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Side by Side Diff: ash/common/wm/maximize_mode/maximize_mode_window_state.cc

Issue 2780943002: Enables ScreenPinningController for mash/mus (Closed)
Patch Set: local Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/wm/maximize_mode/maximize_mode_window_state.h" 5 #include "ash/common/wm/maximize_mode/maximize_mode_window_state.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "ash/common/wm/maximize_mode/maximize_mode_window_manager.h" 9 #include "ash/common/wm/maximize_mode/maximize_mode_window_manager.h"
10 #include "ash/common/wm/window_animation_types.h" 10 #include "ash/common/wm/window_animation_types.h"
11 #include "ash/common/wm/window_state_util.h" 11 #include "ash/common/wm/window_state_util.h"
12 #include "ash/common/wm/wm_event.h" 12 #include "ash/common/wm/wm_event.h"
13 #include "ash/common/wm/wm_screen_util.h" 13 #include "ash/common/wm/wm_screen_util.h"
14 #include "ash/common/wm_shell.h"
15 #include "ash/common/wm_window.h" 14 #include "ash/common/wm_window.h"
16 #include "ash/public/cpp/shell_window_ids.h" 15 #include "ash/public/cpp/shell_window_ids.h"
16 #include "ash/shell.h"
17 #include "ash/wm/screen_pinning_controller.h"
17 #include "ui/compositor/layer.h" 18 #include "ui/compositor/layer.h"
18 #include "ui/gfx/geometry/rect.h" 19 #include "ui/gfx/geometry/rect.h"
19 20
20 namespace ash { 21 namespace ash {
21 namespace { 22 namespace {
22 23
23 // Returns the biggest possible size for a window which is about to be 24 // Returns the biggest possible size for a window which is about to be
24 // maximized. 25 // maximized.
25 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) { 26 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) {
26 DCHECK(window_state->CanMaximize() || window_state->CanResize()); 27 DCHECK(window_state->CanMaximize() || window_state->CanResize());
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
121 void MaximizeModeWindowState::OnWMEvent(wm::WindowState* window_state, 122 void MaximizeModeWindowState::OnWMEvent(wm::WindowState* window_state,
122 const wm::WMEvent* event) { 123 const wm::WMEvent* event) {
123 switch (event->type()) { 124 switch (event->type()) {
124 case wm::WM_EVENT_TOGGLE_FULLSCREEN: 125 case wm::WM_EVENT_TOGGLE_FULLSCREEN:
125 ToggleFullScreen(window_state, window_state->delegate()); 126 ToggleFullScreen(window_state, window_state->delegate());
126 break; 127 break;
127 case wm::WM_EVENT_FULLSCREEN: 128 case wm::WM_EVENT_FULLSCREEN:
128 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN, true); 129 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN, true);
129 break; 130 break;
130 case wm::WM_EVENT_PIN: 131 case wm::WM_EVENT_PIN:
131 if (!WmShell::Get()->IsPinned()) 132 if (!Shell::Get()->screen_pinning_controller()->IsPinned())
132 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_PINNED, true); 133 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_PINNED, true);
133 break; 134 break;
134 case wm::WM_EVENT_TRUSTED_PIN: 135 case wm::WM_EVENT_TRUSTED_PIN:
135 if (!WmShell::Get()->IsPinned()) 136 if (!Shell::Get()->screen_pinning_controller()->IsPinned())
136 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_TRUSTED_PINNED, true); 137 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_TRUSTED_PINNED, true);
137 break; 138 break;
138 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION: 139 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION:
139 case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE: 140 case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE:
140 case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE: 141 case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE:
141 case wm::WM_EVENT_TOGGLE_MAXIMIZE: 142 case wm::WM_EVENT_TOGGLE_MAXIMIZE:
142 case wm::WM_EVENT_CYCLE_SNAP_LEFT: 143 case wm::WM_EVENT_CYCLE_SNAP_LEFT:
143 case wm::WM_EVENT_CYCLE_SNAP_RIGHT: 144 case wm::WM_EVENT_CYCLE_SNAP_RIGHT:
144 case wm::WM_EVENT_CENTER: 145 case wm::WM_EVENT_CENTER:
145 case wm::WM_EVENT_SNAP_LEFT: 146 case wm::WM_EVENT_SNAP_LEFT:
(...skipping 128 matching lines...) Expand 10 before | Expand all | Expand 10 after
274 } else { 275 } else {
275 UpdateBounds(window_state, animated); 276 UpdateBounds(window_state, animated);
276 } 277 }
277 278
278 window_state->NotifyPostStateTypeChange(old_state_type); 279 window_state->NotifyPostStateTypeChange(old_state_type);
279 280
280 if (old_state_type == wm::WINDOW_STATE_TYPE_PINNED || 281 if (old_state_type == wm::WINDOW_STATE_TYPE_PINNED ||
281 target_state == wm::WINDOW_STATE_TYPE_PINNED || 282 target_state == wm::WINDOW_STATE_TYPE_PINNED ||
282 old_state_type == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED || 283 old_state_type == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED ||
283 target_state == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED) { 284 target_state == wm::WINDOW_STATE_TYPE_TRUSTED_PINNED) {
284 WmShell::Get()->SetPinnedWindow(window_state->window()); 285 Shell::Get()->screen_pinning_controller()->SetPinnedWindow(
286 window_state->window());
285 } 287 }
286 288
287 if ((window_state->window()->GetTargetVisibility() || 289 if ((window_state->window()->GetTargetVisibility() ||
288 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && 290 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) &&
289 !window_state->window()->GetLayer()->visible()) { 291 !window_state->window()->GetLayer()->visible()) {
290 // The layer may be hidden if the window was previously minimized. Make 292 // The layer may be hidden if the window was previously minimized. Make
291 // sure it's visible. 293 // sure it's visible.
292 window_state->window()->Show(); 294 window_state->window()->Show();
293 } 295 }
294 } 296 }
(...skipping 21 matching lines...) Expand all
316 // avoid flashing. 318 // avoid flashing.
317 if (window_state->IsMaximized()) 319 if (window_state->IsMaximized())
318 window_state->SetBoundsDirectCrossFade(bounds_in_parent); 320 window_state->SetBoundsDirectCrossFade(bounds_in_parent);
319 else 321 else
320 window_state->SetBoundsDirectAnimated(bounds_in_parent); 322 window_state->SetBoundsDirectAnimated(bounds_in_parent);
321 } 323 }
322 } 324 }
323 } 325 }
324 326
325 } // namespace ash 327 } // namespace ash
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