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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8PrivateProperty_h | 5 #ifndef V8PrivateProperty_h |
6 #define V8PrivateProperty_h | 6 #define V8PrivateProperty_h |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "bindings/core/v8/ScriptPromiseProperties.h" | 10 #include "bindings/core/v8/ScriptPromiseProperties.h" |
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32 X(IDBObserver, Callback) \ | 32 X(IDBObserver, Callback) \ |
33 X(IntersectionObserver, Callback) \ | 33 X(IntersectionObserver, Callback) \ |
34 X(MessageEvent, CachedData) \ | 34 X(MessageEvent, CachedData) \ |
35 X(MutationObserver, Callback) \ | 35 X(MutationObserver, Callback) \ |
36 X(NamedConstructor, Initialized) \ | 36 X(NamedConstructor, Initialized) \ |
37 X(PerformanceObserver, Callback) \ | 37 X(PerformanceObserver, Callback) \ |
38 X(SameObject, NotificationActions) \ | 38 X(SameObject, NotificationActions) \ |
39 X(SameObject, NotificationData) \ | 39 X(SameObject, NotificationData) \ |
40 X(SameObject, NotificationVibrate) \ | 40 X(SameObject, NotificationVibrate) \ |
41 X(SameObject, PerformanceLongTaskTimingAttribution) \ | 41 X(SameObject, PerformanceLongTaskTimingAttribution) \ |
42 X(V8NodeFilterCondition, Filter) \ | 42 X(V8NodeFilterCondition, Filter) |
43 X(Window, DocumentCachedAccessor) | |
44 | 43 |
45 // The getter's name for a private property. | 44 // The getter's name for a private property. |
46 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \ | 45 #define V8_PRIVATE_PROPERTY_GETTER_NAME(InterfaceName, PrivateKeyName) \ |
47 get##InterfaceName##PrivateKeyName | 46 get##InterfaceName##PrivateKeyName |
48 | 47 |
49 // The member variable's name for a private property. | 48 // The member variable's name for a private property. |
50 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \ | 49 #define V8_PRIVATE_PROPERTY_MEMBER_NAME(InterfaceName, PrivateKeyName) \ |
51 m_symbol##InterfaceName##PrivateKeyName | 50 m_symbol##InterfaceName##PrivateKeyName |
52 | 51 |
53 // The string used to create a private symbol. Must be unique per V8 instance. | 52 // The string used to create a private symbol. Must be unique per V8 instance. |
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158 } | 157 } |
159 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DEFINE_GETTER) | 158 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DEFINE_GETTER) |
160 #undef V8_PRIVATE_PROPERTY_DEFINE_GETTER | 159 #undef V8_PRIVATE_PROPERTY_DEFINE_GETTER |
161 | 160 |
162 static Symbol createSymbol(v8::Isolate* isolate, | 161 static Symbol createSymbol(v8::Isolate* isolate, |
163 const char* symbol, | 162 const char* symbol, |
164 size_t length) { | 163 size_t length) { |
165 return Symbol(createV8Private(isolate, symbol, length)); | 164 return Symbol(createV8Private(isolate, symbol, length)); |
166 } | 165 } |
167 | 166 |
167 static Symbol getWindowDocumentCachedAccessor(v8::Isolate* isolate) { | |
168 static constexpr char kSymbol[] = "Window#Document"; | |
Yuki
2017/03/27 09:06:18
nit: Window#document?
peria
2017/03/28 08:10:03
Done.
This string was created with
V8_PRIVATE_P
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169 V8PrivateProperty* privateProp = | |
170 V8PerIsolateData::from(isolate)->privateProperty(); | |
171 if (UNLIKELY(privateProp->m_symbolWindowDocument.isEmpty())) { | |
172 privateProp->m_symbolWindowDocument.set( | |
173 isolate, createV8Private(isolate, kSymbol, sizeof(kSymbol))); | |
174 } | |
175 return Symbol(privateProp->m_symbolWindowDocument.newLocal(isolate)); | |
176 } | |
177 | |
168 private: | 178 private: |
169 V8PrivateProperty() {} | 179 V8PrivateProperty() {} |
170 | 180 |
171 static v8::Local<v8::Private> createV8Private(v8::Isolate*, | 181 static v8::Local<v8::Private> createV8Private(v8::Isolate*, |
172 const char* symbol, | 182 const char* symbol, |
173 size_t length); | 183 size_t length); |
174 | 184 |
175 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \ | 185 #define V8_PRIVATE_PROPERTY_DECLARE_MEMBER(InterfaceName, KeyName) \ |
176 v8::Eternal<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME( \ | 186 v8::Eternal<v8::Private> V8_PRIVATE_PROPERTY_MEMBER_NAME( \ |
177 InterfaceName, KeyName); // NOLINT(readability/naming/underscores) | 187 InterfaceName, KeyName); // NOLINT(readability/naming/underscores) |
178 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER) | 188 V8_PRIVATE_PROPERTY_FOR_EACH(V8_PRIVATE_PROPERTY_DECLARE_MEMBER) |
179 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER | 189 #undef V8_PRIVATE_PROPERTY_DECLARE_MEMBER |
190 | |
191 // TODO(peria): Do not use specialized hack for Window#Document. | |
Yuki
2017/03/27 09:06:18
nit: Window#document or [Ww]indow.document?
haraken
2017/03/27 09:49:56
a special hack
peria
2017/03/28 08:10:03
Done.
peria
2017/03/28 08:10:03
Done.
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192 // This is required to put v8::Private key in snapshot, and it cannot | |
haraken
2017/03/27 09:49:56
in a snapshot
peria
2017/03/28 08:10:03
Done.
| |
193 // be a v8::Eternal<> due to V8 serializer's requirement. | |
194 ScopedPersistent<v8::Private> m_symbolWindowDocument; | |
jbroman
2017/03/27 18:06:56
Can you explain to me why this is correct? If I un
peria
2017/03/28 08:10:03
Right. The difference between v8::Eternal<> and Sc
Yuki
2017/03/28 08:17:59
I'm okay to use ForApi as a short-term solution, b
| |
180 }; | 195 }; |
181 | 196 |
182 } // namespace blink | 197 } // namespace blink |
183 | 198 |
184 #endif // V8PrivateProperty_h | 199 #endif // V8PrivateProperty_h |
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