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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/rotator/screen_rotation_animator.h" | 5 #include "ash/rotator/screen_rotation_animator.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <utility> | 8 #include <utility> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
| 11 #include "ash/common/ash_switches.h" |
11 #include "ash/display/window_tree_host_manager.h" | 12 #include "ash/display/window_tree_host_manager.h" |
12 #include "ash/rotator/screen_rotation_animation.h" | 13 #include "ash/rotator/screen_rotation_animation.h" |
13 #include "ash/rotator/screen_rotation_animator_observer.h" | 14 #include "ash/rotator/screen_rotation_animator_observer.h" |
14 #include "ash/shell.h" | 15 #include "ash/shell.h" |
15 #include "base/command_line.h" | 16 #include "base/command_line.h" |
16 #include "base/memory/ptr_util.h" | 17 #include "base/memory/ptr_util.h" |
17 #include "base/metrics/histogram_macros.h" | 18 #include "base/metrics/histogram_macros.h" |
18 #include "base/time/time.h" | 19 #include "base/time/time.h" |
| 20 #include "cc/output/copy_output_request.h" |
| 21 #include "cc/output/copy_output_result.h" |
19 #include "ui/aura/window.h" | 22 #include "ui/aura/window.h" |
20 #include "ui/compositor/layer.h" | 23 #include "ui/compositor/layer.h" |
21 #include "ui/compositor/layer_animation_element.h" | 24 #include "ui/compositor/layer_animation_element.h" |
22 #include "ui/compositor/layer_animation_observer.h" | 25 #include "ui/compositor/layer_animation_observer.h" |
23 #include "ui/compositor/layer_animation_sequence.h" | 26 #include "ui/compositor/layer_animation_sequence.h" |
24 #include "ui/compositor/layer_animator.h" | 27 #include "ui/compositor/layer_animator.h" |
25 #include "ui/compositor/layer_owner.h" | 28 #include "ui/compositor/layer_owner.h" |
26 #include "ui/compositor/layer_tree_owner.h" | 29 #include "ui/compositor/layer_tree_owner.h" |
27 #include "ui/display/display.h" | 30 #include "ui/display/display.h" |
28 #include "ui/display/manager/display_manager.h" | 31 #include "ui/display/manager/display_manager.h" |
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177 void Report(int value) override { | 180 void Report(int value) override { |
178 UMA_HISTOGRAM_PERCENTAGE("Ash.Rotation.AnimationSmoothness", value); | 181 UMA_HISTOGRAM_PERCENTAGE("Ash.Rotation.AnimationSmoothness", value); |
179 } | 182 } |
180 | 183 |
181 private: | 184 private: |
182 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimationMetricsReporter); | 185 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimationMetricsReporter); |
183 }; | 186 }; |
184 | 187 |
185 } // namespace | 188 } // namespace |
186 | 189 |
187 struct ScreenRotationAnimator::ScreenRotationRequest { | |
188 ScreenRotationRequest(display::Display::Rotation to_rotation, | |
189 display::Display::RotationSource from_source) | |
190 : new_rotation(to_rotation), source(from_source) {} | |
191 display::Display::Rotation new_rotation; | |
192 display::Display::RotationSource source; | |
193 }; | |
194 | |
195 ScreenRotationAnimator::ScreenRotationAnimator(int64_t display_id) | 190 ScreenRotationAnimator::ScreenRotationAnimator(int64_t display_id) |
196 : display_id_(display_id), | 191 : display_id_(display_id), |
197 is_rotating_(false), | 192 is_rotating_(false), |
198 metrics_reporter_( | 193 metrics_reporter_( |
199 base::MakeUnique<ScreenRotationAnimationMetricsReporter>()), | 194 base::MakeUnique<ScreenRotationAnimationMetricsReporter>()), |
200 disable_animation_timers_for_test_(false), | 195 disable_animation_timers_for_test_(false), |
