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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <atlbase.h> | 5 #include <atlbase.h> |
6 #include <atlcom.h> | 6 #include <atlcom.h> |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <oleacc.h> | 8 #include <oleacc.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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174 if (event_type == ui::AX_EVENT_SELECTION && | 174 if (event_type == ui::AX_EVENT_SELECTION && |
175 GetData().role == ui::AX_ROLE_MENU_ITEM) | 175 GetData().role == ui::AX_ROLE_MENU_ITEM) |
176 event_type = ui::AX_EVENT_FOCUS; | 176 event_type = ui::AX_EVENT_FOCUS; |
177 | 177 |
178 int native_event = MSAAEvent(event_type); | 178 int native_event = MSAAEvent(event_type); |
179 if (native_event < EVENT_MIN) | 179 if (native_event < EVENT_MIN) |
180 return; | 180 return; |
181 | 181 |
182 ::NotifyWinEvent(native_event, hwnd, OBJID_CLIENT, -unique_id_); | 182 ::NotifyWinEvent(native_event, hwnd, OBJID_CLIENT, -unique_id_); |
183 | 183 |
184 if (event_type == ui::AX_EVENT_TEXT_SELECTION_CHANGED) { | |
185 // We also need to fire an older MSAA event used by some assistive software. | |
dougt
2017/03/28 15:23:44
Nit: comment is odd here since we're not dispatchi
| |
186 ::NotifyWinEvent(EVENT_OBJECT_LOCATIONCHANGE, hwnd, OBJID_CARET, | |
187 -unique_id_); | |
188 } | |
189 | |
184 // Keep track of objects that are a target of an alert event. | 190 // Keep track of objects that are a target of an alert event. |
185 if (event_type == ui::AX_EVENT_ALERT) | 191 if (event_type == ui::AX_EVENT_ALERT) |
186 AddAlertTarget(); | 192 AddAlertTarget(); |
187 } | 193 } |
188 | 194 |
189 int AXPlatformNodeWin::GetIndexInParent() { | 195 int AXPlatformNodeWin::GetIndexInParent() { |
190 base::win::ScopedComPtr<IDispatch> parent_dispatch; | 196 base::win::ScopedComPtr<IDispatch> parent_dispatch; |
191 base::win::ScopedComPtr<IAccessible> parent_accessible; | 197 base::win::ScopedComPtr<IAccessible> parent_accessible; |
192 if (S_OK != get_accParent(parent_dispatch.Receive())) | 198 if (S_OK != get_accParent(parent_dispatch.Receive())) |
193 return -1; | 199 return -1; |
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1192 ui::TextBoundaryDirection direction) { | 1198 ui::TextBoundaryDirection direction) { |
1193 HandleSpecialTextOffset(&start_offset); | 1199 HandleSpecialTextOffset(&start_offset); |
1194 ui::TextBoundaryType boundary = IA2TextBoundaryToTextBoundary(ia2_boundary); | 1200 ui::TextBoundaryType boundary = IA2TextBoundaryToTextBoundary(ia2_boundary); |
1195 std::vector<int32_t> line_breaks; | 1201 std::vector<int32_t> line_breaks; |
1196 return static_cast<LONG>(ui::FindAccessibleTextBoundary( | 1202 return static_cast<LONG>(ui::FindAccessibleTextBoundary( |
1197 text, line_breaks, boundary, start_offset, direction, | 1203 text, line_breaks, boundary, start_offset, direction, |
1198 AX_TEXT_AFFINITY_DOWNSTREAM)); | 1204 AX_TEXT_AFFINITY_DOWNSTREAM)); |
1199 } | 1205 } |
1200 | 1206 |
1201 } // namespace ui | 1207 } // namespace ui |
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