Index: content/browser/renderer_host/input/touch_emulator.cc |
diff --git a/content/browser/renderer_host/input/touch_emulator.cc b/content/browser/renderer_host/input/touch_emulator.cc |
index 2991879d50ac1c798c0a295b4666fb641fb1b769..a64c7db95cc2a8d88be0a6be907267e9b48d8085 100644 |
--- a/content/browser/renderer_host/input/touch_emulator.cc |
+++ b/content/browser/renderer_host/input/touch_emulator.cc |
@@ -159,7 +159,8 @@ bool TouchEmulator::HandleMouseEvent(const WebMouseEvent& mouse_event) { |
if (mouse_event.button == WebMouseEvent::Button::Right && |
mouse_event.type() == WebInputEvent::MouseDown) { |
- client_->ShowContextMenuAtPoint(gfx::Point(mouse_event.x, mouse_event.y)); |
+ client_->ShowContextMenuAtPoint(gfx::Point( |
+ mouse_event.positionInWidget().x, mouse_event.positionInWidget().y)); |
} |
if (mouse_event.button != WebMouseEvent::Button::Left) |
@@ -463,10 +464,10 @@ void TouchEmulator::FillTouchEventAndPoint(const WebMouseEvent& mouse_event) { |
point.radiusY = 0.5f * cursor_size_.height(); |
point.force = eventType == WebInputEvent::TouchEnd ? 0.f : 1.f; |
point.rotationAngle = 0.f; |
- point.position.x = mouse_event.x; |
- point.screenPosition.x = mouse_event.globalX; |
- point.position.y = mouse_event.y; |
- point.screenPosition.y = mouse_event.globalY; |
+ point.position.x = mouse_event.positionInWidget().x; |
+ point.screenPosition.x = mouse_event.positionInScreen().x; |
+ point.position.y = mouse_event.positionInWidget().y; |
+ point.screenPosition.y = mouse_event.positionInScreen().y; |
point.tiltX = 0; |
point.tiltY = 0; |
point.pointerType = blink::WebPointerProperties::PointerType::Touch; |