201 weak_factory_(this) {} | 196 weak_factory_(this) {} |
202 | 197 |
203 ScreenRotationAnimator::~ScreenRotationAnimator() { | 198 ScreenRotationAnimator::~ScreenRotationAnimator() { |
204 // To prevent a call to |LayerCleanupObserver::OnLayerAnimationAborted()| from | 199 // To prevent a call to |LayerCleanupObserver::OnLayerAnimationAborted()| from |
205 // calling a method on the |animator_|. | 200 // calling a method on the |animator_|. |
206 weak_factory_.InvalidateWeakPtrs(); | 201 weak_factory_.InvalidateWeakPtrs(); |
207 | 202 |
208 // Explicitly reset the |old_layer_tree_owner_| and |metrics_reporter_| in | 203 // Explicitly reset the |old_layer_tree_owner_| and |metrics_reporter_| in |
209 // order to make sure |metrics_reporter_| outlives the attached animation | 204 // order to make sure |metrics_reporter_| outlives the attached animation |
210 // sequence. | 205 // sequence. |
211 old_layer_tree_owner_.reset(); | 206 old_layer_tree_owner_.reset(); |
212 metrics_reporter_.reset(); | 207 metrics_reporter_.reset(); |
213 } | 208 } |
214 | 209 |
| 210 void ScreenRotationAnimator::StartRotationAnimation( |
| 211 std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| 212 if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| 213 switches::kAshEnableSmoothScreenRotation)) { |
| 214 RequestCopyRootLayerAndAnimateRotation(std::move(rotation_request)); |
| 215 } else { |
| 216 CreateOldLayerTree(); |
| 217 AnimateRotation(std::move(rotation_request)); |
| 218 } |
| 219 } |
| 220 |
| 221 void ScreenRotationAnimator::RequestCopyRootLayerAndAnimateRotation( |
| 222 std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| 223 std::unique_ptr<cc::CopyOutputRequest> copy_output_request = |
| 224 cc::CopyOutputRequest::CreateRequest( |
| 225 CreateAfterCopyCallback(std::move(rotation_request))); |
| 226 ui::Layer* layer = GetRootWindow(display_id_)->layer(); |
| 227 copy_output_request->set_area(gfx::Rect(layer->size())); |
| 228 layer->RequestCopyOfOutput(std::move(copy_output_request)); |
| 229 } |
| 230 |
| 231 ScreenRotationAnimator::CopyCallback |
| 232 ScreenRotationAnimator::CreateAfterCopyCallback( |
| 233 std::unique_ptr<ScreenRotationRequest> rotation_request) { |
| 234 return base::Bind(&ScreenRotationAnimator::OnRootLayerCopiedBeforeRotation, |
| 235 weak_factory_.GetWeakPtr(), |
| 236 base::Passed(&rotation_request)); |
| 237 } |
| 238 |
| 239 void ScreenRotationAnimator::OnRootLayerCopiedBeforeRotation( |
| 240 std::unique_ptr<ScreenRotationRequest> rotation_request, |
| 241 std::unique_ptr<cc::CopyOutputResult> result) { |
| 242 // If display was removed, should abort rotation. |
| 243 if (!IsDisplayIdValid(display_id_)) { |
| 244 ProcessAnimationQueue(); |
| 245 return; |
| 246 } |
| 247 |
| 248 // Fall back to recreate layers solution when the copy request has been |
| 249 // canceled or failed. It would fail if, for examples: a) The layer is removed |
| 250 // from the compositor and destroyed before committing the request to the |
| 251 // compositor. b) The compositor is shutdown. |
| 252 if (result->IsEmpty()) |
| 253 CreateOldLayerTree(); |
| 254 else |
| 255 CopyOldLayerTree(std::move(result)); |
| 256 AnimateRotation(std::move(rotation_request)); |
| 257 } |
| 258 |
| 259 void ScreenRotationAnimator::CreateOldLayerTree() { |
| 260 old_layer_tree_owner_ = ::wm::RecreateLayers(GetRootWindow(display_id_)); |
| 261 } |
| 262 |
| 263 void ScreenRotationAnimator::CopyOldLayerTree( |
| 264 std::unique_ptr<cc::CopyOutputResult> result) { |
| 265 cc::TextureMailbox texture_mailbox; |
| 266 std::unique_ptr<cc::SingleReleaseCallback> release_callback; |
| 267 result->TakeTexture(&texture_mailbox, &release_callback); |
