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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <windows.h> | 5 #include <windows.h> |
6 #include <mmsystem.h> | 6 #include <mmsystem.h> |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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157 AudioManager::CreateForTesting(message_loop_.task_runner()); | 157 AudioManager::CreateForTesting(message_loop_.task_runner()); |
158 base::RunLoop().RunUntilIdle(); | 158 base::RunLoop().RunUntilIdle(); |
159 } | 159 } |
160 ~WinAudioTest() override { | 160 ~WinAudioTest() override { |
161 audio_manager_.reset(); | 161 audio_manager_.reset(); |
162 base::RunLoop().RunUntilIdle(); | 162 base::RunLoop().RunUntilIdle(); |
163 } | 163 } |
164 | 164 |
165 protected: | 165 protected: |
166 base::MessageLoop message_loop_; | 166 base::MessageLoop message_loop_; |
167 ScopedAudioManagerPtr audio_manager_; | 167 std::unique_ptr<AudioManager> audio_manager_; |
168 }; | 168 }; |
169 | 169 |
170 // =========================================================================== | 170 // =========================================================================== |
171 // Validation of AudioManager::AUDIO_PCM_LINEAR | 171 // Validation of AudioManager::AUDIO_PCM_LINEAR |
172 // | 172 // |
173 // NOTE: | 173 // NOTE: |
174 // The tests can fail on the build bots when somebody connects to them via | 174 // The tests can fail on the build bots when somebody connects to them via |
175 // remote-desktop and the rdp client installs an audio device that fails to open | 175 // remote-desktop and the rdp client installs an audio device that fails to open |
176 // at some point, possibly when the connection goes idle. | 176 // at some point, possibly when the connection goes idle. |
177 | 177 |
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658 oas->Start(&source); | 658 oas->Start(&source); |
659 | 659 |
660 ::WaitForSingleObject(thread, INFINITE); | 660 ::WaitForSingleObject(thread, INFINITE); |
661 ::CloseHandle(thread); | 661 ::CloseHandle(thread); |
662 | 662 |
663 oas->Stop(); | 663 oas->Stop(); |
664 oas->Close(); | 664 oas->Close(); |
665 } | 665 } |
666 | 666 |
667 } // namespace media | 667 } // namespace media |
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