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Unified Diff: third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate-expected.txt

Issue 2782653002: Revert of Fix testharness result parsing, make "Harness error" count as failure. (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate-expected.txt
diff --git a/third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate-expected.txt b/third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate-expected.txt
deleted file mode 100644
index c333127d3063b9bc05747aff3df9d7f9d7c41bc5..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate-expected.txt
+++ /dev/null
@@ -1,47 +0,0 @@
-This is a testharness.js-based test.
-Harness Error. harness_status.status = 1 , harness_status.message = 1 duplicate test name: "DOMMatrix 3d - rotateAxisAngleSelf()"
-PASS DOMMatrix 2d - rotate(rotX) and rotateSelf(rotX)
-PASS DOMMatrix 3d - rotate(rotX) and rotateSelf(rotX)
-PASS DOMMatrix 2d - rotate(rotX, rotY) and rotateSelf(rotX, rotY)
-PASS DOMMatrix 3d - rotate(rotX, rotY) and rotateSelf(rotX, rotY)
-PASS DOMMatrix 2d - rotate(rotX, rotY, rotX) and rotateSelf(rotX, rotY, rotX)
-PASS DOMMatrix 3d - rotate(rotX, rotY, rotX) and rotateSelf(rotX, rotY, rotX)
-PASS DOMMatrix 2d - rotateFromVector(x, y) and rotateFromVectorSelf(x, y)
-PASS DOMMatrix 3d - rotateFromVector(x, y) rotateFromVectorSelf(x, y)
-PASS DOMMatrix 2d - rotateAxisAngleSelf()
-PASS DOMMatrix 2d - rotateAxisAngleSelf(0, 0, 1)
-PASS DOMMatrix 2d - rotateAxisAngleSelf(1, 1, 1, 0)
-PASS DOMMatrix 2d - rotateAxisAngleSelf(1, 0, 0, 10)
-PASS DOMMatrix 2d - rotateAxisAngleSelf(0, 1, 0, 27)
-PASS DOMMatrix 2d - rotateAxisAngleSelf(0, 0, 1, 38)
-PASS DOMMatrix 2d - rotateAxisAngleSelf(1, 1, 1, 45)
-PASS DOMMatrix 3d - rotateAxisAngleSelf()
-PASS DOMMatrix 3d - rotateAxisAngleSelf(0, 0, 1)
-PASS DOMMatrix 3d - rotateAxisAngleSelf(0, 0, 1, 0)
-PASS DOMMatrix 3d - rotateAxisAngleSelf(1, 0, 0, 19)
-PASS DOMMatrix 3d - rotateAxisAngleSelf(0, 1, 0, 46)
-PASS DOMMatrix 3d - rotateAxisAngleSelf(0, 0, 1, 65)
-PASS DOMMatrix 3d - rotateAxisAngleSelf(1, 1, 1, 67)
-PASS DOMMatrixReadOnly 2d - rotateAxisAngle()
-PASS DOMMatrixReadOnly 2d - rotateAxisAngle(0, 0, 1)
-PASS DOMMatrixReadOnly 2d - rotateAxisAngle(1, 1, 1, 0)
-PASS DOMMatrixReadOnly 2d - rotateAxisAngle(1, 0, 0, 21)
-PASS DOMMatrixReadOnly 2d - rotateAxisAngle(0, 1, 0, 35)
-PASS DOMMatrixReadOnly 2d - rotateAxisAngle(0, 0, 1, 55)
-PASS DOMMatrixReadOnly 2d - rotateAxisAngle(1, 1, 1, 75)
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle()
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle(0, 0, 1)
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle(0, 0, 1, 0)
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle(1, 1, 1, 0)
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle(1, 0, 0, 105)
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle(0, 1, 0, 45)
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle(0, 0, 1, 65)
-PASS DOMMatrixReadOnly 3d - rotateAxisAngle(1, 1, 1, 78)
-PASS DOMMatrix 2d - rotateAxisAngleSelf() - do rotate +90,-90
-PASS DOMMatrix 2d - rotateAxisAngle() - do rotate -180,+180
-PASS DOMMatrix 3d - rotateAxisAngleSelf() - do rotate +90,-90
-PASS DOMMatrix 3d - rotateAxisAngle() - do rotate -180,+180
-PASS DOMMatrix 3d - rotateAxisAngle()
-PASS DOMMatrix 3d - rotateAxisAngleSelf()
-Harness: the test ran to completion.
-

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