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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 5 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
10 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | |
10 | 11 |
11 #if defined(OS_MACOSX) | 12 #if defined(OS_MACOSX) |
12 #include "gpu/ipc/service/gpu_memory_buffer_factory_io_surface.h" | 13 #include "gpu/ipc/service/gpu_memory_buffer_factory_io_surface.h" |
13 #endif | 14 #endif |
14 | 15 |
15 #if defined(USE_OZONE) | 16 #if defined(USE_OZONE) |
16 #include "gpu/ipc/service/gpu_memory_buffer_factory_ozone_native_pixmap.h" | 17 #include "gpu/ipc/service/gpu_memory_buffer_factory_ozone_native_pixmap.h" |
17 #endif | 18 #endif |
18 | 19 |
19 namespace gpu { | 20 namespace gpu { |
20 | 21 |
21 // static | 22 // static |
22 std::unique_ptr<GpuMemoryBufferFactory> | 23 std::unique_ptr<GpuMemoryBufferFactory> |
23 GpuMemoryBufferFactory::CreateNativeType() { | 24 GpuMemoryBufferFactory::CreateNativeType() { |
25 if (GetNativeGpuMemoryBufferType() == gfx::EMPTY_BUFFER) | |
reveman
2017/03/31 06:13:34
nit: can we just remove the NOTREACHED below inste
sadrul
2017/03/31 13:09:15
Done.
| |
26 return nullptr; | |
24 #if defined(OS_MACOSX) | 27 #if defined(OS_MACOSX) |
25 return base::WrapUnique(new GpuMemoryBufferFactoryIOSurface); | 28 return base::WrapUnique(new GpuMemoryBufferFactoryIOSurface); |
26 #endif | 29 #endif |
27 #if defined(USE_OZONE) | 30 #if defined(USE_OZONE) |
28 return base::WrapUnique(new GpuMemoryBufferFactoryOzoneNativePixmap); | 31 return base::WrapUnique(new GpuMemoryBufferFactoryOzoneNativePixmap); |
29 #endif | 32 #endif |
30 NOTREACHED(); | 33 NOTREACHED(); |
31 return nullptr; | 34 return nullptr; |
32 } | 35 } |
33 | 36 |
34 } // namespace gpu | 37 } // namespace gpu |
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