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Unified Diff: ui/aura/window_event_dispatcher_unittest.cc

Issue 2786693002: Add PointerDetails to ui::MouseEvent's constructors (Closed)
Patch Set: mouse event constructor Created 3 years, 9 months ago
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Index: ui/aura/window_event_dispatcher_unittest.cc
diff --git a/ui/aura/window_event_dispatcher_unittest.cc b/ui/aura/window_event_dispatcher_unittest.cc
index b13935272fd4e1a5af37c23f3b60980292fb508e..3ee18b7fda2fed80facb1354d0b00357b71dc829 100644
--- a/ui/aura/window_event_dispatcher_unittest.cc
+++ b/ui/aura/window_event_dispatcher_unittest.cc
@@ -126,9 +126,10 @@ TEST_P(WindowEventDispatcherTest, OnHostMouseEvent) {
// Send a mouse event to window1.
gfx::Point point(101, 201);
- ui::MouseEvent event1(ui::ET_MOUSE_PRESSED, point, point,
- ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
- ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent event1(
+ ui::ET_MOUSE_PRESSED, point, point, ui::EventTimeForNow(),
+ ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&event1);
// Event was tested for non-client area for the target window.
@@ -150,9 +151,10 @@ TEST_P(WindowEventDispatcherTest, RepostEvent) {
// press.
EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
gfx::Point point(10, 10);
- ui::MouseEvent event(ui::ET_MOUSE_PRESSED, point, point,
- ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
- ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent event(
+ ui::ET_MOUSE_PRESSED, point, point, ui::EventTimeForNow(),
+ ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
host()->dispatcher()->RepostEvent(&event);
RunAllPendingInMessageLoop();
EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
@@ -176,7 +178,8 @@ TEST_P(WindowEventDispatcherTest, MouseButtonState) {
// Press the left button.
event.reset(new ui::MouseEvent(
ui::ET_MOUSE_PRESSED, location, location, ui::EventTimeForNow(),
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
+ ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)));
DispatchEventUsingWindowDispatcher(event.get());
EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
@@ -184,28 +187,32 @@ TEST_P(WindowEventDispatcherTest, MouseButtonState) {
event.reset(new ui::MouseEvent(
ui::ET_MOUSE_PRESSED, location, location, ui::EventTimeForNow(),
ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
- ui::EF_RIGHT_MOUSE_BUTTON));
+ ui::EF_RIGHT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)));
DispatchEventUsingWindowDispatcher(event.get());
EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
// Release the left button.
event.reset(new ui::MouseEvent(
ui::ET_MOUSE_RELEASED, location, location, ui::EventTimeForNow(),
- ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
+ ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)));
DispatchEventUsingWindowDispatcher(event.get());
EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
// Release the right button. We should ignore the Shift-is-down flag.
- event.reset(new ui::MouseEvent(ui::ET_MOUSE_RELEASED, location, location,
- ui::EventTimeForNow(), ui::EF_SHIFT_DOWN,
- ui::EF_RIGHT_MOUSE_BUTTON));
+ event.reset(new ui::MouseEvent(
+ ui::ET_MOUSE_RELEASED, location, location, ui::EventTimeForNow(),
+ ui::EF_SHIFT_DOWN, ui::EF_RIGHT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)));
DispatchEventUsingWindowDispatcher(event.get());
EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
// Press the middle button.
event.reset(new ui::MouseEvent(
ui::ET_MOUSE_PRESSED, location, location, ui::EventTimeForNow(),
- ui::EF_MIDDLE_MOUSE_BUTTON, ui::EF_MIDDLE_MOUSE_BUTTON));
+ ui::EF_MIDDLE_MOUSE_BUTTON, ui::EF_MIDDLE_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)));
DispatchEventUsingWindowDispatcher(event.get());
EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
}
@@ -215,8 +222,9 @@ TEST_P(WindowEventDispatcherTest, TranslatedEvent) {
NULL, 1, gfx::Rect(50, 50, 100, 100), root_window()));
gfx::Point origin(100, 100);
- ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin,
- ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent root(
+ ui::ET_MOUSE_PRESSED, origin, origin, ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
EXPECT_EQ("100,100", root.location().ToString());
EXPECT_EQ("100,100", root.root_location().ToString());
@@ -646,7 +654,8 @@ TEST_P(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) {
window->SetCapture();
const ui::MouseEvent press_event(
ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), ui::EventTimeForNow(),
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
+ ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
host()->dispatcher()->RepostEvent(&press_event);
RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
// Mouse moves/enters may be generated. We only care about a pressed.
