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Side by Side Diff: base/allocator/partition_allocator/address_space_randomization.cc

Issue 2780733002: Use the full 47 bits of address space on Windows >= 8.1. (Closed)
Patch Set: Use base::win::GetVersion. Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/allocator/partition_allocator/address_space_randomization.h" 5 #include "base/allocator/partition_allocator/address_space_randomization.h"
6 6
7 #include "base/allocator/partition_allocator/page_allocator.h" 7 #include "base/allocator/partition_allocator/page_allocator.h"
8 #include "base/allocator/partition_allocator/spin_lock.h" 8 #include "base/allocator/partition_allocator/spin_lock.h"
9 #include "base/win/windows_version.h"
9 #include "build/build_config.h" 10 #include "build/build_config.h"
10 11
11 #if defined(OS_WIN) 12 #if defined(OS_WIN)
12 #include <windows.h> 13 #include <windows.h>
13 #else 14 #else
14 #include <sys/time.h> 15 #include <sys/time.h>
15 #include <unistd.h> 16 #include <unistd.h>
16 #endif 17 #endif
17 18
18 namespace base { 19 namespace base {
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82 // balance good ASLR against not fragmenting the address space too badly. 83 // balance good ASLR against not fragmenting the address space too badly.
83 void* GetRandomPageBase() { 84 void* GetRandomPageBase() {
84 uintptr_t random; 85 uintptr_t random;
85 random = static_cast<uintptr_t>(ranval(&s_ranctx)); 86 random = static_cast<uintptr_t>(ranval(&s_ranctx));
86 #if defined(ARCH_CPU_X86_64) 87 #if defined(ARCH_CPU_X86_64)
87 random <<= 32UL; 88 random <<= 32UL;
88 random |= static_cast<uintptr_t>(ranval(&s_ranctx)); 89 random |= static_cast<uintptr_t>(ranval(&s_ranctx));
89 // This address mask gives a low likelihood of address space collisions. We 90 // This address mask gives a low likelihood of address space collisions. We
90 // handle the situation gracefully if there is a collision. 91 // handle the situation gracefully if there is a collision.
91 #if defined(OS_WIN) 92 #if defined(OS_WIN)
92 // 64-bit Windows has a bizarrely small 8TB user address space. Allocates in
93 // the 1-5TB region. TODO(palmer): See if Windows >= 8.1 has the full 47 bits,
94 // and use it if so. crbug.com/672219
95 random &= 0x3ffffffffffUL; 93 random &= 0x3ffffffffffUL;
96 random += 0x10000000000UL; 94 // Windows >= 8.1 has the full 47 bits. Use them where available.
95 if (base::win::GetVersion() < base::win::Version::VERSION_WIN8_1) {
96 random += 0x10000000000UL;
97 }
97 #elif defined(MEMORY_TOOL_REPLACES_ALLOCATOR) 98 #elif defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
98 // This range is copied from the TSan source, but works for all tools. 99 // This range is copied from the TSan source, but works for all tools.
99 random &= 0x007fffffffffUL; 100 random &= 0x007fffffffffUL;
100 random += 0x7e8000000000UL; 101 random += 0x7e8000000000UL;
101 #else 102 #else
102 // Linux and OS X support the full 47-bit user space of x64 processors. 103 // Linux and OS X support the full 47-bit user space of x64 processors.
103 random &= 0x3fffffffffffUL; 104 random &= 0x3fffffffffffUL;
104 #endif 105 #endif
105 #elif defined(ARCH_CPU_ARM64) 106 #elif defined(ARCH_CPU_ARM64)
106 // ARM64 on Linux has 39-bit user space. 107 // ARM64 on Linux has 39-bit user space.
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121 // This is a good range on Windows, Linux and Mac. 122 // This is a good range on Windows, Linux and Mac.
122 // Allocates in the 0.5-1.5GB region. 123 // Allocates in the 0.5-1.5GB region.
123 random &= 0x3fffffff; 124 random &= 0x3fffffff;
124 random += 0x20000000; 125 random += 0x20000000;
125 #endif // defined(ARCH_CPU_X86_64) 126 #endif // defined(ARCH_CPU_X86_64)
126 random &= kPageAllocationGranularityBaseMask; 127 random &= kPageAllocationGranularityBaseMask;
127 return reinterpret_cast<void*>(random); 128 return reinterpret_cast<void*>(random);
128 } 129 }
129 130
130 } // namespace base 131 } // namespace base
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