| Index: media/audio/audio_thread.h
|
| diff --git a/media/audio/audio_thread.h b/media/audio/audio_thread.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..52352106294b7862a491e248a635c91db62082c4
|
| --- /dev/null
|
| +++ b/media/audio/audio_thread.h
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| @@ -0,0 +1,38 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_AUDIO_AUDIO_THREAD_H_
|
| +#define MEDIA_AUDIO_AUDIO_THREAD_H_
|
| +
|
| +#include "media/base/media_export.h"
|
| +
|
| +namespace base {
|
| +class SingleThreadTaskRunner;
|
| +} // namespace base
|
| +
|
| +namespace media {
|
| +
|
| +// This class encapulates the logic for the thread and task runners that the
|
| +// AudioManager and related classes run on.
|
| +class MEDIA_EXPORT AudioThread {
|
| + public:
|
| + virtual ~AudioThread() {}
|
| +
|
| + // Synchronously stops all underlying threads.
|
| + virtual void Stop() = 0;
|
| +
|
| + // Returns the task runner used for audio IO.
|
| + // It always returns a non-null task runner (even after Stop has been called).
|
| + virtual base::SingleThreadTaskRunner* GetTaskRunner() = 0;
|
| +
|
| + // Heavyweight tasks should use GetWorkerTaskRunner() instead of
|
| + // GetTaskRunner(). On most platforms they are the same, but some share the
|
| + // UI loop with the audio IO loop.
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| + // It always returns a non-null task runner (even after Stop has been called).
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| + virtual base::SingleThreadTaskRunner* GetWorkerTaskRunner() = 0;
|
| +};
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| +
|
| +} // namespace media
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| +
|
| +#endif // MEDIA_AUDIO_AUDIO_THREAD_H_
|
|
|