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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/inspector/inspected-context.h" | 5 #include "src/inspector/inspected-context.h" |
6 | 6 |
7 #include "src/inspector/injected-script.h" | 7 #include "src/inspector/injected-script.h" |
8 #include "src/inspector/string-util.h" | 8 #include "src/inspector/string-util.h" |
9 #include "src/inspector/v8-console.h" | 9 #include "src/inspector/v8-console.h" |
10 #include "src/inspector/v8-inspector-impl.h" | 10 #include "src/inspector/v8-inspector-impl.h" |
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21 m_contextId(contextId), | 21 m_contextId(contextId), |
22 m_contextGroupId(info.contextGroupId), | 22 m_contextGroupId(info.contextGroupId), |
23 m_origin(toString16(info.origin)), | 23 m_origin(toString16(info.origin)), |
24 m_humanReadableName(toString16(info.humanReadableName)), | 24 m_humanReadableName(toString16(info.humanReadableName)), |
25 m_auxData(toString16(info.auxData)), | 25 m_auxData(toString16(info.auxData)), |
26 m_reported(false) { | 26 m_reported(false) { |
27 v8::Isolate* isolate = m_inspector->isolate(); | 27 v8::Isolate* isolate = m_inspector->isolate(); |
28 info.context->SetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex), | 28 info.context->SetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex), |
29 v8::Int32::New(isolate, contextId)); | 29 v8::Int32::New(isolate, contextId)); |
30 v8::Local<v8::Object> global = info.context->Global(); | 30 v8::Local<v8::Object> global = info.context->Global(); |
31 v8::Local<v8::Object> console = | 31 v8::Local<v8::Object> console = V8Console::createConsole(this); |
32 V8Console::createConsole(this, info.hasMemoryOnConsole); | 32 if (info.hasMemoryOnConsole) { |
| 33 V8Console::installMemoryGetter(m_inspector, info.context, console); |
| 34 } |
33 if (!global | 35 if (!global |
34 ->Set(info.context, toV8StringInternalized(isolate, "console"), | 36 ->Set(info.context, toV8StringInternalized(isolate, "console"), |
35 console) | 37 console) |
36 .FromMaybe(false)) { | 38 .FromMaybe(false)) { |
37 return; | 39 return; |
38 } | 40 } |
39 } | 41 } |
40 | 42 |
41 InspectedContext::~InspectedContext() { | 43 InspectedContext::~InspectedContext() { |
42 } | 44 } |
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62 std::unique_ptr<InjectedScript> injectedScript = InjectedScript::create(this); | 64 std::unique_ptr<InjectedScript> injectedScript = InjectedScript::create(this); |
63 // InjectedScript::create can destroy |this|. | 65 // InjectedScript::create can destroy |this|. |
64 if (!injectedScript) return false; | 66 if (!injectedScript) return false; |
65 m_injectedScript = std::move(injectedScript); | 67 m_injectedScript = std::move(injectedScript); |
66 return true; | 68 return true; |
67 } | 69 } |
68 | 70 |
69 void InspectedContext::discardInjectedScript() { m_injectedScript.reset(); } | 71 void InspectedContext::discardInjectedScript() { m_injectedScript.reset(); } |
70 | 72 |
71 } // namespace v8_inspector | 73 } // namespace v8_inspector |
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