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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/dom/ModuleScript.h" | 5 #include "core/dom/ModuleScript.h" |
6 | 6 |
7 #include "bindings/core/v8/V8Binding.h" | |
8 #include "bindings/core/v8/V8ThrowException.h" | |
9 #include "core/dom/Modulator.h" | |
10 | |
7 namespace blink { | 11 namespace blink { |
8 | 12 |
9 void ModuleScript::SetInstantiationError(v8::Isolate* isolate, | 13 void ModuleScript::SetInstantiationError(v8::Isolate* isolate, |
10 v8::Local<v8::Value> error) { | 14 v8::Local<v8::Value> error) { |
11 DCHECK_EQ(instantiation_state_, ModuleInstantiationState::kUninstantiated); | 15 DCHECK_EQ(instantiation_state_, ModuleInstantiationState::kUninstantiated); |
12 instantiation_state_ = ModuleInstantiationState::kErrored; | 16 instantiation_state_ = ModuleInstantiationState::kErrored; |
13 | 17 |
14 DCHECK(!error.IsEmpty()); | 18 DCHECK(!error.IsEmpty()); |
15 instantiation_error_.Set(isolate, error); | 19 instantiation_error_.Set(isolate, error); |
16 } | 20 } |
(...skipping 16 matching lines...) Expand all Loading... | |
33 } | 37 } |
34 | 38 |
35 bool ModuleScript::CheckMIMETypeBeforeRunScript(Document* context_document, | 39 bool ModuleScript::CheckMIMETypeBeforeRunScript(Document* context_document, |
36 const SecurityOrigin*) const { | 40 const SecurityOrigin*) const { |
37 // We don't check MIME type here because we check the MIME type in | 41 // We don't check MIME type here because we check the MIME type in |
38 // ModuleScriptLoader::WasModuleLoadSuccessful(). | 42 // ModuleScriptLoader::WasModuleLoadSuccessful(). |
39 return true; | 43 return true; |
40 } | 44 } |
41 | 45 |
42 void ModuleScript::RunScript(LocalFrame* frame, const SecurityOrigin*) const { | 46 void ModuleScript::RunScript(LocalFrame* frame, const SecurityOrigin*) const { |
43 // TODO(hiroshige): Implement this once Modulator::ExecuteModule() is landed. | 47 // FOXME: What if the isolate is different from the isolate used for |
44 NOTREACHED(); | 48 // m_record's compilation? |
49 fprintf(stderr, "ModuleScript: isNull=%d state=%d\n", record_.IsNull(), | |
50 InstantiationState()); | |
51 | |
52 Modulator::From(ToScriptStateForMainWorld(frame))->ExecuteModule(this); | |
hiroshige
2017/04/12 19:57:05
I think we should have |m_modulator| in ModuleScri
| |
45 } | 53 } |
46 | 54 |
47 String ModuleScript::InlineSourceTextForCSP() const { | 55 String ModuleScript::InlineSourceTextForCSP() const { |
48 // Currently we don't support inline module scripts. | 56 // Currently we don't support inline module scripts. |
49 // TODO(hiroshige): Implement this. | 57 // TODO(hiroshige): Implement this. |
50 NOTREACHED(); | 58 NOTREACHED(); |
51 return String(); | 59 return String(); |
52 } | 60 } |
53 | 61 |
54 } // namespace blink | 62 } // namespace blink |
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