| 268 DCHECK(texture_mailbox.IsTexture()); |
| 269 |
| 270 aura::Window* root_window = GetRootWindow(display_id_); |
| 271 gfx::Rect rect(root_window->layer()->size()); |
| 272 std::unique_ptr<ui::Layer> copy_layer = base::MakeUnique<ui::Layer>(); |
| 273 copy_layer->SetBounds(rect); |
| 274 copy_layer->SetTextureMailbox(texture_mailbox, std::move(release_callback), |
| 275 rect.size()); |
| 276 old_layer_tree_owner_ = |
| 277 base::MakeUnique<ui::LayerTreeOwner>(std::move(copy_layer)); |
| 278 } |
| 279 |
215 void ScreenRotationAnimator::AnimateRotation( | 280 void ScreenRotationAnimator::AnimateRotation( |
216 std::unique_ptr<ScreenRotationRequest> rotation_request) { | 281 std::unique_ptr<ScreenRotationRequest> rotation_request) { |
217 aura::Window* root_window = GetRootWindow(display_id_); | 282 aura::Window* root_window = GetRootWindow(display_id_); |
| 283 std::unique_ptr<LayerCleanupObserver> old_layer_cleanup_observer( |
| 284 new LayerCleanupObserver(weak_factory_.GetWeakPtr())); |
| 285 ui::Layer* old_root_layer = old_layer_tree_owner_->root(); |
| 286 old_root_layer->set_name("ScreenRotationAnimator:old_layer_tree"); |
| 287 // Add the cloned layer tree in to the root, so it will be rendered. |
| 288 root_window->layer()->Add(old_root_layer); |
| 289 root_window->layer()->StackAtTop(old_root_layer); |
218 | 290 |
219 const gfx::Rect original_screen_bounds = root_window->GetTargetBounds(); | 291 const gfx::Rect original_screen_bounds = root_window->GetTargetBounds(); |
220 | 292 |
221 const int rotation_factor = GetRotationFactor( | 293 const int rotation_factor = GetRotationFactor( |
222 GetCurrentScreenRotation(display_id_), rotation_request->new_rotation); | 294 GetCurrentScreenRotation(display_id_), rotation_request->new_rotation); |
223 | 295 |
224 const int old_layer_initial_rotation_degrees = GetInitialDegrees( | 296 const int old_layer_initial_rotation_degrees = GetInitialDegrees( |
225 GetCurrentScreenRotation(display_id_), rotation_request->new_rotation); | 297 GetCurrentScreenRotation(display_id_), rotation_request->new_rotation); |
226 | 298 |
227 const base::TimeDelta duration = | 299 const base::TimeDelta duration = |
228 base::TimeDelta::FromMilliseconds(kRotationDurationInMs); | 300 base::TimeDelta::FromMilliseconds(kRotationDurationInMs); |
229 | 301 |
230 const gfx::Tween::Type tween_type = gfx::Tween::FAST_OUT_LINEAR_IN; | 302 const gfx::Tween::Type tween_type = gfx::Tween::FAST_OUT_LINEAR_IN; |
231 | 303 |
232 std::unique_ptr<ui::LayerTreeOwner> old_layer_tree = | |
233 ::wm::RecreateLayers(root_window); | |
234 old_layer_tree->root()->set_name("ScreenRotationAnimator:old_layer_tree"); | |
235 | |
236 // Add the cloned layer tree in to the root, so it will be rendered. | |
237 root_window->layer()->Add(old_layer_tree->root()); | |
238 root_window->layer()->StackAtTop(old_layer_tree->root()); | |
239 | |
240 old_layer_tree_owner_ = std::move(old_layer_tree); | |
241 std::unique_ptr<LayerCleanupObserver> old_layer_cleanup_observer( | |
242 new LayerCleanupObserver(weak_factory_.GetWeakPtr())); | |
243 | |
244 Shell::Get()->display_manager()->SetDisplayRotation( | 304 Shell::Get()->display_manager()->SetDisplayRotation( |
245 display_id_, rotation_request->new_rotation, rotation_request->source); | 305 display_id_, rotation_request->new_rotation, rotation_request->source); |
246 | 306 |
247 const gfx::Rect rotated_screen_bounds = root_window->GetTargetBounds(); | 307 const gfx::Rect rotated_screen_bounds = root_window->GetTargetBounds(); |
248 const gfx::Point pivot = gfx::Point(rotated_screen_bounds.width() / 2, | 308 const gfx::Point pivot = gfx::Point(rotated_screen_bounds.width() / 2, |
