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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/inspector/inspected-context.h" | 5 #include "src/inspector/inspected-context.h" |
6 | 6 |
7 #include "src/inspector/injected-script.h" | 7 #include "src/inspector/injected-script.h" |
8 #include "src/inspector/string-util.h" | 8 #include "src/inspector/string-util.h" |
9 #include "src/inspector/v8-console.h" | 9 #include "src/inspector/v8-console.h" |
10 #include "src/inspector/v8-inspector-impl.h" | 10 #include "src/inspector/v8-inspector-impl.h" |
11 #include "src/inspector/v8-value-copier.h" | 11 #include "src/inspector/v8-value-copier.h" |
12 | 12 |
13 #include "include/v8-inspector.h" | 13 #include "include/v8-inspector.h" |
14 | 14 |
15 namespace v8_inspector { | 15 namespace v8_inspector { |
16 | 16 |
17 InspectedContext::InspectedContext(V8InspectorImpl* inspector, | 17 InspectedContext::InspectedContext(V8InspectorImpl* inspector, |
18 const V8ContextInfo& info, int contextId) | 18 const V8ContextInfo& info, int contextId) |
19 : m_inspector(inspector), | 19 : m_inspector(inspector), |
20 m_context(info.context->GetIsolate(), info.context), | 20 m_context(info.context->GetIsolate(), info.context), |
21 m_contextId(contextId), | 21 m_contextId(contextId), |
22 m_contextGroupId(info.contextGroupId), | 22 m_contextGroupId(info.contextGroupId), |
23 m_origin(toString16(info.origin)), | 23 m_origin(toString16(info.origin)), |
24 m_humanReadableName(toString16(info.humanReadableName)), | 24 m_humanReadableName(toString16(info.humanReadableName)), |
25 m_auxData(toString16(info.auxData)), | 25 m_auxData(toString16(info.auxData)), |
26 m_reported(false) { | 26 m_reported(false) { |
27 v8::Isolate* isolate = m_inspector->isolate(); | 27 v8::Isolate* isolate = m_inspector->isolate(); |
28 info.context->SetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex), | 28 info.context->SetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex), |
29 v8::Int32::New(isolate, contextId)); | 29 v8::Int32::New(isolate, contextId)); |
30 if (!info.hasMemoryOnConsole) return; | |
30 v8::Local<v8::Object> global = info.context->Global(); | 31 v8::Local<v8::Object> global = info.context->Global(); |
31 v8::Local<v8::Object> console = | 32 v8::Local<v8::Value> console; |
32 m_inspector->console()->createConsole(info.context); | 33 if (global->Get(info.context, toV8String(m_inspector->isolate(), "console")) |
33 if (info.hasMemoryOnConsole) { | 34 .ToLocal(&console) && |
34 m_inspector->console()->installMemoryGetter(info.context, console); | 35 console->IsObject()) { |
35 } | 36 v8::Context::Scope contextScope(info.context); |
dgozman
2017/04/03 20:19:42
Can we remove this scope?
kozy
2017/04/03 22:34:41
Done.
| |
36 if (!global | 37 m_inspector->console()->installMemoryGetter( |
37 ->Set(info.context, toV8StringInternalized(isolate, "console"), | 38 info.context, v8::Local<v8::Object>::Cast(console)); |
38 console) | |
39 .FromMaybe(false)) { | |
40 return; | |
41 } | 39 } |
42 } | 40 } |
43 | 41 |
44 InspectedContext::~InspectedContext() { | 42 InspectedContext::~InspectedContext() { |
45 } | 43 } |
46 | 44 |
47 // static | 45 // static |
48 int InspectedContext::contextId(v8::Local<v8::Context> context) { | 46 int InspectedContext::contextId(v8::Local<v8::Context> context) { |
49 v8::Local<v8::Value> data = | 47 v8::Local<v8::Value> data = |
50 context->GetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex)); | 48 context->GetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex)); |
(...skipping 14 matching lines...) Expand all Loading... | |
65 std::unique_ptr<InjectedScript> injectedScript = InjectedScript::create(this); | 63 std::unique_ptr<InjectedScript> injectedScript = InjectedScript::create(this); |
66 // InjectedScript::create can destroy |this|. | 64 // InjectedScript::create can destroy |this|. |
67 if (!injectedScript) return false; | 65 if (!injectedScript) return false; |
68 m_injectedScript = std::move(injectedScript); | 66 m_injectedScript = std::move(injectedScript); |
69 return true; | 67 return true; |
70 } | 68 } |
71 | 69 |
72 void InspectedContext::discardInjectedScript() { m_injectedScript.reset(); } | 70 void InspectedContext::discardInjectedScript() { m_injectedScript.reset(); } |
73 | 71 |
74 } // namespace v8_inspector | 72 } // namespace v8_inspector |
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