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Side by Side Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h

Issue 2784963002: Optimize the pre-paint tree walk and ClipRects (Closed)
Patch Set: none Created 3 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PrePaintTreeWalk_h 5 #ifndef PrePaintTreeWalk_h
6 #define PrePaintTreeWalk_h 6 #define PrePaintTreeWalk_h
7 7
8 #include "core/paint/ClipRect.h" 8 #include "core/paint/ClipRect.h"
9 #include "core/paint/PaintInvalidator.h" 9 #include "core/paint/PaintInvalidator.h"
10 #include "core/paint/PaintPropertyTreeBuilder.h" 10 #include "core/paint/PaintPropertyTreeBuilder.h"
(...skipping 13 matching lines...) Expand all
24 PrePaintTreeWalk(GeometryMapper& geometryMapper) 24 PrePaintTreeWalk(GeometryMapper& geometryMapper)
25 : m_geometryMapper(geometryMapper) {} 25 : m_geometryMapper(geometryMapper) {}
26 void walk(FrameView& rootFrame); 26 void walk(FrameView& rootFrame);
27 27
28 private: 28 private:
29 void walk(FrameView&, const PrePaintTreeWalkContext&); 29 void walk(FrameView&, const PrePaintTreeWalkContext&);
30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); 30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&);
31 31
32 // Invalidates paint-layer painting optimizations, such as subsequence caching 32 // Invalidates paint-layer painting optimizations, such as subsequence caching
33 // and empty paint phase optimizations if clips from the context have changed. 33 // and empty paint phase optimizations if clips from the context have changed.
34 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&, 34 void ALWAYS_INLINE
35 PrePaintTreeWalkContext&); 35 invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&,
36 PrePaintTreeWalkContext&);
36 37
37 // Returns in |clipRect| the clip applied to children for the given 38 // Returns in |clipRect| the clip applied to children for the given
38 // contaiing block context + effect, in the space of ancestorState adjusted 39 // contaiing block context + effect, in the space of ancestorState adjusted
39 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied. 40 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied.
40 void computeClipRectForContext( 41 void ALWAYS_INLINE computeClipRectForContext(
41 const PaintPropertyTreeBuilderContext::ContainingBlockContext&, 42 const PaintPropertyTreeBuilderContext::ContainingBlockContext&,
42 const EffectPaintPropertyNode*, 43 const EffectPaintPropertyNode*,
43 const PropertyTreeState& ancestorState, 44 const PropertyTreeState& ancestorState,
44 const LayoutPoint& ancestorPaintOffset, 45 const LayoutPoint& ancestorPaintOffset,
45 bool& hasClip,
46 FloatClipRect&); 46 FloatClipRect&);
47 47
48 // Returns true if the tree walk should stop before processing this object. 48 // Returns true if the tree walk should stop before processing this object.
49 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&); 49 bool ALWAYS_INLINE shouldEndWalkBefore(const LayoutObject&,
50 const PrePaintTreeWalkContext&);
50 51
51 PaintPropertyTreeBuilder m_propertyTreeBuilder; 52 PaintPropertyTreeBuilder m_propertyTreeBuilder;
52 PaintInvalidator m_paintInvalidator; 53 PaintInvalidator m_paintInvalidator;
53 GeometryMapper& m_geometryMapper; 54 GeometryMapper& m_geometryMapper;
54 }; 55 };
55 56
56 } // namespace blink 57 } // namespace blink
57 58
58 #endif // PrePaintTreeWalk_h 59 #endif // PrePaintTreeWalk_h
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