OLD | NEW |
(Empty) | |
| 1 <!DOCTYPE html> |
| 2 <script src="../resources/text-based-repaint.js"></script> |
| 3 <script> |
| 4 window.testIsAsync = true; |
| 5 |
| 6 // Disable under-invalidation checking because the "under-invalidation" of |
| 7 // offscreen SVG animation is intentional. |
| 8 if (window.internals) |
| 9 internals.runtimeFlags.paintUnderInvalidationCheckingEnabled = false; |
| 10 |
| 11 function repaintTest() { |
| 12 if (window.internals) |
| 13 internals.advanceImageAnimation(testTarget); |
| 14 requestAnimationFrame(function() { |
| 15 finishRepaintTest(); |
| 16 }); |
| 17 } |
| 18 |
| 19 function targetImageOnload() { |
| 20 // Scroll targetImage offscreen. |
| 21 window.scrollTo(0, 1000); |
| 22 runRepaintTest(); |
| 23 } |
| 24 |
| 25 window.onload = function() { |
| 26 targetImage.style.background = "url(../../../svg/as-image/resources/animated
-rect-fixed-size-2.svg)"; |
| 27 |
| 28 // Use a parallel image element as a hack to detect whether the image has lo
aded, and therefore |
| 29 // we'll get a frame. |
| 30 testTarget.onload = targetImageOnload; |
| 31 testTarget.src = "../../../svg/as-image/resources/animated-rect-fixed-size-2
.svg"; |
| 32 } |
| 33 </script> |
| 34 <div style="height: 2000px; width: 2000px;"> |
| 35 <div id="targetImage" style="width: 50px; height: 50px"></div> |
| 36 <img id="testTarget" style="visibility: hidden"> |
| 37 </div> |
OLD | NEW |