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Unified Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 2781863002: Revert of Update the passthrough command decoder to use the new CHROMIUM_copy_texture. (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: gpu/command_buffer/cmd_buffer_functions.txt
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt
index a1055e89b3fe158be61ae9a85d22d81c1b96b3f8..3c8dfcd25af8455939954ed6f694db12d4a6a85e 100644
--- a/gpu/command_buffer/cmd_buffer_functions.txt
+++ b/gpu/command_buffer/cmd_buffer_functions.txt
@@ -279,9 +279,9 @@
GL_APICALL void GL_APIENTRY glDescheduleUntilFinishedCHROMIUM (void);
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, GLint width, GLint height);
-GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLuint source_id, GLint source_level, GLenum dest_target, GLuint dest_id, GLint dest_level, GLintTextureInternalFormat internalformat, GLenumPixelType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
-GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLuint source_id, GLint source_level, GLenum dest_target, GLuint dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
-GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLuint source_id, GLuint dest_id);
+GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLintTextureInternalFormat internalformat, GLenumPixelType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
+GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
+GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum source_id, GLenum dest_id);
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode mode, GLint first, GLsizei count, GLsizei primcount);
GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcount);
GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);

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