@@ -662,9 +671,10 @@ TEST_P(WindowEventDispatcherTest, MouseMovesHeld) {
std::unique_ptr<aura::Window> window(CreateTestWindowWithDelegate(
&delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
- ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
- gfx::Point(0, 0), ui::EventTimeForNow(), 0,
- 0);
+ ui::MouseEvent mouse_move_event(
+ ui::ET_MOUSE_MOVED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_move_event);
// Discard MOUSE_ENTER.
recorder.Reset();
@@ -672,17 +682,19 @@ TEST_P(WindowEventDispatcherTest, MouseMovesHeld) {
host()->dispatcher()->HoldPointerMoves();
// Check that we don't immediately dispatch the MOUSE_DRAGGED event.
- ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
- gfx::Point(0, 0), ui::EventTimeForNow(), 0,
- 0);
+ ui::MouseEvent mouse_dragged_event(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
EXPECT_TRUE(recorder.events().empty());
// Check that we do dispatch the held MOUSE_DRAGGED event before another type
// of event.
- ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
- gfx::Point(0, 0), ui::EventTimeForNow(), 0,
- 0);
+ ui::MouseEvent mouse_pressed_event(
+ ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
EventTypesToString(recorder.events()));
@@ -691,18 +703,21 @@ TEST_P(WindowEventDispatcherTest, MouseMovesHeld) {
// Check that we coalesce held MOUSE_DRAGGED events. Note that here (and
// elsewhere in this test) we re-define each event prior to dispatch so that
// it has the correct state (phase, handled, target, etc.).
- mouse_dragged_event =
- ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
- ui::EventTimeForNow(), 0, 0);
- ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(),
- 0, 0);
+ mouse_dragged_event = ui::MouseEvent(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
+ ui::MouseEvent mouse_dragged_event2(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
EXPECT_TRUE(recorder.events().empty());
- mouse_pressed_event =
- ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0),
- ui::EventTimeForNow(), 0, 0);
+ mouse_pressed_event = ui::MouseEvent(
+ ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
EventTypesToString(recorder.events()));
@@ -710,9 +725,10 @@ TEST_P(WindowEventDispatcherTest, MouseMovesHeld) {
// Check that on ReleasePointerMoves, held events are not dispatched
// immediately, but posted instead.
- mouse_dragged_event =
- ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
- ui::EventTimeForNow(), 0, 0);
+ mouse_dragged_event = ui::MouseEvent(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
host()->dispatcher()->ReleasePointerMoves();
EXPECT_TRUE(recorder.events().empty());
@@ -723,14 +739,16 @@ TEST_P(WindowEventDispatcherTest, MouseMovesHeld) {
// However if another message comes in before the dispatch of the posted
// event, check that the posted event is dispatched before this new event.
host()->dispatcher()->HoldPointerMoves();
- mouse_dragged_event =
- ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
- ui::EventTimeForNow(), 0, 0);
+ mouse_dragged_event = ui::MouseEvent(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
host()->dispatcher()->ReleasePointerMoves();
- mouse_pressed_event =
- ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0),
- ui::EventTimeForNow(), 0, 0);
+ mouse_pressed_event = ui::MouseEvent(
+ ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
EventTypesToString(recorder.events()));
@@ -741,14 +759,16 @@ TEST_P(WindowEventDispatcherTest, MouseMovesHeld) {
// Check that if the other message is another MOUSE_DRAGGED, we still coalesce
// them.
host()->dispatcher()->HoldPointerMoves();
- mouse_dragged_event =
- ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
- ui::EventTimeForNow(), 0, 0);
+ mouse_dragged_event = ui::MouseEvent(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
host()->dispatcher()->ReleasePointerMoves();
- mouse_dragged_event2 =
- ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0);
+ mouse_dragged_event2 = ui::MouseEvent(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
recorder.Reset();
@@ -757,15 +777,18 @@ TEST_P(WindowEventDispatcherTest, MouseMovesHeld) {
// Check that synthetic mouse move event has a right location when issued
// while holding pointer moves.
