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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintRecordBuilder_h | 5 #ifndef PaintRecordBuilder_h |
6 #define PaintRecordBuilder_h | 6 #define PaintRecordBuilder_h |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "platform/PlatformExport.h" | 10 #include "platform/PlatformExport.h" |
11 #include "platform/geometry/FloatRect.h" | 11 #include "platform/geometry/FloatRect.h" |
12 #include "platform/graphics/paint/DisplayItemClient.h" | 12 #include "platform/graphics/paint/DisplayItemClient.h" |
13 #include "platform/graphics/paint/PaintRecord.h" | 13 #include "platform/graphics/paint/PaintRecord.h" |
| 14 #include "platform/graphics/paint/PropertyTreeState.h" |
14 #include "third_party/skia/include/core/SkRefCnt.h" | 15 #include "third_party/skia/include/core/SkRefCnt.h" |
15 #include "wtf/Noncopyable.h" | 16 #include "wtf/Noncopyable.h" |
16 | 17 |
17 class SkMetaData; | 18 class SkMetaData; |
18 | 19 |
19 namespace blink { | 20 namespace blink { |
20 | 21 |
21 class GraphicsContext; | 22 class GraphicsContext; |
22 class PaintController; | 23 class PaintController; |
23 | 24 |
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43 SkMetaData* = nullptr, | 44 SkMetaData* = nullptr, |
44 GraphicsContext* containingContext = nullptr, | 45 GraphicsContext* containingContext = nullptr, |
45 PaintController* = nullptr); | 46 PaintController* = nullptr); |
46 ~PaintRecordBuilder(); | 47 ~PaintRecordBuilder(); |
47 | 48 |
48 GraphicsContext& context() { return *m_context; } | 49 GraphicsContext& context() { return *m_context; } |
49 | 50 |
50 // Returns a PaintRecord capturing all drawing performed on the builder's | 51 // Returns a PaintRecord capturing all drawing performed on the builder's |
51 // context since construction. If SPv2 is on, flattens all paint chunks | 52 // context since construction. If SPv2 is on, flattens all paint chunks |
52 // into PropertyTreeState::root() space. | 53 // into PropertyTreeState::root() space. |
53 sk_sp<PaintRecord> endRecording(); | 54 // In SPv2 mode, replays into the ancestor state given by |replayState|. |
| 55 sk_sp<PaintRecord> endRecording( |
| 56 const PropertyTreeState& replayState = PropertyTreeState::root()); |
54 | 57 |
55 // DisplayItemClient methods | 58 // DisplayItemClient methods |
56 String debugName() const final { return "PaintRecordBuilder"; } | 59 String debugName() const final { return "PaintRecordBuilder"; } |
57 LayoutRect visualRect() const final { return LayoutRect(); } | 60 LayoutRect visualRect() const final { return LayoutRect(); } |
58 | 61 |
59 private: | 62 private: |
60 PaintController* m_paintController; | 63 PaintController* m_paintController; |
61 std::unique_ptr<PaintController> m_paintControllerPtr; | 64 std::unique_ptr<PaintController> m_paintControllerPtr; |
62 std::unique_ptr<GraphicsContext> m_context; | 65 std::unique_ptr<GraphicsContext> m_context; |
63 FloatRect m_bounds; | 66 FloatRect m_bounds; |
64 }; | 67 }; |
65 | 68 |
66 } // namespace blink | 69 } // namespace blink |
67 | 70 |
68 #endif // PaintRecordBuilder_h | 71 #endif // PaintRecordBuilder_h |
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