Index: src/compiler/arm64/code-generator-arm64.cc |
diff --git a/src/compiler/arm64/code-generator-arm64.cc b/src/compiler/arm64/code-generator-arm64.cc |
index 36bd944648d4ffebf00ef455aeaabb35a064d833..3822af9dc85a94235e9744c75ef66bcd282bfc5c 100644 |
--- a/src/compiler/arm64/code-generator-arm64.cc |
+++ b/src/compiler/arm64/code-generator-arm64.cc |
@@ -1957,6 +1957,53 @@ void CodeGenerator::AssembleConstructFrame() { |
osr_pc_offset_ = __ pc_offset(); |
shrink_slots -= OsrHelper(info()).UnoptimizedFrameSlots(); |
} |
+ |
+ if (info()->IsWasm() && shrink_slots > 128) { |
+ // For WebAssembly functions with big frames we have to do the stack |
+ // overflow check before we construct the frame. Otherwise we may not |
+ // have enough space on the stack to call the runtime for the stack |
+ // overflow. |
+ Label done; |
+ // If the frame is bigger than the stack, we throw the stack overflow |
+ // exception unconditionally. Thereby we can avoid the integer overflow |
+ // check in the condition code. |
+ if (shrink_slots * kPointerSize < FLAG_stack_size * 1024) { |
+ UseScratchRegisterScope scope(masm()); |
+ Register scratch = scope.AcquireX(); |
+ __ Mov( |
+ scratch, |
+ Operand(ExternalReference::address_of_real_stack_limit(isolate()))); |
+ __ Ldr(scratch, MemOperand(scratch)); |
+ __ Add(scratch, scratch, Operand(shrink_slots * kPointerSize)); |
+ __ Cmp(__ StackPointer(), scratch); |
+ __ B(cs, &done); |
+ } |
+ |
+ if (!frame_access_state()->has_frame()) { |
+ __ set_has_frame(true); |
+ // There is no need to leave the frame, we will not return from the |
+ // runtime call. |
+ __ EnterFrame(StackFrame::WASM_COMPILED); |
+ } |
+ DCHECK(__ StackPointer().Is(csp)); |
+ __ SetStackPointer(jssp); |
+ __ AssertStackConsistency(); |
+ // Initialize the jssp because it is required for the runtime call. |
+ __ Mov(jssp, csp); |
+ __ Move(cp, Smi::kZero); |
+ __ CallRuntime(Runtime::kThrowWasmStackOverflow); |
+ // We come from WebAssembly, there are no references for the GC. |
+ ReferenceMap* reference_map = new (zone()) ReferenceMap(zone()); |
+ RecordSafepoint(reference_map, Safepoint::kSimple, 0, |
+ Safepoint::kNoLazyDeopt); |
+ if (FLAG_debug_code) { |
+ __ Brk(0); |
+ } |
+ __ SetStackPointer(csp); |
+ __ AssertStackConsistency(); |
+ __ bind(&done); |
+ } |
+ |
// Build remainder of frame, including accounting for and filling-in |
// frame-specific header information, e.g. claiming the extra slot that |
// other platforms explicitly push for STUB frames and frames recording |