- mouse_dragged_event =
- ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
- ui::EventTimeForNow(), 0, 0);
- mouse_dragged_event2 =
- ui::MouseEvent(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0);
- ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
- gfx::Point(28, 28), ui::EventTimeForNow(),
- 0, 0);
+ mouse_dragged_event = ui::MouseEvent(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
+ mouse_dragged_event2 = ui::MouseEvent(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
+ ui::MouseEvent mouse_dragged_event3(
+ ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28), gfx::Point(28, 28),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
host()->dispatcher()->HoldPointerMoves();
DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
@@ -861,8 +884,9 @@ TEST_P(WindowEventDispatcherTest, MouseEventWithoutTargetWindow) {
window_second->AddPreTargetHandler(&recorder_second);
const gfx::Point event_location(22, 33);
- ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
- ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_MOVED, event_location, event_location, ui::EventTimeForNow(),
+ 0, 0, ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_TRUE(recorder_first.events().empty());
@@ -886,8 +910,9 @@ TEST_P(WindowEventDispatcherTest, DispatchMouseExitWhenHidingWindow) {
// Dispatch a mouse move event into the window.
const gfx::Point event_location(22, 33);
- ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, event_location, event_location,
- ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_MOVED, event_location, event_location, ui::EventTimeForNow(),
+ 0, 0, ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_FALSE(recorder.events().empty());
recorder.Reset();
@@ -1025,16 +1050,19 @@ TEST_P(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
test::TestCursorClient cursor_client(root_window());
// Dispatch a non-synthetic mouse event when mouse events are enabled.
- ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent mouse1(
+ ui::ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse1);
EXPECT_FALSE(recorder.events().empty());
recorder.Reset();
// Dispatch a synthetic mouse event when mouse events are enabled.
- ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(),
- ui::EF_IS_SYNTHESIZED, 0);
+ ui::MouseEvent mouse2(
+ ui::ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), ui::EF_IS_SYNTHESIZED, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse2);
EXPECT_FALSE(recorder.events().empty());
recorder.Reset();
@@ -1056,9 +1084,10 @@ TEST_P(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
window->AddPreTargetHandler(&recorder);
// Dispatch a non-synthetic mouse event when mouse events are enabled.
- ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(),
- ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent mouse1(
+ ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse1);
ASSERT_EQ(1u, recorder.events().size());
EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
@@ -1096,8 +1125,10 @@ TEST_P(WindowEventDispatcherTest,
window->AddPreTargetHandler(&recorder);
// Dispatch a non-synthetic mouse event to place cursor inside window bounds.
- ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_FALSE(recorder.events().empty());
recorder.Reset();
@@ -1151,8 +1182,9 @@ TEST_P(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
// Dispatch a mouse move event into the window.
gfx::Point mouse_location(gfx::Point(15, 25));
- ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location, mouse_location,
- ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent mouse1(
+ ui::ET_MOUSE_MOVED, mouse_location, mouse_location, ui::EventTimeForNow(),
+ 0, 0, ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
EXPECT_TRUE(recorder.events().empty());
DispatchEventUsingWindowDispatcher(&mouse1);
EXPECT_FALSE(recorder.events().empty());
@@ -1188,8 +1220,9 @@ TEST_P(WindowEventDispatcherTest,
// Dispatch a mouse move event into the window.
