ } |
+ return frames; |
+} |
+ |
+} // namespace |
+ |
+// Tests numeric cursor ids. |
+TEST_F(CursorStructTraitsTest, TestBuiltIn) { |
+ for (int i = 0; i < 43; ++i) { |
+ ui::CursorData input(i); |
+ |
+ ui::CursorData output; |
+ ASSERT_TRUE(EchoCursorData(input, &output)); |
+ EXPECT_TRUE(output.IsType(i)); |
+ } |
+} |
+ |
+// Test that we copy cursor bitmaps and metadata across the wire. |
+TEST_F(CursorStructTraitsTest, TestBitmapCursor) { |
+ const base::TimeDelta kFrameDelay = base::TimeDelta::FromMilliseconds(15); |
+ const gfx::Point kHotspot = gfx::Point(5, 2); |
+ const float kScale = 2.0f; |
+ |
+ ui::CursorData input(kHotspot, CreateTestCursorFrames(gfx::Size(10, 10), 3), |
+ kScale, kFrameDelay); |
+ |
+ ui::CursorData output; |
+ ASSERT_TRUE(EchoCursorData(input, &output)); |
+ |
+ EXPECT_EQ(kCursorCustom, output.cursor_type()); |
+ EXPECT_EQ(kScale, output.scale_factor()); |
+ EXPECT_EQ(kFrameDelay, output.frame_delay()); |
+ EXPECT_EQ(kHotspot, output.hotspot_in_pixels()); |
+ |
+ // Even if the pixel data is logically the same, expect that it has different |
+ // generation ids. |
+ EXPECT_FALSE(output.IsSameAs(input)); |
+ |
+ // Make a copy of output. It should be the same as output. |
+ ui::CursorData copy = output; |
+ EXPECT_TRUE(copy.IsSameAs(output)); |
+ |
+ // But make sure that the pixel data actually is equivalent. |
+ ASSERT_EQ(input.cursor_frames().size(), output.cursor_frames().size()); |
+ for (size_t f = 0; f < input.cursor_frames().size(); ++f) { |
+ ASSERT_EQ(input.cursor_frames()[f].width(), |
+ output.cursor_frames()[f].width()); |
+ ASSERT_EQ(input.cursor_frames()[f].height(), |
+ output.cursor_frames()[f].height()); |
+ |
+ input.cursor_frames()[f].lockPixels(); |
+ output.cursor_frames()[f].lockPixels(); |
+ for (int x = 0; x < input.cursor_frames()[f].width(); ++x) { |
+ for (int y = 0; y < input.cursor_frames()[f].height(); ++y) { |
+ EXPECT_EQ(input.cursor_frames()[f].getColor(x, y), |
+ output.cursor_frames()[f].getColor(x, y)); |
+ } |
+ } |
+ |
+ output.cursor_frames()[f].unlockPixels(); |
+ input.cursor_frames()[f].unlockPixels(); |
+ } |
+} |
+ |
+} // namespace ui |