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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 572 } | 572 } |
| 573 | 573 |
| 574 ResourceId ResourceProvider::CreateResource( | 574 ResourceId ResourceProvider::CreateResource( |
| 575 const gfx::Size& size, | 575 const gfx::Size& size, |
| 576 TextureHint hint, | 576 TextureHint hint, |
| 577 ResourceFormat format, | 577 ResourceFormat format, |
| 578 const gfx::ColorSpace& color_space) { | 578 const gfx::ColorSpace& color_space) { |
| 579 DCHECK(!size.IsEmpty()); | 579 DCHECK(!size.IsEmpty()); |
| 580 switch (settings_.default_resource_type) { | 580 switch (settings_.default_resource_type) { |
| 581 case RESOURCE_TYPE_GPU_MEMORY_BUFFER: | 581 case RESOURCE_TYPE_GPU_MEMORY_BUFFER: |
| 582 // GPU memory buffers don't support LUMINANCE_F16 or RGBA_F16 yet. | 582 // GPU memory buffers don't support LUMINANCE_F16 yet. |
| 583 if (format != LUMINANCE_F16 && format != RGBA_F16) { | 583 if (format != LUMINANCE_F16) { |
| 584 return CreateGLTexture( | 584 return CreateGLTexture( |
| 585 size, hint, RESOURCE_TYPE_GPU_MEMORY_BUFFER, format, | 585 size, hint, RESOURCE_TYPE_GPU_MEMORY_BUFFER, format, |
| 586 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, color_space); | 586 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, color_space); |
| 587 } | 587 } |
| 588 // Fall through and use a regular texture. | 588 // Fall through and use a regular texture. |
| 589 case RESOURCE_TYPE_GL_TEXTURE: | 589 case RESOURCE_TYPE_GL_TEXTURE: |
| 590 return CreateGLTexture(size, hint, RESOURCE_TYPE_GL_TEXTURE, format, | 590 return CreateGLTexture(size, hint, RESOURCE_TYPE_GL_TEXTURE, format, |
| 591 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, | 591 gfx::BufferUsage::GPU_READ_CPU_READ_WRITE, |
| 592 color_space); | 592 color_space); |
| 593 | 593 |
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| 2197 | 2197 |
| 2198 const int kImportance = 2; | 2198 const int kImportance = 2; |
| 2199 pmd->CreateSharedGlobalAllocatorDump(guid); | 2199 pmd->CreateSharedGlobalAllocatorDump(guid); |
| 2200 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); | 2200 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); |
| 2201 } | 2201 } |
| 2202 | 2202 |
| 2203 return true; | 2203 return true; |
| 2204 } | 2204 } |
| 2205 | 2205 |
| 2206 } // namespace cc | 2206 } // namespace cc |
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