249 rotated_screen_bounds.height() / 2); | 309 rotated_screen_bounds.height() / 2); |
250 | 310 |
251 ui::Layer* old_root_layer = old_layer_tree_owner_->root(); | |
252 // We must animate each non-cloned child layer individually because the cloned | 311 // We must animate each non-cloned child layer individually because the cloned |
253 // layer was added as a child to |root_window|'s layer so that it will be | 312 // layer was added as a child to |root_window|'s layer so that it will be |
254 // rendered. | 313 // rendered. |
255 // TODO(bruthig): Add a NOT_DRAWN layer in between the root_window's layer and | 314 // TODO(bruthig): Add a NOT_DRAWN layer in between the root_window's layer and |
256 // its current children so that we only need to initiate two | 315 // its current children so that we only need to initiate two |
257 // LayerAnimationSequences. One for the new layers and one for the old layer. | 316 // LayerAnimationSequences. One for the new layers and one for the old layer. |
258 for (ui::Layer* child_layer : root_window->layer()->children()) { | 317 for (ui::Layer* child_layer : root_window->layer()->children()) { |
259 // Skip the cloned layer because it has a different animation. | 318 // Skip the cloned layer because it has a different animation. |
260 if (child_layer == old_root_layer) | 319 if (child_layer == old_root_layer) |
261 continue; | 320 continue; |
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320 base::MakeUnique<ScreenRotationRequest>(new_rotation, source); | 379 base::MakeUnique<ScreenRotationRequest>(new_rotation, source); |
321 | 380 |
322 if (is_rotating_) { | 381 if (is_rotating_) { |
323 last_pending_request_ = std::move(rotation_request); | 382 last_pending_request_ = std::move(rotation_request); |
324 // The pending request will be processed when the | 383 // The pending request will be processed when the |
325 // OnLayerAnimation(Ended|Aborted) methods should be called after | 384 // OnLayerAnimation(Ended|Aborted) methods should be called after |
326 // StopAnimating(). | 385 // StopAnimating(). |
327 StopAnimating(); | 386 StopAnimating(); |
328 } else { | 387 } else { |
329 is_rotating_ = true; | 388 is_rotating_ = true; |
330 AnimateRotation(std::move(rotation_request)); | 389 StartRotationAnimation(std::move(rotation_request)); |
331 } | 390 } |
332 } | 391 } |
333 | 392 |
334 void ScreenRotationAnimator::AddScreenRotationAnimatorObserver( | 393 void ScreenRotationAnimator::AddScreenRotationAnimatorObserver( |
335 ScreenRotationAnimatorObserver* observer) { | 394 ScreenRotationAnimatorObserver* observer) { |
336 screen_rotation_animator_observers_.AddObserver(observer); | 395 screen_rotation_animator_observers_.AddObserver(observer); |
337 } | 396 } |
338 | 397 |
339 void ScreenRotationAnimator::RemoveScreenRotationAnimatorObserver( | 398 void ScreenRotationAnimator::RemoveScreenRotationAnimatorObserver( |
340 ScreenRotationAnimatorObserver* observer) { | 399 ScreenRotationAnimatorObserver* observer) { |
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367 if (child_layer == old_layer_tree_owner_->root()) | 426 if (child_layer == old_layer_tree_owner_->root()) |
368 continue; | 427 continue; |
369 | 428 |
370 child_layer->GetAnimator()->StopAnimating(); | 429 child_layer->GetAnimator()->StopAnimating(); |
371 } | 430 } |
372 | 431 |
373 old_layer_tree_owner_->root()->GetAnimator()->StopAnimating(); | 432 old_layer_tree_owner_->root()->GetAnimator()->StopAnimating(); |
374 } | 433 } |
375 | 434 |
376 } // namespace ash | 435 } // namespace ash |
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