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Side by Side Diff: ash/rotator/screen_rotation_animator.h

Issue 2780823002: Uses copy request to flatten the layers to do screen rotation animation. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ 5 #ifndef ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_
6 #define ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ 6 #define ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/memory/weak_ptr.h" 12 #include "base/memory/weak_ptr.h"
13 #include "base/observer_list.h" 13 #include "base/observer_list.h"
14 #include "ui/display/display.h" 14 #include "ui/display/display.h"
15 15
16 namespace cc {
17 class CopyOutputResult;
18 } // namespace cc
19
16 namespace ui { 20 namespace ui {
17 class AnimationMetricsReporter; 21 class AnimationMetricsReporter;
18 class Layer; 22 class Layer;
19 class LayerTreeOwner; 23 class LayerTreeOwner;
20 } // namespace ui 24 } // namespace ui
21 25
22 namespace ash { 26 namespace ash {
23 namespace test { 27 namespace test {
24 class ScreenRotationAnimatorTestApi; 28 class ScreenRotationAnimatorTestApi;
25 } // namespace test 29 } // namespace test
(...skipping 26 matching lines...) Expand all
52 56
53 // When screen rotation animation is ended or aborted, calls |Rotate()| with 57 // When screen rotation animation is ended or aborted, calls |Rotate()| with
54 // the pending rotation request if the request queue is not empty. Otherwise 58 // the pending rotation request if the request queue is not empty. Otherwise
55 // notifies |screen_rotation_animator_observer_|. 59 // notifies |screen_rotation_animator_observer_|.
56 void ProcessAnimationQueue(); 60 void ProcessAnimationQueue();
57 61
58 private: 62 private:
59 friend class ash::test::ScreenRotationAnimatorTestApi; 63 friend class ash::test::ScreenRotationAnimatorTestApi;
60 struct ScreenRotationRequest; 64 struct ScreenRotationRequest;
61 65
62 // Set the screen orientation to |new_rotation| and animate the change. The 66 void StartRotationAnimation(
67 std::unique_ptr<ScreenRotationRequest> rotation_request);
68
69 void RequestCopyRootLayerAndAnimateRotation(
bruthig 2017/03/30 18:28:24 Some docs on these functions would be helpful. Es
wutao 2017/03/30 21:25:41 Done.
70 std::unique_ptr<ScreenRotationRequest> rotation_request);
71
72 void OnRootLayerCopiedBeforeRotation(
73 std::unique_ptr<ScreenRotationRequest> rotation_request,
74 std::unique_ptr<cc::CopyOutputResult> result);
75
76 // Recreates all |root_window| layers.
77 void CreateOldLayerTree();
78
79 // Requests a copy of |root_window| root layer output.
80 void CopyOldLayerTree(std::unique_ptr<cc::CopyOutputResult> result);
81
82 // Sets the screen orientation to |new_rotation| and animate the change. The
63 // animation will rotate the initial orientation's layer towards the new 83 // animation will rotate the initial orientation's layer towards the new
64 // orientation through |rotation_degrees| while fading out, and the new 84 // orientation through |rotation_degrees| while fading out, and the new
65 // orientation's layer will be rotated in to the |new_orientation| through 85 // orientation's layer will be rotated in to the |new_orientation| through
66 // |rotation_degrees| arc. 86 // |rotation_degrees| arc.
67 void AnimateRotation(std::unique_ptr<ScreenRotationRequest> rotation_request); 87 void AnimateRotation(std::unique_ptr<ScreenRotationRequest> rotation_request);
bruthig 2017/03/30 18:28:24 It is a very subtle detail that AnimateRotation()
wutao 2017/03/30 21:25:41 I prefer document it here first. In the further ed
68 88
69 void set_disable_animation_timers_for_test(bool disable_timers); 89 void set_disable_animation_timers_for_test(bool disable_timers);
70 90
71 void StopAnimating(); 91 void StopAnimating();
72 92
73 // The id of the display to rotate. 93 // The id of the display to rotate.
74 int64_t display_id_; 94 int64_t display_id_;
75 bool is_rotating_; 95 bool is_rotating_;
76 std::unique_ptr<ui::AnimationMetricsReporter> metrics_reporter_; 96 std::unique_ptr<ui::AnimationMetricsReporter> metrics_reporter_;
77 // Only set in unittest to disable animation timers. 97 // Only set in unittest to disable animation timers.
78 bool disable_animation_timers_for_test_; 98 bool disable_animation_timers_for_test_;
79 base::ObserverList<ScreenRotationAnimatorObserver> 99 base::ObserverList<ScreenRotationAnimatorObserver>
80 screen_rotation_animator_observers_; 100 screen_rotation_animator_observers_;
81 std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner_; 101 std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner_;
82 std::unique_ptr<ScreenRotationRequest> last_pending_request_; 102 std::unique_ptr<ScreenRotationRequest> last_pending_request_;
83 base::WeakPtrFactory<ScreenRotationAnimator> weak_factory_; 103 base::WeakPtrFactory<ScreenRotationAnimator> weak_factory_;
84 104
85 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimator); 105 DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimator);
86 }; 106 };
87 107
88 } // namespace ash 108 } // namespace ash
89 109
90 #endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_ 110 #endif // ASH_ROTATOR_SCREEN_ROTATION_ANIMATOR_H_
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