| Index: ash/wm/root_window_layout_manager.cc
|
| diff --git a/ash/wm/root_window_layout_manager.cc b/ash/wm/root_window_layout_manager.cc
|
| index aa7301dd06d485d8d2cf4afb2c37114d9f47cc09..40b4df66b004c665e64f86603a9b06b1de9dfae5 100644
|
| --- a/ash/wm/root_window_layout_manager.cc
|
| +++ b/ash/wm/root_window_layout_manager.cc
|
| @@ -9,6 +9,34 @@
|
| #include "ui/aura/window_tracker.h"
|
|
|
| namespace ash {
|
| +
|
| +namespace {
|
| +
|
| +// Resize all container windows that RootWindowLayoutManager is responsible for.
|
| +// That includes all container windows up to three depth except that top level
|
| +// window which has a delegate. We cannot simply check top level window, because
|
| +// we need to skip other windows without a delegate, such as ScreenDimmer
|
| +// windows.
|
| +// TODO(wutao): The above logic is error prone. Consider using a Shell window id
|
| +// to indentify such a container.
|
| +void ResizeWindow(const aura::Window::Windows& children,
|
| + const gfx::Rect& fullscreen_bounds,
|
| + int depth) {
|
| + if (depth > 2)
|
| + return;
|
| + const int child_depth = depth + 1;
|
| + aura::WindowTracker children_tracker(children);
|
| + while (!children_tracker.windows().empty()) {
|
| + aura::Window* child = children_tracker.Pop();
|
| + if (child->GetToplevelWindow())
|
| + continue;
|
| + child->SetBounds(fullscreen_bounds);
|
| + ResizeWindow(child->children(), fullscreen_bounds, child_depth);
|
| + }
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| namespace wm {
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
| @@ -23,26 +51,8 @@ RootWindowLayoutManager::~RootWindowLayoutManager() {}
|
| // RootWindowLayoutManager, aura::LayoutManager implementation:
|
|
|
| void RootWindowLayoutManager::OnWindowResized() {
|
| - const gfx::Rect fullscreen_bounds = gfx::Rect(owner_->GetBounds().size());
|
| -
|
| - // Resize both our immediate children (the containers-of-containers animated
|
| - // by PowerButtonController) and their children (the actual containers).
|
| - aura::WindowTracker children_tracker(owner_->aura_window()->children());
|
| - while (!children_tracker.windows().empty()) {
|
| - aura::Window* child = children_tracker.Pop();
|
| - // Skip descendants of top-level windows, i.e. only resize containers and
|
| - // other windows without a delegate, such as ScreenDimmer windows.
|
| - if (child->GetToplevelWindow())
|
| - continue;
|
| -
|
| - child->SetBounds(fullscreen_bounds);
|
| - aura::WindowTracker grandchildren_tracker(child->children());
|
| - while (!grandchildren_tracker.windows().empty()) {
|
| - child = grandchildren_tracker.Pop();
|
| - if (!child->GetToplevelWindow())
|
| - child->SetBounds(fullscreen_bounds);
|
| - }
|
| - }
|
| + ResizeWindow(owner_->aura_window()->children(),
|
| + gfx::Rect(owner_->GetBounds().size()), 0);
|
| }
|
|
|
| void RootWindowLayoutManager::OnWindowAddedToLayout(WmWindow* child) {}
|
|
|