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Side by Side Diff: content/renderer/input/input_handler_manager.cc

Issue 2782553002: Fix priority of TaskQueue::QueueType::COMPOSITOR on touch events
Patch Set: Created 3 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/input/input_handler_manager.h" 5 #include "content/renderer/input/input_handler_manager.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/location.h" 10 #include "base/location.h"
(...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after
238 std::unique_ptr<ui::DidOverscrollParams> overscroll_params) { 238 std::unique_ptr<ui::DidOverscrollParams> overscroll_params) {
239 InputEventAckState input_event_ack_state = 239 InputEventAckState input_event_ack_state =
240 InputEventDispositionToAck(event_disposition); 240 InputEventDispositionToAck(event_disposition);
241 switch (input_event_ack_state) { 241 switch (input_event_ack_state) {
242 case INPUT_EVENT_ACK_STATE_CONSUMED: 242 case INPUT_EVENT_ACK_STATE_CONSUMED:
243 renderer_scheduler_->DidHandleInputEventOnCompositorThread( 243 renderer_scheduler_->DidHandleInputEventOnCompositorThread(
244 *input_event, 244 *input_event,
245 RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR); 245 RendererScheduler::InputEventState::EVENT_CONSUMED_BY_COMPOSITOR);
246 break; 246 break;
247 case INPUT_EVENT_ACK_STATE_NOT_CONSUMED: 247 case INPUT_EVENT_ACK_STATE_NOT_CONSUMED:
248 case INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING:
248 case INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING_DUE_TO_FLING: 249 case INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING_DUE_TO_FLING:
249 renderer_scheduler_->DidHandleInputEventOnCompositorThread( 250 renderer_scheduler_->DidHandleInputEventOnCompositorThread(
250 *input_event, 251 *input_event,
251 RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD); 252 RendererScheduler::InputEventState::EVENT_FORWARDED_TO_MAIN_THREAD);
252 break; 253 break;
253 default: 254 default:
254 break; 255 break;
255 } 256 }
256 callback.Run(input_event_ack_state, std::move(input_event), latency_info, 257 callback.Run(input_event_ack_state, std::move(input_event), latency_info,
257 std::move(overscroll_params)); 258 std::move(overscroll_params));
(...skipping 23 matching lines...) Expand all
281 void InputHandlerManager::DispatchNonBlockingEventToMainThread( 282 void InputHandlerManager::DispatchNonBlockingEventToMainThread(
282 int routing_id, 283 int routing_id,
283 ui::WebScopedInputEvent event, 284 ui::WebScopedInputEvent event,
284 const ui::LatencyInfo& latency_info) { 285 const ui::LatencyInfo& latency_info) {
285 DCHECK(task_runner_->BelongsToCurrentThread()); 286 DCHECK(task_runner_->BelongsToCurrentThread());
286 client_->DispatchNonBlockingEventToMainThread(routing_id, std::move(event), 287 client_->DispatchNonBlockingEventToMainThread(routing_id, std::move(event),
287 latency_info); 288 latency_info);
288 } 289 }
289 290
290 } // namespace content 291 } // namespace content
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