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Unified Diff: third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.h

Issue 2783913002: Start USING_FAST_MALLOC for more paint data structures (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.h
diff --git a/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.h b/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.h
index 4bc47b12d3e873d48b453d12c87ddb4e2b4e6a3a..7ff088c2d2f547214157b08705ba87b282beecd0 100644
--- a/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.h
+++ b/third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.h
@@ -19,6 +19,8 @@ namespace blink {
// DCHECKs ensure PropertyTreeState never retains the last reference to a
// property tree node.
class PLATFORM_EXPORT PropertyTreeState {
chrishtr 2017/03/29 16:08:58 *PaintPropertyNode also?
pdr. 2017/03/29 16:16:26 I think we're good here because PaintPropertyNodes
+ USING_FAST_MALLOC(PropertyTreeState);
+
public:
PropertyTreeState(const TransformPaintPropertyNode* transform,
const ClipPaintPropertyNode* clip,
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