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Side by Side Diff: cc/trees/effect_node.h

Issue 2781483006: cc : Compute render surface is_clipped outside property tree building (Closed)
Patch Set: . Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_EFFECT_NODE_H_ 5 #ifndef CC_TREES_EFFECT_NODE_H_
6 #define CC_TREES_EFFECT_NODE_H_ 6 #define CC_TREES_EFFECT_NODE_H_
7 7
8 #include "cc/base/filter_operations.h" 8 #include "cc/base/filter_operations.h"
9 #include "cc/cc_export.h" 9 #include "cc/cc_export.h"
10 #include "third_party/skia/include/core/SkBlendMode.h" 10 #include "third_party/skia/include/core/SkBlendMode.h"
(...skipping 26 matching lines...) Expand all
37 FilterOperations background_filters; 37 FilterOperations background_filters;
38 gfx::PointF filters_origin; 38 gfx::PointF filters_origin;
39 39
40 SkBlendMode blend_mode; 40 SkBlendMode blend_mode;
41 41
42 gfx::Vector2dF surface_contents_scale; 42 gfx::Vector2dF surface_contents_scale;
43 43
44 gfx::Size unscaled_mask_target_size; 44 gfx::Size unscaled_mask_target_size;
45 45
46 bool has_render_surface; 46 bool has_render_surface;
47 // Only applicable if has render surface. A true value means a clip needs to
48 // be applied to the output of the surface when it is drawn onto its parent
49 // surface.
50 // TODO(crbug.com/504464): There is ongoing work to delay render surface
51 // decision to later phase of the pipeline. This flag shall be removed and
52 // computed during render surface decision.
53 bool surface_is_clipped;
54 bool has_copy_request; 47 bool has_copy_request;
55 bool hidden_by_backface_visibility; 48 bool hidden_by_backface_visibility;
56 bool double_sided; 49 bool double_sided;
57 bool is_drawn; 50 bool is_drawn;
58 // TODO(jaydasika) : Delete this after implementation of 51 // TODO(jaydasika) : Delete this after implementation of
59 // SetHideLayerAndSubtree is cleaned up. (crbug.com/595843) 52 // SetHideLayerAndSubtree is cleaned up. (crbug.com/595843)
60 bool subtree_hidden; 53 bool subtree_hidden;
61 bool has_potential_filter_animation; 54 bool has_potential_filter_animation;
62 bool has_potential_opacity_animation; 55 bool has_potential_opacity_animation;
63 bool is_currently_animating_filter; 56 bool is_currently_animating_filter;
64 bool is_currently_animating_opacity; 57 bool is_currently_animating_opacity;
65 // We need to track changes to effects on the compositor to compute damage 58 // We need to track changes to effects on the compositor to compute damage
66 // rect. 59 // rect.
67 bool effect_changed; 60 bool effect_changed;
68 int num_copy_requests_in_subtree; 61 int num_copy_requests_in_subtree;
69 bool has_unclipped_descendants;
70 int transform_id; 62 int transform_id;
71 int clip_id; 63 int clip_id;
72 // Effect node id of which this effect contributes to. 64 // Effect node id of which this effect contributes to.
73 int target_id; 65 int target_id;
74 int mask_layer_id; 66 int mask_layer_id;
75 67
76 bool operator==(const EffectNode& other) const; 68 bool operator==(const EffectNode& other) const;
77 69
78 void AsValueInto(base::trace_event::TracedValue* value) const; 70 void AsValueInto(base::trace_event::TracedValue* value) const;
79 }; 71 };
80 72
81 } // namespace cc 73 } // namespace cc
82 74
83 #endif // CC_TREES_EFFECT_NODE_H_ 75 #endif // CC_TREES_EFFECT_NODE_H_
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