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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ScriptModule_h | 5 #ifndef ScriptModule_h |
6 #define ScriptModule_h | 6 #define ScriptModule_h |
7 | 7 |
8 #include "bindings/core/v8/ScriptState.h" | 8 #include "bindings/core/v8/ScriptState.h" |
9 #include "bindings/core/v8/SharedPersistent.h" | 9 #include "bindings/core/v8/SharedPersistent.h" |
10 #include "core/CoreExport.h" | 10 #include "core/CoreExport.h" |
11 #include "platform/loader/fetch/AccessControlStatus.h" | 11 #include "platform/loader/fetch/AccessControlStatus.h" |
12 #include "platform/wtf/Allocator.h" | 12 #include "platform/wtf/Allocator.h" |
13 #include "platform/wtf/Vector.h" | 13 #include "platform/wtf/Vector.h" |
14 #include "platform/wtf/text/WTFString.h" | 14 #include "platform/wtf/text/WTFString.h" |
15 #include "v8/include/v8.h" | 15 #include "v8/include/v8.h" |
16 | 16 |
17 namespace blink { | 17 namespace blink { |
18 | 18 |
| 19 class ModuleScript; |
| 20 |
19 // ScriptModule wraps a handle to a v8::Module for use in core. | 21 // ScriptModule wraps a handle to a v8::Module for use in core. |
20 // | 22 // |
21 // Using ScriptModules needs a ScriptState and its scope to operate in. You | 23 // Using ScriptModules needs a ScriptState and its scope to operate in. You |
22 // should always provide the same ScriptState and not try to reuse ScriptModules | 24 // should always provide the same ScriptState and not try to reuse ScriptModules |
23 // across different contexts. | 25 // across different contexts. |
24 // Currently all ScriptModule users can easily access its context Modulator, so | 26 // Currently all ScriptModule users can easily access its context Modulator, so |
25 // we use it to fill ScriptState in. | 27 // we use it to fill ScriptState in. |
26 class CORE_EXPORT ScriptModule final { | 28 class CORE_EXPORT ScriptModule final { |
27 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); | 29 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
28 | 30 |
29 public: | 31 public: |
30 static ScriptModule Compile(v8::Isolate*, | 32 static ScriptModule Compile(v8::Isolate*, |
31 const String& source, | 33 const String& source, |
32 const String& file_name, | 34 const String& file_name, |
33 AccessControlStatus); | 35 AccessControlStatus); |
34 | 36 |
35 // TODO(kouhei): Remove copy ctor | 37 // TODO(kouhei): Remove copy ctor |
36 ScriptModule() {} | 38 ScriptModule() {} |
37 ScriptModule(WTF::HashTableDeletedValueType) | 39 ScriptModule(WTF::HashTableDeletedValueType) |
38 : module_(WTF::kHashTableDeletedValue) {} | 40 : module_(WTF::kHashTableDeletedValue) {} |
39 ~ScriptModule(); | 41 ~ScriptModule(); |
40 | 42 |
41 // Returns exception, if any. | 43 // Returns exception, if any. |
42 ScriptValue Instantiate(ScriptState*); | 44 ScriptValue Instantiate(ScriptState*); |
43 void Evaluate(ScriptState*); | 45 static void Evaluate(ScriptState*, const ModuleScript*); |
44 | 46 |
45 Vector<String> ModuleRequests(ScriptState*); | 47 Vector<String> ModuleRequests(ScriptState*); |
46 | 48 |
47 bool IsHashTableDeletedValue() const { | 49 bool IsHashTableDeletedValue() const { |
48 return module_.IsHashTableDeletedValue(); | 50 return module_.IsHashTableDeletedValue(); |
49 } | 51 } |
50 | 52 |
51 bool operator==(const blink::ScriptModule& other) const { | 53 bool operator==(const blink::ScriptModule& other) const { |
52 if (IsHashTableDeletedValue() && other.IsHashTableDeletedValue()) | 54 if (IsHashTableDeletedValue() && other.IsHashTableDeletedValue()) |
53 return true; | 55 return true; |
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109 using Hash = blink::ScriptModuleHash; | 111 using Hash = blink::ScriptModuleHash; |
110 }; | 112 }; |
111 | 113 |
112 template <> | 114 template <> |
113 struct HashTraits<blink::ScriptModule> | 115 struct HashTraits<blink::ScriptModule> |
114 : public SimpleClassHashTraits<blink::ScriptModule> {}; | 116 : public SimpleClassHashTraits<blink::ScriptModule> {}; |
115 | 117 |
116 } // namespace WTF | 118 } // namespace WTF |
117 | 119 |
118 #endif // ScriptModule_h | 120 #endif // ScriptModule_h |
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