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Unified Diff: third_party/WebKit/Source/core/layout/LayoutTableBoxComponent.cpp

Issue 2786463004: Paint backgrounds of a table section/row in one display item (Closed)
Patch Set: - Created 3 years, 9 months ago
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Index: third_party/WebKit/Source/core/layout/LayoutTableBoxComponent.cpp
diff --git a/third_party/WebKit/Source/core/layout/LayoutTableBoxComponent.cpp b/third_party/WebKit/Source/core/layout/LayoutTableBoxComponent.cpp
index 3a4bf18879baaedeb302bda9eb6014d0ed1337bb..b0edfa4585c08bb99dc2db504f1b30f7ffb21d81 100644
--- a/third_party/WebKit/Source/core/layout/LayoutTableBoxComponent.cpp
+++ b/third_party/WebKit/Source/core/layout/LayoutTableBoxComponent.cpp
@@ -5,6 +5,7 @@
#include "core/layout/LayoutTableBoxComponent.h"
#include "core/layout/LayoutTable.h"
+#include "core/paint/ObjectPaintInvalidator.h"
#include "core/style/ComputedStyle.h"
namespace blink {
@@ -25,4 +26,23 @@ bool LayoutTableBoxComponent::doCellsHaveDirtyWidth(
!oldStyle.border().sizeEquals(tablePart.style()->border());
}
+void LayoutTableBoxComponent::MutableForPainting::updatePaintResult(
chrishtr 2017/04/03 17:10:51 This method is new in this CL, right? I'm not sure
Xianzhu 2017/04/03 17:23:05 Previously for any display item, we either paint i
+ PaintResult paintResult,
+ const CullRect& paintRect) {
+ // A table row or section may paint large background display item which
+ // contains paint operations of the background in each contained cell.
+ // The display item can be clipped by the paint rect to avoid painting
+ // on areas not interested. If we didn't fully paint and paint rect changes,
+ // we need to invalidate the display item.
+ auto& box = static_cast<LayoutTableBoxComponent&>(m_layoutObject);
chrishtr 2017/04/03 17:53:25 I think you need a setNeedsRepaint also on the pai
+ if (box.m_lastPaintResult != FullyPainted &&
+ box.m_lastPaintRect != paintRect) {
+ ObjectPaintInvalidator(m_layoutObject)
+ .invalidateDisplayItemClient(m_layoutObject, PaintInvalidationFull);
+ }
+
+ box.m_lastPaintResult = paintResult;
+ box.m_lastPaintRect = paintRect;
+}
+
} // namespace blink

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