gfx::Point mouse_location(gfx::Point(15, 25));
- ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location, mouse_location,
- ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent mouse1(
+ ui::ET_MOUSE_MOVED, mouse_location, mouse_location, ui::EventTimeForNow(),
+ 0, 0, ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
EXPECT_TRUE(recorder.events().empty());
DispatchEventUsingWindowDispatcher(&mouse1);
EXPECT_FALSE(recorder.events().empty());
@@ -1199,9 +1232,10 @@ TEST_P(WindowEventDispatcherTest,
cursor_client.DisableMouseEvents();
gfx::Point mouse_exit_location(gfx::Point(150, 150));
- ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
- gfx::Point(150, 150), ui::EventTimeForNow(),
- ui::EF_IS_SYNTHESIZED, 0);
+ ui::MouseEvent mouse2(
+ ui::ET_MOUSE_EXITED, gfx::Point(150, 150), gfx::Point(150, 150),
+ ui::EventTimeForNow(), ui::EF_IS_SYNTHESIZED, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse2);
EXPECT_FALSE(recorder.events().empty());
@@ -1665,8 +1699,10 @@ TEST_P(WindowEventDispatcherTest, DeleteDispatcherDuringPreDispatch) {
// destroyed. This test passes if no crash happens.
// Here we can't use EventGenerator since it expects that the dispatcher is
// not destroyed at the end of the dispatch.
- ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED, gfx::Point(20, 20),
- gfx::Point(20, 20), base::TimeTicks(), 0, 0);
+ ui::MouseEvent mouse_move(
+ ui::ET_MOUSE_MOVED, gfx::Point(20, 20), gfx::Point(20, 20),
+ base::TimeTicks(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
ui::EventDispatchDetails details =
host->dispatcher()->DispatchEvent(w2, &mouse_move);
EXPECT_TRUE(details.dispatcher_destroyed);
@@ -1738,9 +1774,10 @@ class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
void OnMouseEvent(ui::MouseEvent* event) override {
if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
mouse_event_count_++ == 0) {
- ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(),
- ui::EF_SHIFT_DOWN, 0);
+ ui::MouseEvent mouse_event(
+ ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), ui::EF_SHIFT_DOWN, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
root_->GetHost()->dispatcher()->RepostEvent(&mouse_event);
}
}
@@ -1763,12 +1800,15 @@ TEST_P(WindowEventDispatcherTest, DontResetHeldEvent) {
DontResetHeldEventWindowDelegate delegate(root_window());
std::unique_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
w1->SetBounds(gfx::Rect(0, 0, 40, 40));
- ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(),
- ui::EF_SHIFT_DOWN, 0);
+ ui::MouseEvent pressed(
+ ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), ui::EF_SHIFT_DOWN, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
root_window()->GetHost()->dispatcher()->RepostEvent(&pressed);
- ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(), 0, 0);
+ ui::MouseEvent pressed2(
+ ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
// Dispatch an event to flush event scheduled by way of RepostEvent().
DispatchEventUsingWindowDispatcher(&pressed2);
// Delegate should have seen reposted event (identified by way of
@@ -1825,9 +1865,10 @@ TEST_P(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
// Owned by |h2|.
Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
w1->SetBounds(gfx::Rect(0, 0, 40, 40));
- ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(),
- ui::EF_SHIFT_DOWN, 0);
+ ui::MouseEvent pressed(
+ ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), ui::EF_SHIFT_DOWN, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
h2->dispatcher()->RepostEvent(&pressed);
// RunAllPendingInMessageLoop() to make sure the |pressed| is run.
