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Unified Diff: components/exo/pointer.h

Issue 2780623002: exo: Fix multi-display hardware cursor (Closed)
Patch Set: Rebase properly Created 3 years, 9 months ago
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Index: components/exo/pointer.h
diff --git a/components/exo/pointer.h b/components/exo/pointer.h
index 67a12efedb18f4ae457f3afc74bcf01d3dc7bf49..46864ee708d47a26dce1de8612ece53c2cea305b 100644
--- a/components/exo/pointer.h
+++ b/components/exo/pointer.h
@@ -14,6 +14,7 @@
#include "components/exo/surface_observer.h"
#include "components/exo/wm_helper.h"
#include "ui/base/cursor/cursor.h"
+#include "ui/display/display.h"
#include "ui/events/event_handler.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/point_f.h"
@@ -58,6 +59,7 @@ class Pointer : public ui::EventHandler,
// Overridden from WMHelper::CursorObserver:
void OnCursorSetChanged(ui::CursorSetType cursor_set) override;
+ void OnCursorDisplayChanging(const display::Display& display) override;
// Overridden from SurfaceDelegate:
void OnSurfaceCommit() override;
@@ -70,18 +72,16 @@ class Pointer : public ui::EventHandler,
// Returns the effective target for |event|.
Surface* GetEffectiveTargetForEvent(ui::Event* event) const;
- // Recompute cursor scale and update cursor if scale changed.
- void UpdateCursorScale();
-
// Asynchronously update the cursor by capturing a snapshot of |surface_|.
- void CaptureCursor();
+ void CaptureCursor(bool force);
reveman 2017/03/30 07:47:53 why do we need |force|? can the behavior with forc
Dominik Laskowski 2017/04/05 17:59:25 No, it should only be used to bypass cursor lockin
// Called when cursor snapshot has been captured.
- void OnCursorCaptured(const gfx::Point& hotspot,
reveman 2017/03/30 07:47:53 why not const?
Dominik Laskowski 2017/04/05 17:59:25 Belongs to the dependent CL. Moved.
+ void OnCursorCaptured(gfx::Point hotspot,
+ bool force,
std::unique_ptr<cc::CopyOutputResult> result);
- // Update cursor to reflect the current value of |cursor_|.
- void UpdateCursor();
+ // If |force| is true, the cursor is updated even if locked.
+ void UpdateCursor(gfx::NativeCursor cursor, bool force);
// The delegate instance that all events are dispatched to.
PointerDelegate* const delegate_;
@@ -95,17 +95,21 @@ class Pointer : public ui::EventHandler,
// The location of the pointer in the current focus surface.
gfx::PointF location_;
- // The scale applied to the cursor to compensate for the UI scale.
+ // The display-dependent scale applied to the cursor.
+ float display_scale_ = 1.0f;
+
+ // The display-independent scale applied to the cursor.
float cursor_scale_ = 1.0f;
+ float device_scale_factor_ = 1.0f;
reveman 2017/03/30 07:47:53 Please add a comment here for consistency.
Dominik Laskowski 2017/04/05 17:59:25 Done.
+
// The position of the pointer surface relative to the pointer location.
gfx::Point hotspot_;
- // The current cursor.
- ui::Cursor cursor_;
+ const std::unique_ptr<aura::Window> cursor_;
reveman 2017/03/30 07:47:53 why do we have to change this? We should avoid usi
Dominik Laskowski 2017/04/05 17:59:25 The snapshot is requested on this layer, because t
// Source used for cursor capture copy output requests.
- const base::UnguessableToken cursor_capture_source_id_;
+ base::UnguessableToken cursor_capture_source_id_;
// Weak pointer factory used for cursor capture callbacks.
base::WeakPtrFactory<Pointer> cursor_capture_weak_ptr_factory_;

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