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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/audio_manager_thread.h" | |
| 6 | |
| 7 #include "base/threading/thread_task_runner_handle.h" | |
| 8 #include "build/build_config.h" | |
| 9 | |
| 10 namespace content { | |
| 11 | |
| 12 AudioManagerThread::AudioManagerThread() : thread_("AudioThread") { | |
| 13 #if defined(OS_WIN) | |
| 14 thread_.init_com_with_mta(true); | |
| 15 #endif | |
| 16 CHECK(thread_.Start()); | |
| 17 | |
| 18 #if defined(OS_MACOSX) | |
| 19 // On Mac, the audio task runner must belong to the main thread. | |
| 20 // See http://crbug.com/158170. | |
| 21 task_runner_ = base::ThreadTaskRunnerHandle::Get(); | |
| 22 #else | |
| 23 task_runner_ = thread_.task_runner(); | |
| 24 #endif | |
| 25 } | |
| 26 | |
| 27 AudioManagerThread::~AudioManagerThread() {} | |
| 28 | |
| 29 } // namespace content | |
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