RunAllPendingInMessageLoop();
@@ -2037,7 +2078,8 @@ class WindowEventDispatcherTestWithMessageLoop
// the reposted event should not have fired.
std::unique_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(
ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
- ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE));
+ ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)));
message_loop()->task_runner()->PostTask(
FROM_HERE,
base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
@@ -2121,18 +2163,20 @@ TEST_P(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
child->AddPreTargetHandler(&handler_child);
{
- ui::MouseEvent move(ui::ET_MOUSE_MOVED, gfx::Point(30, 30),
- gfx::Point(30, 30), ui::EventTimeForNow(), ui::EF_NONE,
- ui::EF_NONE);
+ ui::MouseEvent move(
+ ui::ET_MOUSE_MOVED, gfx::Point(30, 30), gfx::Point(30, 30),
+ ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&move);
EXPECT_EQ(0, handler_child.num_mouse_events());
EXPECT_EQ(1, handler_root.num_mouse_events());
}
{
- ui::MouseEvent move(ui::ET_MOUSE_MOVED, gfx::Point(50, 50),
- gfx::Point(50, 50), ui::EventTimeForNow(), ui::EF_NONE,
- ui::EF_NONE);
+ ui::MouseEvent move(
+ ui::ET_MOUSE_MOVED, gfx::Point(50, 50), gfx::Point(50, 50),
+ ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&move);
// The child receives an ENTER, and a MOVED event.
EXPECT_EQ(2, handler_child.num_mouse_events());
@@ -2221,19 +2265,21 @@ TEST_P(WindowEventDispatcherTestInHighDPI,
// Make sure the window is visible.
RunAllPendingInMessageLoop();
- ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED, gfx::Point(80, 80),
- gfx::Point(80, 80), ui::EventTimeForNow(),
- ui::EF_NONE, ui::EF_NONE);
+ ui::MouseEvent mouse_move(
+ ui::ET_MOUSE_MOVED, gfx::Point(80, 80), gfx::Point(80, 80),
+ ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
const base::Closure callback_on_right_click = base::Bind(
base::IgnoreResult(&WindowEventDispatcherTestInHighDPI::DispatchEvent),
base::Unretained(this), base::Unretained(&mouse_move));
TriggerNestedLoopOnRightMousePress handler(callback_on_right_click);
window->AddPreTargetHandler(&handler);
- std::unique_ptr<ui::MouseEvent> mouse(
- new ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeForNow(),
- ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_RIGHT_MOUSE_BUTTON));
+ std::unique_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(
+ ui::ET_MOUSE_PRESSED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeForNow(), ui::EF_RIGHT_MOUSE_BUTTON,
+ ui::EF_RIGHT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE)));
host()->dispatcher()->RepostEvent(mouse.get());
EXPECT_EQ(0, handler.num_mouse_events());
@@ -2274,8 +2320,10 @@ TEST_P(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
Env::GetInstance()->last_mouse_location().ToString());
// Synthesized event should not update the mouse location.
- ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
- ui::EventTimeForNow(), ui::EF_IS_SYNTHESIZED, 0);
+ ui::MouseEvent mouseev(
+ ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(), ui::EventTimeForNow(),
+ ui::EF_IS_SYNTHESIZED, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
generator.Dispatch(&mouseev);
EXPECT_EQ("10,10",
Env::GetInstance()->last_mouse_location().ToString());
@@ -2369,9 +2417,11 @@ class DispatchEventHandler : public ui::EventHandler {
// ui::EventHandler:
void OnMouseEvent(ui::MouseEvent* mouse) override {
if (mouse->type() == ui::ET_MOUSE_MOVED) {
- ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
- target_->bounds().CenterPoint(),
- ui::EventTimeForNow(), ui::EF_NONE, ui::EF_NONE);
+ ui::MouseEvent move(
+ ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
+ target_->bounds().CenterPoint(), ui::EventTimeForNow(), ui::EF_NONE,
+ ui::EF_NONE,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
ui::EventDispatchDetails details =
target_->GetHost()->dispatcher()->OnEventFromSource(&move);
ASSERT_FALSE(details.dispatcher_destroyed);
@@ -2444,9 +2494,11 @@ TEST_P(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
EXPECT_NE(root_window(), second_root);
// Dispatch an event to |first|.
- ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
- first->bounds().CenterPoint(), ui::EventTimeForNow(),
- ui::EF_NONE, ui::EF_NONE);
+ ui::MouseEvent move(
+ ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
+ first->bounds().CenterPoint(), ui::EventTimeForNow(), ui::EF_NONE,
+ ui::EF_NONE,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
ui::EventDispatchDetails details =
host()->dispatcher()->OnEventFromSource(&move);
ASSERT_FALSE(details.dispatcher_destroyed);
@@ -2546,9 +2598,10 @@ TEST_P(WindowEventDispatcherTest,
EventFilterRecorder recorder_second;
window_second->AddPreTargetHandler(&recorder_second);
const gfx::Point event_location(25, 15);
- ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, event_location, event_location,
- ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
- ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_PRESSED, event_location, event_location,
+ ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_TRUE(recorder_first.events().empty());
ASSERT_EQ(1u, recorder_second.events().size());
@@ -2705,20 +2758,23 @@ TEST_P(WindowEventDispatcherTest, FractionOfTimeWithoutUserInputRecorded) {
std::unique_ptr<aura::Window> window(
test::CreateTestWindowWithId(1234, root_window()));
- ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeStampFromSeconds(4), 0,
- 0);
+ ui::MouseEvent mouse1(
+ ui::ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeStampFromSeconds(4), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
// To flush the idle fraction reporter, we need to dispatch two events. The
// first event causes us to record the previous active period, and the second
// flushes the previous active period.
- ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeStampFromSeconds(16),
- 0, 0);
+ ui::MouseEvent mouse2(
+ ui::ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeStampFromSeconds(16), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
- ui::MouseEvent mouse3(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
- gfx::Point(10, 10), ui::EventTimeStampFromSeconds(30),
- 0, 0);
+ ui::MouseEvent mouse3(
+ ui::ET_MOUSE_MOVED, gfx::Point(10, 10), gfx::Point(10, 10),
+ ui::EventTimeStampFromSeconds(30), 0, 0,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse1);
DispatchEventUsingWindowDispatcher(&mouse2);
@@ -2781,9 +2837,10 @@ TEST_F(WindowEventDispatcherMusTest, LastEventLocation) {
// Dispatch an event to |mouse_location|. While dispatching the event
// Env::last_mouse_location() should return |mouse_location|.
const gfx::Point mouse_location(1, 2);
- ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
- ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
- ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
+ ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_EQ(1, last_event_location_delegate.mouse_event_count());
EXPECT_EQ(mouse_location, last_event_location_delegate.last_mouse_location());
@@ -2804,9 +2861,10 @@ TEST_F(WindowEventDispatcherMusTest, UseDefaultTargeterToFindTarget) {
gfx::Rect(20, 30, 100, 100), child1.get()));
const gfx::Point mouse_location(30, 40);
- ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
- ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
- ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
+ ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_EQ(0, last_event_location_delegate1.mouse_event_count());
EXPECT_EQ(1, last_event_location_delegate2.mouse_event_count());
@@ -2826,9 +2884,10 @@ TEST_F(WindowEventDispatcherMusTest, UseDefaultTargeterToFindTarget2) {
gfx::Rect(20, 30, 100, 100), child1.get()));
const gfx::Point mouse_location(15, 25);
- ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
- ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
- ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
+ ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_EQ(1, last_event_location_delegate1.mouse_event_count());
EXPECT_EQ(0, last_event_location_delegate2.mouse_event_count());
@@ -2908,9 +2967,10 @@ TEST_F(WindowEventDispatcherMusTest, EventDispatchTriggersNestedMessageLoop) {
// Dispatch an event to |mouse_location|. While dispatching the event
// Env::last_mouse_location() should return |mouse_location|.
const gfx::Point mouse_location(1, 2);
- ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
- ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
- ui::EF_LEFT_MOUSE_BUTTON);
+ ui::MouseEvent mouse(
+ ui::ET_MOUSE_PRESSED, mouse_location, mouse_location,
+ ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON,
+ ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_MOUSE));
DispatchEventUsingWindowDispatcher(&mouse);
EXPECT_EQ(1, last_event_location_delegate.mouse_event_count());
EXPECT_EQ(1, last_event_location_delegate.nested_message_loop_count());

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