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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
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| 78 | 78 |
| 79 void DestroyBinding( | 79 void DestroyBinding( |
| 80 std::unique_ptr<mojo::BindingSet<mojom::GpuService>> binding) { | 80 std::unique_ptr<mojo::BindingSet<mojom::GpuService>> binding) { |
| 81 binding->CloseAllBindings(); | 81 binding->CloseAllBindings(); |
| 82 } | 82 } |
| 83 | 83 |
| 84 } // namespace | 84 } // namespace |
| 85 | 85 |
| 86 GpuService::GpuService(const gpu::GPUInfo& gpu_info, | 86 GpuService::GpuService(const gpu::GPUInfo& gpu_info, |
| 87 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 87 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
| 88 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | |
| 89 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 88 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
| 90 const gpu::GpuFeatureInfo& gpu_feature_info) | 89 const gpu::GpuFeatureInfo& gpu_feature_info) |
| 91 : main_runner_(base::ThreadTaskRunnerHandle::Get()), | 90 : main_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 92 io_runner_(std::move(io_runner)), | 91 io_runner_(std::move(io_runner)), |
| 93 watchdog_thread_(std::move(watchdog_thread)), | 92 watchdog_thread_(std::move(watchdog_thread)), |
| 94 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 93 gpu_memory_buffer_factory_( |
| 94 gpu::GpuMemoryBufferFactory::CreateNativeType()), |
| 95 gpu_info_(gpu_info), | 95 gpu_info_(gpu_info), |
| 96 gpu_feature_info_(gpu_feature_info), | 96 gpu_feature_info_(gpu_feature_info), |
| 97 sync_point_manager_(nullptr), | 97 sync_point_manager_(nullptr), |
| 98 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), | 98 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), |
| 99 weak_ptr_factory_(this) { | 99 weak_ptr_factory_(this) { |
| 100 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); | 100 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); |
| 101 } | 101 } |
| 102 | 102 |
| 103 GpuService::~GpuService() { | 103 GpuService::~GpuService() { |
| 104 DCHECK(main_runner_->BelongsToCurrentThread()); | 104 DCHECK(main_runner_->BelongsToCurrentThread()); |
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| 167 base::WaitableEvent::InitialState::NOT_SIGNALED); | 167 base::WaitableEvent::InitialState::NOT_SIGNALED); |
| 168 shutdown_event_ = owned_shutdown_event_.get(); | 168 shutdown_event_ = owned_shutdown_event_.get(); |
| 169 } | 169 } |
| 170 | 170 |
| 171 // Defer creation of the render thread. This is to prevent it from handling | 171 // Defer creation of the render thread. This is to prevent it from handling |
| 172 // IPC messages before the sandbox has been enabled and all other necessary | 172 // IPC messages before the sandbox has been enabled and all other necessary |
| 173 // initialization has succeeded. | 173 // initialization has succeeded. |
| 174 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 174 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
| 175 gpu_preferences_, this, watchdog_thread_.get(), | 175 gpu_preferences_, this, watchdog_thread_.get(), |
| 176 base::ThreadTaskRunnerHandle::Get(), io_runner_, sync_point_manager_, | 176 base::ThreadTaskRunnerHandle::Get(), io_runner_, sync_point_manager_, |
| 177 gpu_memory_buffer_factory_, gpu_feature_info_, | 177 gpu_memory_buffer_factory_.get(), gpu_feature_info_, |
| 178 std::move(activity_flags))); | 178 std::move(activity_flags))); |
| 179 | 179 |
| 180 media_gpu_channel_manager_.reset( | 180 media_gpu_channel_manager_.reset( |
| 181 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); | 181 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); |
| 182 if (watchdog_thread()) | 182 if (watchdog_thread()) |
| 183 watchdog_thread()->AddPowerObserver(); | 183 watchdog_thread()->AddPowerObserver(); |
| 184 } | 184 } |
| 185 | 185 |
| 186 void GpuService::Bind(mojom::GpuServiceRequest request) { | 186 void GpuService::Bind(mojom::GpuServiceRequest request) { |
| 187 if (main_runner_->BelongsToCurrentThread()) { | 187 if (main_runner_->BelongsToCurrentThread()) { |
| 188 bind_task_tracker_.PostTask( | 188 bind_task_tracker_.PostTask( |
| 189 io_runner_.get(), FROM_HERE, | 189 io_runner_.get(), FROM_HERE, |
| 190 base::Bind(&GpuService::Bind, base::Unretained(this), | 190 base::Bind(&GpuService::Bind, base::Unretained(this), |
| 191 base::Passed(std::move(request)))); | 191 base::Passed(std::move(request)))); |
| 192 return; | 192 return; |
| 193 } | 193 } |
| 194 bindings_->AddBinding(this, std::move(request)); | 194 bindings_->AddBinding(this, std::move(request)); |
| 195 } | 195 } |
| 196 | 196 |
| 197 gpu::ImageFactory* GpuService::gpu_image_factory() { |
| 198 return gpu_memory_buffer_factory_ |
| 199 ? gpu_memory_buffer_factory_->AsImageFactory() |
| 200 : nullptr; |
| 201 } |
| 202 |
| 197 void GpuService::RecordLogMessage(int severity, | 203 void GpuService::RecordLogMessage(int severity, |
| 198 size_t message_start, | 204 size_t message_start, |
| 199 const std::string& str) { | 205 const std::string& str) { |
| 200 // This can be run from any thread. | 206 // This can be run from any thread. |
| 201 std::string header = str.substr(0, message_start); | 207 std::string header = str.substr(0, message_start); |
| 202 std::string message = str.substr(message_start); | 208 std::string message = str.substr(message_start); |
| 203 (*gpu_host_)->RecordLogMessage(severity, header, message); | 209 (*gpu_host_)->RecordLogMessage(severity, header, message); |
| 204 } | 210 } |
| 205 | 211 |
| 206 void GpuService::CreateGpuMemoryBuffer( | 212 void GpuService::CreateGpuMemoryBuffer( |
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| 502 | 508 |
| 503 void GpuService::Stop(const StopCallback& callback) { | 509 void GpuService::Stop(const StopCallback& callback) { |
| 504 DCHECK(io_runner_->BelongsToCurrentThread()); | 510 DCHECK(io_runner_->BelongsToCurrentThread()); |
| 505 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { | 511 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { |
| 506 base::MessageLoop::current()->QuitWhenIdle(); | 512 base::MessageLoop::current()->QuitWhenIdle(); |
| 507 }), | 513 }), |
| 508 callback); | 514 callback); |
| 509 } | 515 } |
| 510 | 516 |
| 511 } // namespace ui | 517 } // namespace ui |
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