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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/cancelable_callback.h" | 11 #include "base/cancelable_callback.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "cc/cc_export.h" | 13 #include "cc/cc_export.h" |
14 #include "cc/output/color_lut_cache.h" | 14 #include "cc/output/color_lut_cache.h" |
15 #include "cc/output/context_cache_controller.h" | 15 #include "cc/output/context_cache_controller.h" |
16 #include "cc/output/direct_renderer.h" | 16 #include "cc/output/direct_renderer.h" |
17 #include "cc/output/gl_renderer_draw_cache.h" | 17 #include "cc/output/gl_renderer_draw_cache.h" |
18 #include "cc/output/program_binding.h" | 18 #include "cc/output/program_binding.h" |
19 #include "cc/quads/debug_border_draw_quad.h" | 19 #include "cc/quads/debug_border_draw_quad.h" |
20 #include "cc/quads/render_pass_draw_quad.h" | 20 #include "cc/quads/render_pass_draw_quad.h" |
21 #include "cc/quads/solid_color_draw_quad.h" | 21 #include "cc/quads/solid_color_draw_quad.h" |
22 #include "cc/quads/tile_draw_quad.h" | 22 #include "cc/quads/tile_draw_quad.h" |
23 #include "cc/quads/yuv_video_draw_quad.h" | 23 #include "cc/quads/yuv_video_draw_quad.h" |
24 #include "ui/events/latency_info.h" | |
25 #include "ui/gfx/geometry/quad_f.h" | 24 #include "ui/gfx/geometry/quad_f.h" |
| 25 #include "ui/latency/latency_info.h" |
26 | 26 |
27 namespace gpu { | 27 namespace gpu { |
28 namespace gles2 { | 28 namespace gles2 { |
29 class GLES2Interface; | 29 class GLES2Interface; |
30 } | 30 } |
31 } | 31 } |
32 | 32 |
33 namespace cc { | 33 namespace cc { |
34 class GLRendererShaderTest; | 34 class GLRendererShaderTest; |
35 class OutputSurface; | 35 class OutputSurface; |
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366 gfx::Size offscreen_stencil_renderbuffer_size_; | 366 gfx::Size offscreen_stencil_renderbuffer_size_; |
367 | 367 |
368 base::WeakPtrFactory<GLRenderer> weak_ptr_factory_; | 368 base::WeakPtrFactory<GLRenderer> weak_ptr_factory_; |
369 | 369 |
370 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 370 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
371 }; | 371 }; |
372 | 372 |
373 } // namespace cc | 373 } // namespace cc |
374 | 374 |
375 #endif // CC_OUTPUT_GL_RENDERER_H_ | 375 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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