Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index a1055e89b3fe158be61ae9a85d22d81c1b96b3f8..3c8dfcd25af8455939954ed6f694db12d4a6a85e 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -279,9 +279,9 @@ |
GL_APICALL void GL_APIENTRY glDescheduleUntilFinishedCHROMIUM (void); |
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); |
GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, GLint width, GLint height); |
-GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLuint source_id, GLint source_level, GLenum dest_target, GLuint dest_id, GLint dest_level, GLintTextureInternalFormat internalformat, GLenumPixelType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); |
-GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLuint source_id, GLint source_level, GLenum dest_target, GLuint dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); |
-GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLuint source_id, GLuint dest_id); |
+GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLintTextureInternalFormat internalformat, GLenumPixelType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); |
+GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); |
+GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum source_id, GLenum dest_id); |
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode mode, GLint first, GLsizei count, GLsizei primcount); |
GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcount); |
GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); |